Anything from that Gearbox Software has doesn't necessary involve the Borderlands series, which is basically the game series that has given them relevance.
But titles such as Aliens Colonial Marines, a game that some people have alluded the ill fated No Man's Sky with when it comes to false advertising and overhype. Of course, once cannot forget Duke Nukem Forever, the game that should have made Duke Nukem, an iconic figure from an old generation of FPS gaming but ended up not only ruining the character but also killing the franchise from the modern eyes for a time being.
Its really interesting how these aforementioned Gearbox games ended up being the way they are. Aliens Colonial Marines was an interesting example of a game that was thought to be heavily worked on by Gearbox until the actual development of said game was then outsourced to a third party, many have speculated that Gearbox needed some manpower and resources for Borderlands instead. And while Aliens Colonial Marines to a lot of people is still a piece of poo for many people, I've defended or at least have been quite fair in judging the game for what it is, despite it feeling like a generic Call of Dudes clone and not the thrilling squad based First person shooter/Survival Horror that people yondered for.
And then there's Duke Nukem Forever. A game that i honestly followed through and through until its eventual release to disappointment and salty tears. DNF is a legendary story in the games' industry on how such a title can end up taking YEARS of development only for it to come out being disappointing with lots of problematic gameplay flaws and very few redeeming factors to make it a reasonable game to play. Heck, I can even say that I would prefer to play Aliens Colonial Marines for pleasure rather than DNF if i were paid.
There's also many many more games that ended up being terrible that I'm really interested in the narrative of "What the f**k happened!?" or "What the f**k were they thinking!". This game among the many more games that I'd want to know its development cycle is the PS3 Exclusive First Person Shooter Haze.
There are plenty of games in my mind that I really want to know the "What the f**k man!" narrative but I'll reserve that for the meantime.
And in the positive note, there are also a LOT OF GREAT VIDEO GAMES that I want to know more about in their development cycle and how unlike whatever was mentioned previously in the previous statements, ended up being MUCH BETTER games. I'd mention a few but again I'll reserve those stories for the mean time.