Recent content by Wesley FG

  1. Wesley FG

    [ASM & Hex] Some Know method to change Nature in FR ?

    Someone Know how i can change Pokémon Nature in FR ? one ASM rotine or something. it show color based in nature in pokemon sumary: https://www.pokecommunity.com/posts/9043890/ but i need one rotine change nature of Pokémon.
  2. Wesley FG

    [Pokeemerald] Battle Engine Upgrade

    sorry for the noob question. i m off about rom hacking 6 month and it surprise me. Nice work. i will test it when have time.
  3. Wesley FG

    [Pokeemerald] Battle Engine Upgrade

    One noob question. I can replace if i use the old version battle engine ?
  4. Wesley FG

    [ASM & Hex] Change the Nature system [FR]

    Someone Know how i can cancel nature system, or put all Neutral like Hardy (for no have any modification) ,or know offset for a table or something about it. For FR.
  5. Wesley FG

    Code: ASM Resource Thread

    yes i understand all, i change the order of 3 badge with 5 badge, and no have effect in game. the badges are same original positions.
  6. Wesley FG

    Code: ASM Resource Thread

    you change some badge of position, for test ? i change the 5th with 3th (for use surf after 3 gym) and 6th with 4th (for use fly after 4 gym) and my changes no have any efecct, the badges apppear in the same order
  7. Wesley FG

    Code: ASM Resource Thread

    i know compile and insert asm routines, and i test it again and not work, you can post the hex compiled bin generate for you: for my it: and not work, you really check it ?
  8. Wesley FG

    Code: ASM Resource Thread

    i test and not work
  9. Wesley FG

    Code: ASM Resource Thread

    Someone can convert it for EM ?
  10. Wesley FG

    [EM] Battle Engine Upgrade (On Halt, Will undergo reboot!)

    Thanks so much, i really apreciated your work and love make it. Thanks for you sugestion, i really like all and make the changes. Thanks so much, i am new making it, and because it only use particle from the game, i can improve much the animations. About the Chatter i really not know all new...
  11. Wesley FG

    [EM] Battle Engine Upgrade (On Halt, Will undergo reboot!)

    I learn about attacks animations the last 2 weeks, and i make some animations for finish this awesome project: i make all last for 4 Gen: (you can download all in the attachment) i test one per one, and all work fine PSYCHO SHIFT TRUMP_CARD HEAL_BLOCK ME_FIRST COPYCAT...
  12. Wesley FG

    [EM] Battle Engine Upgrade (On Halt, Will undergo reboot!)

    i upload in my attchment both archives working, i test myself. if it not work, you probably not install : https://sourceforge.net/projects/devkitpro/files/devkitARM/devkitARM_r45/ or install wrong, 1-you check if selected the correct version for windowns 32 or 64 bits, 2-if yes when you...
  13. Wesley FG

    [EM] Battle Engine Upgrade (On Halt, Will undergo reboot!)

    in the folder scripts, you will found "make.py" open it with notepad++ or the program you like you will found it in line 11: ROM_NAME = "BPEE0.gba" #the name of your rom OFFSET_TO_PUT = 0xF00000 SEARCH_FREE_SPACE = False (Change here for True) you need change in config.h line 9 #define...
  14. Wesley FG

    [EM] Battle Engine Upgrade (On Halt, Will undergo reboot!)

    you do it: (Note: you can only install devkitARM) If the game crashes, replace devkitARM folder with the one from there. https://sourceforge.net/projects/devkitpro/files/devkitARM/devkitARM_r45/ where offset you install it ? check for save free space you are using some previous save ? need...
  15. Wesley FG

    [EM] Battle Engine Upgrade (On Halt, Will undergo reboot!)

    in the folder you will found one archive in txt format "PGEAttackEffects" copie and paste in your PGE folder inside the folder "txt" to replace the old. i upload the archives in my post for facilite all work
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