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I think I got what you meant, I trialed a script that calls on an edited one of the one I posted (See Below)
Good news is... it works! The script checks to see if a shiny has been encountered on the route and if it hasn't it calls the Base script.
I'll post it here in case anyone wants to...
PokeChu, would you be able to give an example or elaborate what that would do in terms of the script?
I apologise in advance, I'm a scrub at scripting at the moment but I'm getting there piece by piece.
Would the second flag's usage just to be to check if the first flag has been triggered/set...
In regards to the clear flag command, when I added it, it would always clear the flag upon entry to a previously visited route.
Example: Go to route 103, find a shiny zigzagoon and catch it, adds the setflag to stop the 1/3 shiny chance. Leave route 103 to heal newly acquired shiny, re-enter...
Hi,
I'm using Ruby for this script.
So I'm trying to write a script alongside the Shinyzer tool that has a high shiny chance until a shiny appears on a map. (i.e. you're pretty much guaranteed to find a shiny once per route)
I thought I could achieve this with the setflag and check flag and...
Sorry for the late reply, couple of months I know eheheh ;^_^ This was perfect, I can now re-edit the text as Viridian City no longer exists in the hack and neither does Prof Oak so it was a bit jarring.
Due to the current climate I've got a bit of time to study up on scripting and such so...
I've since found out some of the problems of A-Text, I have used a bit of XSE alongside Advance Maps, I just can't seem to find the script for it. I've even tried deleting the clerk all together and the dialogue script still runs when I walk through the mart door for the first time.... Does...
Hi there,
I'm making a fakemon hack of firered, I'm using advance text to change the dialogue of npc's and signs,
I've noticed however that the pokemart clerk who gives you Oak's Parcel can't have his dialogue changed through the normal means?
Can anyone explain to me why it's different? And...
I've had a look and the last back up works fine with Raticate... I think it might have something to do with expanding the moveset of two pokemon (Originally Metapod and Rattata) One of them I repointed with finding free space, the second (the ratatta) I expanded the current pointer to have an...
Hi all, I'm making a Fakemon Hack of Fire Red.
I just tried to edit Raticate in the Pokemon Editor and the it straight up crashed on me... I got an error
report which I'll attach but I can't see what the problem is and I don't really understand the error report
itself. Any advise will be...
I can confirm it was set to the second "Look down" view. I've changed it to the first one and it works fine now.
Thanks guys for the quick advise and help I really appreciate it. Sorry I couldn't reply until now but thanks again! ^-^
Thanks for the timely response :)
Sorry for the lack of info!
So it's a Fakemon hack of Fire red, I've altered some of the Pokemon Sprites and locations, haven't edited too much in terms of in-depth things mainly just the stats and typing of some Pokemon.
I did notice that the trainer I fight...
Hello all,
Having a bit of a problem. I'm testing my hack out and every time I battle a trainer on route 3 I'm unable to move my player character after the battle ends. (The camera moves around a bit but my character remains stationary) I'm a bit of a scripting noob and I don't really see...
Ahh okay, Thanks for the help guys! I'll try it out and see how it goes. might just need to tweak some cut trees around as a way of working around :) (and yes I'm using Fire red, should have said sorry!)