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Diamond And Pearl Battle System-CNG

nmorr

Takin a brake. -_-
214
Posts
15
Years
  • This is a dual screen system created by CNG for his game, here's a quote from him.

    Well due to the shutdown of Pokemon Twilight, i've decided to release the first version of the battle system.
    It's a Diamond/Pearl battle system, fully mouse controlled.

    Demo Video:

    http://www.youtube.com/watch?v=Vh-eL7gKBgI&feature=player_embedded

    Just put the scripts in new script sections above main, and the pictures into the Graphics/Pictures folder. And give credit if used!

    Must be used with my dual screen system, found here:http://www.planetdev.net/index.php?showtopic=148

    Battle System-
    http://www.mediafire.com/?hgbay2h3dmi

    EXSCLUSIVELY FOR PLANETDEV.

    Remember to give credit to CNG, and here's the official thread,
    http://www.planetdev.net/index.php?showtopic=448
     
    Last edited:
    664
    Posts
    16
    Years
  • Please read the last line that you quoted.
    I don't like to say things like this, but i said exclusively for PlanetDev as i wanted my members to get it first.
     

    carmaniac

    Where the pickle surprise at?
    671
    Posts
    15
    Years
  • Lmao, is this not the second time now that nmorr has posted a script from planet dev exclusives?
     

    nmorr

    Takin a brake. -_-
    214
    Posts
    15
    Years
  • Seriously, dang...emarassing. Alright, I'll remove it.

    @Carmaniac: No, this is the first time...I think lol.
     
    664
    Posts
    16
    Years
  • Nono it's fine now, people already have it, but next time just read the post a little more carefully :)

    I usually release all of my scripts to my website only, and then others after a week or so.
     

    Danno

    Formerly Meowth, AKA InnerMobius
    1,224
    Posts
    17
    Years
  • Well, since it's up... can we ask questions about it? :O Like, make an official thread or something maybe..?
     

    Danno

    Formerly Meowth, AKA InnerMobius
    1,224
    Posts
    17
    Years
  • I see. Well I'm noticing it isn't working with my version of Essentials... D;
     

    nmorr

    Takin a brake. -_-
    214
    Posts
    15
    Years
  • I'm using the may 7 version and it works perfectly fine for me. What version r u using?
     

    ashthebest10

    Creator of Pocket Monsters
    81
    Posts
    13
    Years
  • A little confused

    I get this error when the battle starts. I am using Luka's animated pokemon script so I dont know if this may be causing the error, but I would appriciate some help. Thanks!

    Exception: NoMethodError
    Message: undefined method `bitmap' for #<BitmapWrapper:0x72af890>
    DP Battle:343:in `setPokemonBitmap'
    DP Battle:1545:in `pbStartBattle'
    PokeBattle_Battle:585:in `pbStartBattleCore'
    PokeBattle_Battle:493:in `pbStartBattle'
    PokemonField:766:in `pbWildBattle'
    PokemonField:765:in `pbSceneStandby'
    PokemonField:767:in `pbWildBattle'
    PokemonField:764:in `pbBattleAnimation'
    PokemonField:764:in `pbWildBattle'
    PokemonField:1103:in `pbBattleOnStepTaken'

    EDIT: Okay I removed the Animation script and it works great! Any suggestions on how to add Luka's Animation script? Maybe try adding it now?

    EDIT AGAIN!: Sorry, but i readded the animation script after the DP PT battle and it works now. I'm having trouble with the dual screen. sometimes when I move a certain way parts of the top screen will appear on the bottom or the bottom screen shows the below map all together. IDK whats wrong but if anyone has had this problem please help me. Thanks!
     
    Last edited:

    pokemad

    Self taught hacker
    20
    Posts
    15
    Years
    • Age 29
    • Seen Aug 20, 2013
    Great.
    Any way to stop the cursor from freezing in position while not battling
     

    zingzags

    PokemonGDX creator
    536
    Posts
    15
    Years
  • Great.
    Any way to stop the cursor from freezing in position while not battling

    thats more advance stuff, you need to learn about the updates and etc....
    For example

    Graphics.update
    Input.update
    Mouse.update

    its required for CNG Dual Screen and Mouse Module.
     
    664
    Posts
    16
    Years
  • Np :)

    If you're having trouble with this script, please do not use it until i've made it work with the newest version of essentials.
     

    zingzags

    PokemonGDX creator
    536
    Posts
    15
    Years
  • This script is working perfectly with the new essentials im using the may 7th, and the only problem is the icon remove delay on the pokemon. Other than that it is working fine.
     

    nmorr

    Takin a brake. -_-
    214
    Posts
    15
    Years
  • I agree, though the icon remove delay isn't really such a big deal. In the actual Pokemon Diamond and Pearl, after you tapped attack, the screen delayed for a second.
     

    zingzags

    PokemonGDX creator
    536
    Posts
    15
    Years
  • Well i found something else, I seen the double battle, and I was wondering how do you move the double battle command box that came with piccol.
    2dt6p89.png
     
    Last edited:

    nmorr

    Takin a brake. -_-
    214
    Posts
    15
    Years
  • Well i found something else, I seen the double battle, and I was wondering how do you move the double battle command box that came with piccol.
    2dt6p89.png

    Yeah, I noticed that too. Except I can't find a way to change it. Any help CNG?
     
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