Wild double / triple battles
View Single Post
May 31st, 2011 (12:57 PM). Edited May 31st, 2011 by sonic1.
ASM is my life now...
Yeah i knew that. That why naming the offset as battle
isn't correct. Its more like a var, but as i said, it works on bits,because the first part matters to put the type, and the next part takes care of old man, items cant be used and ghost battles. Like, 80,90,A0 and B0(i think) they put the battle to ghost battle. And that part works by bits too, because try B
. It will tell you that items cant be used or something (not testing out, its just by memory, which can be not correct, as i discovered this 8/9 months ago)
EDIT: Seems you Jambo posted in the middle of my writting time, so the responses were "intersected" xD. this post is for Team Fail
This signature has been disabled.
over 350px high
Please review and fix the issues by reading the
You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.
Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.
Show disabled signature.
My Site (UNDER CONSTRUCTION):
(mage by Xryo)
Sou o Dark rayquaza da antiga myutsu.net
My Laptop SPECS
Credits to Eagledelt for the wonderfull sign :D
Joined May 2008
View Public Profile
Send a private message to sonic1
Find all posts by sonic1
Find threads started by sonic1
Ignore Posts by sonic1