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The problem with that is that sort of edgy early teen dialogue is not funny or clever at all and makes the hack come off as rubbish and annoying. I would've actually given this hack a chance if it didn't make me feel like playing a better video game instead every three seconds.
You seriously don't know what save states are? Geez dude.
Save states are pretty much a "snapshot" of your current position within the game, sometimes people use it as a form of cheating to prevent themselves from getting a game over.
When building the ROM I get "'python' is not recognized as an internal or external command, operable program or batch file." when typing "python scripts//build". Should I reinstall Python 3.5?
According to FBI your hack is a public resource. Do you have any of the .inis for the tools you used or any documentations of the new data within the ROM?
I don't know what anything is though. I go to 0x254784 which is the Pokemon's base stats and I go into XSE with a Gaia ROM and all I get are 0000s. How do I find out what does what? Do I open the game while doing this and edit it and see what breaks and that's how I know what things are?
How do I check where he's repointed things to? I know I can find where certain sprites are located with a program but I don't know how to find the Pokemon data, which is the most important to my project.
I'm sorry for asking all of these questions, I'm still quite new to romhacking.
Oh I see now, but I'm sure the offsets and tables would've been moved all over the place and finding them would be a pain. My planned hack will have Fakemon, new types, abilities, etc. so I need to know where they are. Did Spherical document them somewhere?
What is the best Fire Red rombase to use that has most of the modern features and Pokemon and is a little stable? Almost every Fire Red rombase that I used usually ends up having errors sprouting up whether they be having the program crash when selecting a certain Pokemon, having open slots that...
Still getting the same error. "Moves have not been fully loaded because there was an error. Either not enough moves were loaded due to a bad number in the ini or the learned move data offset is bad/corrupted. The error occurred: trying to read move #475. The current number of moves is 354."...