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Competitive Team Questions (and Incomplete Team Help)

107
Posts
12
Years
  • Hi,
    I'm trying to build a decent team with my favorite pokemon in it (Milotic) but I have difficulties against OU metagame with it.

    Milotic : Leftovers
    Scald
    Ice Beam
    Dragon Tail
    Restore

    Roserade : Big root
    Spikes
    Leech Seed
    HP Fire
    Giga-drain

    Heatran : Air balloon
    Flamethrower
    HP Grass
    Earth Power
    Steath Rock

    Scizor : Choice Band
    Bullet Punch
    U-turn
    Super Power
    Pursuit

    Starmie : Life Orb or Electric gem / Ice gem?
    Rapid spin
    Hydro pump
    Ice Beam
    Thunderbolt

    Salamence : Life Orb
    Outrage
    Flamethrower
    Earthquake
    Roost

    OR

    Dragonite : Lum berry
    Outrage
    Fire Punch
    Dragon Dance
    Roost

    I am willing to try some replacements but here is the order of me being willing to drop them

    1 : Roserade
    2 : Heatran
    3 : Starmie
    4 : Scizor
    5 : Dragonite / Salamence (I like Salamence better)
    6 : nope, Shiny Milotic with near flawless IV's is my Trophy poke. I love the little fella^^

    So? is it terrible? Is it redeemable? what are your suggestions?
    Thanks :)
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Hi,
    I'm trying to build a decent team with my favorite pokemon in it (Milotic) but I have difficulties against OU metagame with it.

    Milotic : Leftovers
    Scald
    Ice Beam
    Dragon Tail
    Restore

    Roserade : Big root
    Spikes
    Leech Seed
    HP Fire
    Giga-drain

    Heatran : Air balloon
    Flamethrower
    HP Grass
    Earth Power
    Steath Rock

    Scizor : Choice Band
    Bullet Punch
    U-turn
    Super Power
    Pursuit

    Starmie : Life Orb or Electric gem / Ice gem?
    Rapid spin
    Hydro pump
    Ice Beam
    Thunderbolt

    Salamence : Life Orb
    Outrage
    Flamethrower
    Earthquake
    Roost

    OR

    Dragonite : Lum berry
    Outrage
    Fire Punch
    Dragon Dance
    Roost

    I am willing to try some replacements but here is the order of me being willing to drop them

    1 : Roserade
    2 : Heatran
    3 : Starmie
    4 : Scizor
    5 : Dragonite / Salamence (I like Salamence better)
    6 : nope, Shiny Milotic with near flawless IV's is my Trophy poke. I love the little fella^^

    So? is it terrible? Is it redeemable? what are your suggestions?
    Thanks :)
    Might be a good idea to put in EVs for each of your 'mons, dude.

    Anyway:

    There's no "Restore" attack in Pokémon. I think you were referring to Recover.

    Big Root isn't a good item to use competitively on Roserade, or any 'mon in general. Sure, the extra HP recovery is tempting, but that's what Lefties/Black Sludge is for. Ferrothorn is a better candidate over Roserade because of its good bulk and useful resists:
    -Spikes/Stealth Rock
    -Leech Seed
    -Power Whip
    -Gyro Ball/Thunder Wave/Protect
    Nature: Relaxed
    EVs: 252 HP/88 Def/168 SDef
    Item: Leftovers/Shed Shell


    While Flamethrower has always been regarded as a reliable Fire STAB, Heatran really likes the extra power of Fire Blast. 85% accuracy isn't that bad compared to Focus Blast's 70% accuracy (sure, Heatran can't learn it, but I'm drawing a comparison).

    Gems aren't good items to use competitively outside of Flying Gem + Acrobatics. Starmie should use Leftovers or Life Orb.

