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  • Well don't worry about the Tyrogue as Rinnia and others should be able to KO it. I plan to have Windmill come join you on the tree(if it can make it from where it is) since its Peck attack is SE on the Trees. If Glacier sprints, he could join you up there too with Powder Snow even affecting anything on the other side of the tree(since its a line shot). Granted in Glacier's case, he might be better off moving to D4 to heal while helping to cover our flank. I'm just in no position to lend a hand to anyone or risk being KO'd. What people ought to try and do is utilize our two flyers(Hit and Windmill) to flank the enemy via the cliff and to try and keep them occupied from attacking our people hitting the trees. Even Rinnia can make it up there through its Teleport ability.
    Drowzee more than likely knows Confusion which has a range of 3. Odds are he'll use that to pound anyone attacking the trees. Salandit also likely knows Ember(which has a range of 2) but in doing so risks getting too close for Rinnia to whack it with Confusion and someone else using a range 2 attack(like Meta) to finish it off.

    Being that Trees are essentially "Grass" types, Flying, Bug, Ice and Fire are Super Effective on them. I'm out of action while I lick my wounds and Glacier is in the lower left healing up a bit as well. Windmill is flinched or out of action for Round 3 and Black with Fury Cutter is too far away to be of any use. That leaves the rest of the group on the right to do what they can on the trees and we may ultimately use Rinnia as our range expert to take down the tree or trees. Do know that when you're next to the Annoying Trees that you're shielded from range attacks from the north unless they swim/fly across the lake or make the long trek around.

    Odds are we'll take some casualties since the terrain favors the gamemaster right now.
    If things go as I see it, I'll be spending extended time in a Fragrant Flower. Furthermore, I can sprint, which extends my movement range from 6 to 12. That allows me to quickly move from point A to point B relatively quickly. With the 2nd Salandit and Gligar likely planning to move past the tree obstacle to the west once its removed(Drowzee might sit behind the two on the right and attack with Confusion), Glacier and Hit will be the MVP's due to their Type advantage(Glacier will be Gligar's worst day with Ice owning Ground and Flying while Hit's Rock Typing will really hurt Salandit). In any case, Black and Hit will want to move first before I do in Round 2.
    Well with Black moving west means that he and myself ought to KO the Sneasel over there. Krakanos will be in Loaf mode for Round 2(do believe he can still move though but can't perform an action), leaving Hit, Felix and Elwind as reserve Pokemon to finish the Sneasel off if it should somehow survive. My thinking is that Glacier and Hit(perhaps along with myself) should attempt to KO the Yungoos in Round 3(with perhaps Hit and Glacier attacking it in Round 2 should it not move) to acquire the item/Pokeball above the ledge(wherein Hit can retreat back down or begin attacking the obstacle to advance).

    As for the right side, what we do is largely dependent on Lycan's moves as Gamemaster. If he plays defensive(which is what I expect) and pulls back, then we'll have to attack from afar and do what damage we can. If he plays aggressive, it merely plays into our hands because we ought to defeat two, if not all three unless he sends reinforcements from the top corner.

    Regardless of what route he takes, I'd peg Salandit as numero#1 target with Sneasel a close 2nd due to its mobility. Tyrogue is last but Rinnia could probably 1-shot it or severely damage it next round.
    Yeah that was my thinking unless he goes aggressive with the Sneasel wherein Rollout would do some decent damage. Besides Cuddles and Rinnia might be enough to KO Salandit with their Super Effective moves. Plus if Black doesn't KO the Sneasel, then all we'd have left is the Tyrogue. All comes down to what Gamemaster Lycan chooses to do and what Pokemon we want to KO. The damage we do take can be healed by the flowers. I'm more worried about Status conditions as that is permanent unless removed via Berry.
    Defense curl lasts three turns or something like that. I'm going to have to abuse your Bubblebeam though. Might even be able to KO the Salandit lol
    Yeah but you got Cuddles and Meta already up there to take the counter attack. I expect Meta to take the brunt of it since Sneasel can whack it with an Ice Attack while Tyrogue might have Fire Punch(never know). Also with the moves having been done, it changes my plan on the fly lol
    That wasn't supposed to be copy/pasted that along, haha. But yes, you got me. The CSS code is such a mess, that I decided to write some code to write my code for me. xD
    Yeah but I'm heading west to deal with that Skorupi and eventually the Sneasel over there as well. With Cuddles on the battlefield with you(along with Rinnia(Ralts)), the Salandits won't be too much trouble. Depending on the outcome of Round 1 and what the Game Master decides to do for enemy movement will determine what we do in Round 2. Some moves are already predetermined(such as taking out the Sneasel on our left flank) but the Salandit, Tyrogue and Sneasel to our North will have to be methodically taken down. Black's Pokemon(Zangoose) will be powering up with Hone Claws, hence I'd like him to use Fury Cutter on Sneasel. Due to where you'll be starting Round 2(if you adopt my move suggestion), you might not be in range of anyone, notably Sneasel where Rollout would do some decent damage.

    After I take down the Sneasel on our left, I have to make a decision on whether to move east and then North or to attack the Yungoos.
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