Recent content by urzzz

  1. U

    Tool: OWM: OverWorld Manager

    Just got my hands on this. It's looking good. I appreciate the palette selector. Helps a tonne when clearing up duplicate palettes. I'll report any bugs if I find them :-)
  2. U

    [Other] Interdpths & Zodiacs Day & Night system

    This looks like the best place to request this. Correct me if I'm wrong. Does anyone have a link to or can anyone reupload Interdpths & Zodiacs Day & Night system? The Pokecommunity attachment is playing up and the only other valid link I can find online is to a pre RC version which doesn't...
  3. U

    Tool: OWM: OverWorld Manager

    That worked great. Thanks for that.
  4. U

    Tool: OWM: OverWorld Manager

    Just a quick update on a bug I've found. Upon using the tool, once you come across a Pokémon centre and heal. The game will either crash or Nurse Joy will violently thrash her head about as if she's listening to Metallica...:| I've tried this on an original fire red ROM with no editing of the...
  5. U

    Tool: OWM: OverWorld Manager

    Been using this for a couple of days now. Great little tool! Would be good if we could edit the palette index number to accompany the 'palette cleanup' system. As it seems if I import sprites with the same palette it registers it as a new palette.
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    Development: Dynamic Overworld Palettes

    Just a quick update on this. I was wrong. The thunderstorm isn't causing the issue, it seems to be a green script tile linked to a trainer battle. The aftermath of that event seems to be causing the issue for me. I'll have a good look at the script and mess around with a few things on a clean...
  7. U

    Development: Dynamic Overworld Palettes

    I've wanted something like this for so long. Brilliant! One issue I ran into was that thunderstorms were causing OW palettes to glitch out when wandering from map to map (Just for reference, I'm running a dynamic weather system using JPANs hacked fire red engine along with his walking script...
  8. U

    Code: ASM Resource Thread

    Completely forgot about the options menu. But yeah the idea was to force the option. Haters gonna hate! Much appreciated!
  9. U

    Code: ASM Resource Thread

    This worked a treat!, copied the byte from RAM to a varaible and branched from there. Thank you very much, and keep up the good work :-) if I could suggest/request one more thing (if it's feasible?). When you knock out/faint another trainers Pokémon. You are shown the next Pokémon the trainer...
  10. U

    Code: ASM Resource Thread

    Hi, Using the Battle Mode + Remove White Out add-on. Is there any flag or variable to check whether I won or lost the last battle? (particularly for trainers) I'm trying to branch a script using the 0x1 Trainerbattle byte. With a trainer having a 'victory' message and a 'defeated' message...
  11. U

    Development: Pokémon Fire Red Hacked Engine

    Does anyone know whether the EV/IV read values have been changed/relocated in this tool? I'm trying to insert the Trainers with EVs ASM by Doesntknowhowtoplay (link -> pokecommunity.com/showthread.php?t=307117) but its refusing to work. I've tried the method on a clean fire rom and it works...
  12. U

    Hack Tutorials: Scripting

    to fix your script, goto advancemap and select the trigger your using, then change the var number to 50 40 (i think thats the 1st variable that fire red uses) in the unknown box above that change the number to 0300. and your all set.;) just tested this myself and it works.
  13. U

    Flags and Special Commands [R/FR/E]

    Just thought i'd contribute a little FR running shoes - Flag 0x82F
  14. U

    [Archive] Simple Questions

    Problem with Scripted Hi, i'm trying to compile a trainer script to my Ruby ROM using Scripted, but i'm having a few problems. first problem was a RTE 6 error i had, which stopped me from compiling. But i fixed that by adding a extra 0x0 between the Trainer ID bytes and the Battle intro...
  15. U

    Pro. Hackers Inc

    i havent got any ideas on a good map yet i'm really learning the basics, but i've got alot of free time on my hands (working part-time and all) so if you need any help on something then i'll try my best have you got msn? add me (adress is above and i can chat on their).
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