Recent content by XD XD XD XD XD

  1. XD XD XD XD XD

    [Graphics] Adding "sound" to a tile

    Yes I know there is Block Editor on A-map and you can set the behavior with 02. grass animation. But there is no sound (walking at the grass), so i want to know how to add the sound at the behavior (maybe?).
  2. XD XD XD XD XD

    [Graphics] Adding "sound" to a tile

    Hi! I want to ask about adding sound to a tile. You can take an example from a water that has a splash sound when you walk at it. So back to my question, how can I adding sound to any tile, like adding some shaky sound to the grass tile and walk sound to the ground (I inspired from pokemon...
  3. XD XD XD XD XD

    Tool: VG Music Studio (In Development)

    can gba music studio import sf2? so there's no need to importing the wav file one by one nice tool anyway
  4. XD XD XD XD XD

    Development: Making Dive Work in FireRed

    it looks like the original, thanks spherical ice :) EDIT: how to insert this at FR? it's complicated :3
  5. XD XD XD XD XD

    Development: ipatix' High Quality Sound Mixer | V2.1 released!

    ok, I'm sorry 1.) replace all 0x03006380 with 0x203E000 2.) paste the new mixer to the 0x9500000 3.) repoint the old mixer at 0x082E00F0 with 00 00 50 09 4.) replace all 0x3001AA8 with 0x203E000 5.) the lenght of my new mixer is B24 and the result when I divided by 4 is 2C9, I replace "00 02 00...
  6. XD XD XD XD XD

    Discontinued: Pokémon: LIFE Version

    nice graphic and animation too 0-0, I can't wait the beta release XD
  7. XD XD XD XD XD

    Hacking FireRed in C tutorial

    is it ok to use python 27? I used it because my laptop using windows XP :')
  8. XD XD XD XD XD

    Development: ipatix' High Quality Sound Mixer | V2.1 released!

    1.) I copy your code 2.) I edit the TODO list (I think there is something wrong when I editing the TODO list) and change the CHOOSE YOUR GAME with BPEE (because I'm using PKMN Emerald (U)) 3.) I compile the code to be a ".bin" using Thumb (thanks blurose to tell me how to compile it) 4.) I...
  9. XD XD XD XD XD

    Development: ipatix' High Quality Sound Mixer | V2.1 released!

    Thank you, now I have the .bin but, there is a new problem, after I insert it to the ROM and do the repointing, my emerald just showing a white screen. I have already edit the "TODO" but it's still same :3
  10. XD XD XD XD XD

    Development: ipatix' High Quality Sound Mixer | V2.1 released!

    hai, I like to insert this "high quality mixer" thing to my rom hack, but the problem is IDK how to insert it :( I have already use the devkitARM -objcopy- but the result is "file format not recognized" how to compile and then insert it? do you think my the code format must be .asm
  11. XD XD XD XD XD

    Discontinued: Pokémon: LIFE Version

    wow, this project is awesome, I hope the music edited too. ^^
  12. XD XD XD XD XD

    FireRed: Fixing the trainer's facing

    what happen with the attachmen? I can't download the .asm ;-;
  13. XD XD XD XD XD

    Code: [FR] Sideways Stairs

    OMG, it's working XD again, thank you very much spherical ice XD
  14. XD XD XD XD XD

    Code: [FR] Sideways Stairs

    sorry disturbing, but i have a problem like derlo you said "switch the pointers at x5C14C and x5C17C" how to do that?
  15. XD XD XD XD XD

    Code: [FR] Sideways Stairs

    OMG, thank you so much spherical ice XD
Back
Top