    Life Orb + 3 attacks seems tempting on Salamence, but it tends to get revenge killed if it gets stuck on Outrage. Whether you choose Dragonite or Salamence depends on if you want more survivability (Dragonite's Multiscale and good defenses) or more power (Salamence's Moxie ability and superior Speed compared to Dragonite):
    -Dragon Dance
    -Outrage
    -Earthquake
    -Fire Blast/Hydro Pump
    Nature: Naive
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Life Orb/Lum Berry

    or
    -Outrage
    -Dragon Claw
    -Earthquake
    -Fire Blast/Aqua Tail
    Nature: Naive/Jolly
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Choice Scarf
    Ability: Moxie

    or
    -Outrage
    -Draco Meteor
    -Fire Blast
    -Earthquake
    Nature: Naive
    EVs: 64 Atk/192 SAtk/252 Spe
    Item: Life Orb
     

    ClumzyTrainR13

    Storm Caster
    72
    Posts
    11
    Years
  • Ok so I'm trying to make a team, which I'm hoping will include 4 sweepers, 2 special 2 physical; and 1 Blissey with 1 Mienshao (for baton pass). My problem is, I have FIVE sweepers, and I don't know if I should get rid of one, or replace my Blissey with Mienshao, or vice versa. Here's my options of pokemon, and please give me tips on improvement and possible pokemon items as well.

    Samurott:

    Megahorn
    Ice Beam
    Hydro Cannon
    Hydro Pump

    Lucario:

    Dragon Pulse
    Earthquake
    Close Combat
    Ice Punch

    Garchomp:

    Earthquake
    Draco Meteor
    Stone Edge
    Flamethrower

    Chandelure:

    Heat Wave
    Shadow Ball
    Psychic
    Energy Ball

    Pichu:

    Volt Tackle
    Double Team
    Iron Tail
    Grass Knot

    Blissey:

    Softboiled
    Hyper Beam
    Heal Bell
    Toxic

    Mienshao:

    Baton Pass
    Calm Mind
    Bulk Up
    Hi Jump Kick
     
    107
    Posts
    12
    Years
  • Might be a good idea to put in EVs for each of your 'mons, dude.

    There's no "Restore" attack in Pokémon. I think you were referring to Recover.

    Ferrothorn is a better candidate over Roserade because of its good bulk and useful resists:
    -Spikes/Stealth Rock
    -Leech Seed
    -Power Whip
    -Gyro Ball/Thunder Wave/Protect
    Nature: Relaxed
    EVs: 252 HP/88 Def/168 SDef
    Item: Leftovers/Shed Shell

    Life Orb + 3 attacks seems tempting on Salamence, but it tends to get revenge killed if it gets stuck on Outrage. Whether you choose Dragonite or Salamence depends on if you want more survivability (Dragonite's Multiscale and good defenses) or more power (Salamence's Moxie ability and superior Speed compared to Dragonite):
    Thanks for your insight :)

    Sorry, They're not all on my pokecheck so I didn't know the EVs I'd used.

    About Ferrothorn: I think I'll give him a try. He not the cutest thing but he's a tough guy.

    About Starmie: Can you use the same Item on several Pokes in competitive battling?

    About the Dragons : for my style of play (and for looks) , I like Salamence better but I find the OU metagame is SOOOOO bulky that I'm reluctantly using DD Dragonite w/ Roost because he's easier to set up.
    Is Moxie the Overruling ability for DD Salamence or does Intimidate still have it's merits?

    Any Idea how this team could deal with Sub/Drain Punch? A Gallade wiped the floor with me, the other day T_T
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Ok so I'm trying to make a team, which I'm hoping will include 4 sweepers, 2 special 2 physical; and 1 Blissey with 1 Mienshao (for baton pass). My problem is, I have FIVE sweepers, and I don't know if I should get rid of one, or replace my Blissey with Mienshao, or vice versa. Here's my options of pokemon, and please give me tips on improvement and possible pokemon items as well.

