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Recent content by xalien95

  1. X

    I solved it in another way, but thank you for the reply n__n

    I solved it in another way, but thank you for the reply n__n
  2. X

    I'm editing PokemonField, def Kernel.pbUpdateVehicle. It's weird it doesn't work. I'm adding in...

    I'm editing PokemonField, def Kernel.pbUpdateVehicle. It's weird it doesn't work. I'm adding in def character_name: if !moving? Kernel.pbUpdateVehicle elsif Kernel.pbUpdateVehicle end Hope it wont lag XD
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    Hi FL ., I'm adding the charaset that will be show when the player is using bicycle but isn't...

    Hi FL ., I'm adding the charaset that will be show when the player is using bicycle but isn't moving. Well, how could I set the condition "isn't moving"? XD I tried with !$game_player.moving? but it doesn't work. I tried also Input.dir4==0 and it doesn't work.
  4. X

    Adding new charas to the player metadata

    I added a lot of characters (PlayerA1, PlayerA2, etc.. plus PlayerB1, PlayerB2, etc.. PlayerB9). For each character I have to set a different charset, so the best solution would be defining it using the metadata PBS (the bike charaset when the player isn't moving, the charaset when the player is...
  5. X

    Adding new charas to the player metadata

    Thank you for the reply, I already read it. I think Maruno could help me because he added one more character in the metadata from Pokémon Essentials 5 to Pokémon Essentials 11 (dunno when exactly).
  6. X

    Adding new charas to the player metadata

    Hello, I need to add a new or more characters to the player metadata. I found two modules that seem to define the PlayerA,B,C,etc. array in metadata.txt. Do I have to edit only CharacterProperty and PlayerProperty in PokemonEditor? How I could call then the new added chara? With...
  7. X

    Your suggestions for Essentials

    Sorry, I didn't find it, do you remember the thread title or could you link it? Thanks and sorry in advance for the off-topic XD Oh.. if I'll adapt the pokemon.txt PBS file with I, II, III, IV and V regional dexes, will you be interested in adding it to the next version of Essentials?
  8. X

    Your suggestions for Essentials

    Yesterday I found an awesome feature in the Editor of Pokémon Essentials 12.1: Edit Regional Dexes! So I decided to use it and to add Hoenn (from Pokémon Emerald), Sinnoh (from the enhanced dex in Platinum) and Unova (from the new dex in Black and White 2)... but this's the problem: I can't add...
  9. X

    Help with class AnimatedSprite

    Thank you for the quick reply! Could you code it for me? I would learn to use arrays in RPG Maker, if you code that, it will be helpful for me. If you wouldn't do it, no problem. Tell me and I'll fix the class without arrays. Thanks again! EDIT: I fixed the animation removing @realframes=0 from...
  10. X

    Help with class AnimatedSprite

    Hello scripters, I'm copying the class AnimatedSprite (in SpriteWindow) to get an animation with a list of frames to be showed (like frame 0,1,2,1,0,3,4,3,etc...). I edited only the def update at the end of the class in this way: def update super if @playing @realframes+=1...
  11. X

    Tool: Spiky's DS Map Editor (NOW OPEN-SOURCE)

    I've tried to add a new map in BW2, adding a new nsbmd model (with textures) in a/0/1/4.narc, but in SDSME there isn't. Some help to let me do it? eheh
  12. X

    Tool: Spiky's DS Map Editor (NOW OPEN-SOURCE)

    Yeah, I have Maya 6.0 and the Nitro plugins. I made an arceus model (not animated atm) to replace the white kyurem one in the Pokémon White 2 splash screen (title screen). But the nsbmd of arceus has different size (byte size) than the kyurem one and if I replace it all the narcs above will be...
  13. X

    [Discussion] Multiplayer features in Essentials

    That was the first thing I though to do an online based Pokémon Essentials. But I don't want a separate project like Pokémon Essentials: Online, online features should be joined to the "official" starter kit. I'll try to do something, like Alexandre did.. but I'm not sure alone I'll be able to...
  14. X

    [Discussion] Multiplayer features in Essentials

    I have a (big) suggestion for Essentials. Why not implement online features in Pokémon Essentials? I mean online trades, online battles and online multiplayer things (like the entralink in BW, in which is it possibile to see each player on maps). That would be something you can switch on or...
  15. X

    Hi, you've done an amazing work with your online implementation in Pokémon Essentials. Do you...

    Hi, you've done an amazing work with your online implementation in Pokémon Essentials. Do you think you will find time to finish it? I'm really interested in it. Thanks for reading.
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