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Recent content by thealest

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    Pokemon Just (Fire) Emerald

    I think so, I ask to be moved or this to be deleted but I get not response for now
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    Emerald hack: Pokemon Just (Fire) Emerald

    Pokémon Just Fire Emerald is a redone of multiple combat mechanics with very few modification to the base Emerald Story, My project is to make every pokémon viable, and changing mechanics to make the combat experience feels different from the normal one. Made using the decomp Pret pokeemerald...
  3. T

    Pokemon Just (Fire) Emerald

    Pokémon Just Fire Emerald is a redone of multiple combat mechanics with very few modification to the base Emerald Story, My project is to make every pokémon viable, and changing mechanics to make the combat experience feels different from the normal one. Made using the decomp Pret pokeemerald...
  4. T

    Soft level cap for CFRU?

    Ye, no problem. Add me to Discord if you want. (The username is on my profile page)
  5. T

    Soft level cap for CFRU?

    just put it under : //Evolution Boost evolutionBoost = 10; if (CouldHaveEvolvedViaLevelUp(&gPlayerParty[gBattleStruct->expGetterMonId])) evolutionBoost = 12; my exp.c have other modifications, "when the tuction calculate varius modifier for the exp adds something like" sorry i wrote...
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    Soft level cap for CFRU?

    in exp.c in static line 47 : u32 ExpCalculator(u32 a, u32 t, u32 b, u32 e, u32 L, u32 Lp, u32 p, u32 f, u32 v, u32 s) -> static u32 ExpCalculator(u32 a, u32 t, u32 b, u32 e, u32 L, u32 Lp, u32 p, u32 f, u32 v, u32 s, u32 bb) line 473 : static u32 ExpCalculator(u32 a, u32 t, u32 b, u32 e, u32...
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