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[Battle✓] [Emerald] Steven Double Battle - Mossdeep Trainer Back Sprite is Brendan!

46
Posts
17
Years
    • Seen Jan 23, 2024
    So using the Hacked Engine from this thread: https://www.pokecommunity.com/showthread.php?t=387565

    I was able to get everything I wanted like wild double battles and fairy type, but it glitches the double battle at Mossdeep to be two Brendan backsprites. Anyone have any clue how to fix this? Using Hex editor or editing the source files in the Hacked engine if anyone knows the decomp for such a fix.

    Thanks in advanced to anyone who might know how to help!
     

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    46
    Posts
    17
    Years
    • Seen Jan 23, 2024
    Well, I'm having the exact same problem. Does anybody know how to fix it?

    Managed to figure this part out:

    In a Hex Editor goto the following offsets and put the corresponding values in:

    Image Offset: 1BD384 -
    05 4A 11 88 05 48 81 42
    Pallet Offset 1: 05CB28 -
    2C 49 2D 48 00 68 00 7A
    Pallet Offset 2: 1BE1B0 -
    00 06 04 0E 0E 4A 11 88

    That should fix the Steven double battle backsprite!

    However I just found out Giga Impact, Frenzy Plant, Blast Burn, Hyper Beam etc all have no recharge period with this version of the Battle Engine and have no way to fix them as of right now.
     
    Last edited:
    46
    Posts
    17
    Years
    • Seen Jan 23, 2024
    Hey glad to help! Definitely appreciate all the work everyone put in the the engine upgrade so more than happy to contribute in the slightest way! Best of wishes for your hack moving forward and if you figure out how to fix Hyper Beam and the like keep me updated! And I'll do the same!
     
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