DS Map Graphics Editor
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November 27th, 2010 (11:21 PM). Edited November 28th, 2010 by Link_971.
Originally Posted by
Here's the reason why: ALL textures in the 4th generation doesn't just have one texture for one block, it isn't like the 3rd generation. They come in different sizes, but they all have to fit to the end of a block though. The textures can reach out to a varity of blocks. So it's not just one, but can be like 6 of them. Like the flowers for instance and the trees as well.
Yes, but i don't find where block data are localized in the narc.
I don't understand all.
Joined Jul 2006
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