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Hello everybody!
You see, I'm having trouble with a custom script that I'd like to add to my game. I've seen all the existing tutorials on adding new controls and triggering events with those commands, but I can't get it to work. I'd like to make the "Time Skip" switch turn on or off when...
I'll tell you the whole story. A few days ago, I created an Electric-type move called Overload. It's the one you helped me with. The one with the paralysis thing. Then I got on with his animation. Once I finished it, I exported it, but accidentally also saved it over the Shiny Pokémon animation...
Hi all of you!
You will see. I am trying to modify the following script so that while the game is accelerated, an image is displayed on the screen, above the game layer itself but below the menus. Just like in Pokémon Insurgence...
Greetings.
First of all, thanks for reading this, because it means you want to help me. You'll see. I'm trying to create an Electric-type move that will paralyze the user after being used. I would like it to have 120 points of damage and paralyze the user regardless of immunities, affecting...
I will be quick and concise.
They will see. Thanks to someone who commented on my previous post I have managed to show options with a script, but I would like to take it further. I would like to use the text formats in this script. I would like the word "Access" to look as usual in "Access PC"...
Hello everyone.
You see ... I have an important question about scripting. I'd like to create an item that includes both PC and Pokéradar, but I can't figure out how to display options when using the item. Someone help me?