Playing Battle Animations In-Battle
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August 1st, 2013 (7:33 PM).
Just, while within the battle scripts, when certain events happen, the code to play a battle animation, (targetable if possible on the friendly/opposing Pokemon,) or just playing in the center of the screen, if necessary.
What I'm actually doing- trying to create custom weather effects, and setting the battle animation to play just before it gives the message about it. Kind of a workaround for now, as I don't really care for the bitmaps that are in place, and this would allow me to customize exactly how I wanted to do it, in battle animation format.
Joined Aug 2013
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