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Hi, just letting you know Triple Axel seems to be a bit buggy. On my (Technician) Weavile it feels like it's not hitting as hard as it should. I think the hits aren't boosted by Technician when they should be? Unless that was intentional.
This mod has aged pretty well tbh. I almost never replay mods but here I am starting another playthrough.
I actually noticed something pretty minor this time round - Kabutops actually has base 125 attack rather than base 130 as listed in the docs. Hardly makes him unviable trash, but worth...
I think that's more interesting for sure yeah, makes both Physical and Special sets highly viable. I think DD is really hard to balance around on a Swift Swim mon though because unless you outright remove the move, you end up nerfing other physical sets as well. But I think your changes are...
I think giving it another rain ability is kind of tricky, because stuff like Swift Swim and even Hydration would be too insane (imo) but outside of that I think Natural Cure would generally be better. Really up to you though, I mainly just wanted to highlight how overkill Lumineon is atm...
Not sure how intent you are on balance given it is a single player game, but if you are, you may want to take a look at Lumineon. In rain (which is probably the best weather to begin with) I genuinely think it's the most broken Pokemon in the game. Outspeeds literally everything (including every...
This looks amazing! Will definitely give it a try.
I just have a question about EVs - do you think it'd be possible for a version of this in the future where EV gain is uncapped completely - i.e. you can max out every stat like Gen 2 (assuming opposing trainers can max out their EVs as well)...
Good stuff. Was wondering if Electro Ball on Electrode would be affected by speed modifiers? For example, if I use it with a Choice Scarf would it use the boosted speed stat for the damage calculation?
Some bugs (that I think haven't been mentioned):
- After getting the Silph Scope the wild encounters disappear from the Pokemon Tower.
- There appears to be (I think) a Rock Slide move tutor in Rock Tunnel which crashes your game.
- The Move Deleter in Fuchsia City also crashes your game - big...
Just finished the game - had a lot of fun and would definitely recommend this to anyone looking for something new! Will list the bugs I've found (hopefully won't be too hard to fix):
- When you fly to The Phenol you fly inside the building and get stuck - I imagine this is just an oversight...
I should say breeding with the Ditto has been fine other than that. I used one of the baby Drilburs (with middling rather than bad IVs across the board) and started inheriting the perfect IVs properly, so I suspect maybe it isn't as smooth when you have a really low average IV.
Is something up with the breeding mechanics? I've bred a Munna with the perfect IV ditto without issue, but then when I tried breeding a Drilbur with the same Ditto I got about 10+ eggs where they consistently didn't inherit anything from either parent (so not only did none of them get any...
Yes that's fixed them, except the one where when you leave the daycare house you still get stuck in the wall - although for now you can teleport away at least.
I also want to say I really like the type chart changes which I can almost never say for fangames - the Plastic type is definitely good...