I absolutely agree with you about that problems. This maybe a great hack, but it still has many problems the author need fix. Some bugs are still happening while we're trying playing.
The other problem I want to say is about the EXP base counter. Sometimes there're so many exp. points for a weak-defeated pokémon & not a lot of exp. points for a stronger. The money setup, too. I've defeated both leagues of game & I realized that the money that player can receive for a battle of E4 is so little. What will you think if you defeat a one of E4 & you only receive 1200 for that battle ??.
Ya exactly! That's one other important point I missed out. I find it ironic how when I trained on wild Pokemon at lower level, they give me more EXP than me defeating a random Pokemon from a gym leader. It doesn't make sense.
The other problem is how the PokeMart doesn't even sell Pokeballs. And you have to get to the 2nd or 3rd town to find a PokeMart that sells one, but even that still fails because they sell Ultra Balls and you won't have enough money to buy a sufficient amount at that point.
Also, back to the point I was talking about (the game being unbalanced and repetitive), if I didn't find a Growlithe on the 2nd floor of the lab then I wouldn't have made it. I chose Bulbasaur as my starter and after the first Team Steam battle, my Bulbasaur was at 75% HP. I decided to train him a little so I trained on wild Pokemon till it was lvl 10. Then I tried to go back to the lab to heal, but there's nothing there. I tried going back to my house and heal, nothing there either. So I thought OK maybe I can just go to the next town. The problem is, along the way there're at least 3 or 4 trainers that use BUG type Pokemon, and each of them use like 3 or 4 of them.
Do you see how unbalanced this is? My Bulbasaur would've either ran out of PP or HP one way or another, and especially that it's against BUG type Pokemon, which is at a disadvantage. At least make it easier for players to start off by being able to heal, but NOPE we gotta defeat 4 trainers in a row. I like challenges and i'm not a bad player, in fact I like to think i'm a very good one. But still, it seems the game forces you to choose Charmander just to have fun. You still can't argue over the fact that throughout the first 2~3 town, all you face are either BUG or Grass type Pokemon, the entire first few hours of the game are suited to Charmander leveling up. Very unbalanced imo.