- 4
- Posts
- 11
- Years
- Seen Aug 6, 2014
Hello!
I've managed to make a few scripts, and I've been doing well using switches etc. However, I've tried making an event where I can decide as to whether I want an npc to follow me (I'm hoping to incorporate a system where players choices and actions with npcs will effect certain aspects of the game).
Now, after speaking to an npc I've made it so you have a choice between them accompanying you or not. If you say no, the npc will then walk away and disappear, that is working fine. The problem I'm having is after saying yes, the npc will start to follow you, but the animation isn't working correctly. They follow your character fine, but they move only using one leg. Does anyone have any idea as to how I can make it so they walk normally behind my character?
Thanks.
I've managed to make a few scripts, and I've been doing well using switches etc. However, I've tried making an event where I can decide as to whether I want an npc to follow me (I'm hoping to incorporate a system where players choices and actions with npcs will effect certain aspects of the game).
Now, after speaking to an npc I've made it so you have a choice between them accompanying you or not. If you say no, the npc will then walk away and disappear, that is working fine. The problem I'm having is after saying yes, the npc will start to follow you, but the animation isn't working correctly. They follow your character fine, but they move only using one leg. Does anyone have any idea as to how I can make it so they walk normally behind my character?
Thanks.