Hey bro, sorry for bothering again but have three little questions, if I'm inserting, for example, tiles of zeo in the tileset 0 of the ROM, you know they have different palettes than the original fr ones, do I need to insert every single palette of the new tileset (for example palette 0, then palette 1...) or if I insert one palette the others get inserted automatically? and the other is, if a player has for example an unknown level Pikachu (because we can't know the level of the player's pokemon), and I create a script where that pikachu isn't in the player's team (with a removepokemon or another command that I don't know), How can I give that same Pikachu to the player with the same level, object or whatever it had in the past before I remove it from the player's team? and the last one is, how can I add frames to an OW? for example Brock's OW, doesn't have frames to walk, how can I add that frames to to the OW? (hope I explained it well and you understand what I mean in every question)