    Samurott:

    Megahorn
    Ice Beam
    Hydro Cannon
    Hydro Pump

    Lucario:

    Dragon Pulse
    Earthquake
    Close Combat
    Ice Punch

    Garchomp:

    Earthquake
    Draco Meteor
    Stone Edge
    Flamethrower

    Chandelure:

    Heat Wave
    Shadow Ball
    Psychic
    Energy Ball

    Pichu:

    Volt Tackle
    Double Team
    Iron Tail
    Grass Knot

    Blissey:

    Softboiled
    Hyper Beam
    Heal Bell
    Toxic

    Mienshao:

    Baton Pass
    Calm Mind
    Bulk Up
    Hi Jump Kick
    EVs would totally be useful here. You overlooked the fact that some of your 'mons have setup moves on their own.

    Never use Hyper Beam-style moves ever. They leave the user as a sitting duck the next turn. Samurott has a decent movepool to take advantage of:
    -Swords Dance
    -Waterfall
    -Aqua Jet
    -Megahorn
    Nature: Adamant/Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb/Lum Berry/Mystic Water

    or
    -Hydro Pump/Surf
    -Ice Beam
    -Grass Knot/Hidden Power (Grass)
    -Taunt/Megahorn/Superpower
    Nature: Modest/Timid/Rash/Naive
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb

    EQ and Close Combat have redundant coverage together on Lucario:
    -Swords Dance
    -Close Combat
    -ExtremeSpeed
    -Crunch/Shadow Claw/Ice Punch/Bullet Punch
    Nature: Adamant/Jolly
    EVs: 252 Atk/4 Def/252 Spe
    Item: Life Orb

    or
    -Nasty Plot
    -Aura Sphere
    -Dark Pulse/Shadow Ball
    -Vacuum Wave/Hidden Power (Ice)/Dragon Pulse
    Nature: Modest/Timid
    EVs: 252 Atk/4 Def/252 Spe
    Item: Life Orb

    While Garchomp can go mixed, it's better off using physical moves to cause more damage:
    -Outrage
    -Earthquake
    -Fire Fang/Aqua Tail
    -Dragon Claw/Dual Chop
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Choice Band/Choice Scarf

    or
    -Swords Dance
    -Outrage/Dragon Claw
    -Earthquake
    -Fire Fang
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Yache Berry/Haban Berry/Lum Berry

    or
    -Substitute
    -Swords Dance
    -Outrage/Dragon Claw
    -Earthquake
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Leftovers/Salac Berry

    or
    -Stealth Rock
    -Outrage/Dragon Claw
    -Earthquake
    -Fire Blast/Swords Dance
    Nature: Naive/Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb/Focus Sash

    or
    -Stealth Rock
    -Dragon Claw/Dragon Tail
    -Earthquake
    -Fire Blast/Aqua Tail/Protect
    Nature: Jolly
    EVs: 252 HP/196 Def/60 Spe
    Item: Leftovers

    Despite Chandelure's high Special Attack, its 80 Speed and Stealth Rock/Pursuit weaknesses hold it back. You need another wall here, like Gliscor. It can act as a potential Baton Passer:
    -Substitute
    -Baton Pass
    -Earthquake
    -Toxic/Taunt/Rock Polish/Swords Dance
    Nature: Impish
    EVs: 248 HP/24 Def/236 Spe
    Item: Toxic Orb
    Ability: Poison Heal

    You do realize that Blissey gained Hyper Voice as a B2/W2 move tutor, right? But then again, having a Normal STAB move as a sole attack leaves you walled by Ghosts, Rocks and Steels:
    -Aromatherapy/Stealth Rock
    -Seismic Toss/Flamethrower
    -Softboiled
    -Toxic/Thunder Wave
    Nature: Calm
    EVs: 4 HP/252 Def/252 SDef
    Item: Leftovers
    Ability: Natural Cure

    or
    -Wish
    -Protect/Softboiled
    -Seismic Toss/Flamethrower
    -Toxic/Thunder Wave
    Nature: Calm
    EVs: 4 HP/252 Def/252 SDef
    Item: Leftovers
    Ability: Natural Cure

    BP'ing 2 different stat boosts at once is too much for something as frail as Mienshao. Smeargle gets the job done easily thanks to its ad infinitum move pool:
    -Spore
    -Shell Smash
    -Baton Pass
    -Taunt/Ingrain
    Nature: Jolly/Timid
    EVs: 80 HP/96 Def/80 SDef/252 Spe
    Item: Focus Sash
    Ability: Own Tempo

    Thanks for your insight :)

    Sorry, They're not all on my pokecheck so I didn't know the EVs I'd used.

