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- Age 29
- Seen May 11, 2023
Mmm I have to agree with you there, at least in respect to the whole 'non-meta' part of new modes being the best bit. It's always refreshing to have new game modes released where everyone's relaxed about it and there's no set meta that has to be followed as it really brings out the fun and friendly side of the community. I personally didn't try hexakill much because honestly I assumed it to just be the same as the classic format except with an extra set of arms for ganking and I didn't expect that to make much of an impact on the game's atmosphere, but it was certainly my favourite part of playing URF when the community really got brought together over something so casual.
That brings up another topic; how closely do you guys stick to the meta when playing? Do you always stick to the same expected format, or do you vary your choices and take on roles that people wouldn't normally expect? If so, what kind of roles?
That brings up another topic; how closely do you guys stick to the meta when playing? Do you always stick to the same expected format, or do you vary your choices and take on roles that people wouldn't normally expect? If so, what kind of roles?