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Recent content by zzzzzzzz

  1. Z

    Pokemon Firered Novus ROM BASE

    ^^^^^^Ditto^^^^^^
  2. Z

    Patch: [EM] Safe, fast and dynamic Pokemon Expansion

    I keep getting the errors that are listed below: Errors/Result: I really need help with this.
  3. Z

    Your Attachment Link for the Physical Special Split Patch for Emerald is dead. Do you think that...

    Your Attachment Link for the Physical Special Split Patch for Emerald is dead. Do you think that you could reupload it? (The one here: http://www.pokecommunity.com/showpost.php?p=8318014&postcount=261 )
  4. Z

    [Graphics] More than 16 colors for type icon?

    I think ShyRayq meant that in order for the game to read more than 16 colors, you would have to either modify the ASM code for the original Pokemon Summary GUI or make a Pokemon Summary GUI from scratch to replace the original one. What I've been trying to find is the original ASM source code...
  5. Z

    [Graphics] More than 16 colors for type icon?

    This is the post: http://www.pokecommunity.com/showpost.php?p=9533075&postcount=205
  6. Z

    [Graphics] More than 16 colors for type icon?

    I looked through the thread at this location: http://www.pokecommunity.com/showthread.php?t=313872 and someone asks the same thing that I'm asking, and someone replies saying that they would have to write an ASM script to allow the rom to read more than 16 colors.
  7. Z

    [Graphics] More than 16 colors for type icon?

    Could someone help me figure out how to allow the pokemon Type Chart to have more than 16 colors for FireRed?
  8. Z

    [FireRed] Expanding Sprites / Walking Animations for Pokemon

    Your post's Attachment Link isn't working for me; Do you think that you could re-upload/re-attach it, preferably to a site like Mediafire?
  9. Z

    Editing graphics in Pokémon Black and Pokémon White with Crystal Tile 2

    I can't seem to replace the original pokemon black usa title screen with my own custom one. I was wondering if you could figure out why. I've attached a zip archive that has the original uncompressed ncgr file, a bmp palette for my image, and the image that I want to use. Also, if you could make...
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