it's important to note that (for number 2) the game as it stands supports up to 16 overworlds on-screen at once
you could do some tricky manipulation scripting with setmaptile for various tile things, but otherwise you're really not going to get anywhere with more than 16. note that setmaptile script would require a scrapping of the current mechanism and an intense addition of tiles
you could do some tricky manipulation scripting with setmaptile for various tile things, but otherwise you're really not going to get anywhere with more than 16. note that setmaptile script would require a scrapping of the current mechanism and an intense addition of tiles