    About Ferrothorn: I think I'll give him a try. He not the cutest thing but he's a tough guy.

    About Starmie: Can you use the same Item on several Pokes in competitive battling?

    About the Dragons : for my style of play (and for looks) , I like Salamence better but I find the OU metagame is SOOOOO bulky that I'm reluctantly using DD Dragonite w/ Roost because he's easier to set up.
    Is Moxie the Overruling ability for DD Salamence or does Intimidate still have it's merits?

    Any Idea how this team could deal with Sub/Drain Punch? A Gallade wiped the floor with me, the other day T_T
    In simulators, yes. In cartridge battles, no. Starmie's type coverage is good enough to warrant an Expert Belt on it.

    Either ability is viable on Salamence.

    A (p)hazer might seem ideal on the team, though I'm not sure who I can replace:

    Skarmory:
    -Spikes/Stealth Rock
    -Whirlwind
    -Roost
    -Brave Bird/Taunt
    Nature: Impish/Careful
    EVs: 252 HP/232 Def/24 Spe
    Item: Leftovers/Shed Shell
    Ability: Sturdy

    Celebi (though those things are very hard to find):
    -Giga Drain/Psychic
    -U-turn
    -Recover
    -Perish Song/Thunder Wave/Stealth Rock
    Nature: Calm
    EVs: 252 HP/232 SDef/24 Spe
    Item: Leftovers
     
    107
    Posts
    12
    Years
  • In simulators, yes. In cartridge battles, no. Starmie's type coverage is good enough to warrant an Expert Belt on it.

    Either ability is viable on Salamence.

    A (p)hazer might seem ideal on the team, though I'm not sure who I can replace:

    Skarmory:
    -Spikes/Stealth Rock
    -Whirlwind
    -Roost
    -Brave Bird/Taunt
    Nature: Impish/Careful
    EVs: 252 HP/232 Def/24 Spe
    Item: Leftovers/Shed Shell
    Ability: Sturdy

    Celebi (though those things are very hard to find):
    -Giga Drain/Psychic
    -U-turn
    -Recover
    -Perish Song/Thunder Wave/Stealth Rock
    Nature: Calm
    EVs: 252 HP/232 SDef/24 Spe
    Item: Leftovers

    I guess Milotic's dragon tail is the closest thing I have to (p)hazing. Maybe DD Salamence can counter Gallade at +1 Speed by OHKOing it before it can use Substitute (unless substitute has priority?!!)

    Anyway I'm breeding a Salamence and got one with good IVs except for 8 in HP. Is that horrendous? Should I raise it? How important is HP for DD Salamence?
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • I guess Milotic's dragon tail is the closest thing I have to (p)hazing. Maybe DD Salamence can counter Gallade at +1 Speed by OHKOing it before it can use Substitute (unless substitute has priority?!!)

    Anyway I'm breeding a Salamence and got one with good IVs except for 8 in HP. Is that horrendous? Should I raise it? How important is HP for DD Salamence?

    Sub doesn't have priority, unless a Prankster 'mon uses that move. I'm assuming that Gallade got the Sub up first because either it invested in Speed or Salamence didn't invest in Speed at all.

    Also, HP IVs don't really matter on sweepers like Salamence IMO.
     

    WingedDragon

    Competitive Trainer
    1,288
    Posts
    11
    Years
  • What would be the best move set for a Timid Jolteon. I know Thunderbolt will be involved but what would best compliment it. Was also thinking of using Air Balloon on it.

    Also should I raise Eevee a little bit or just evolve into Jolteon?
     
    Last edited:

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • What would be the best move set for a Timid Jolteon. I know Thunderbolt will be involved but what would best compliment it. Was also thinking of using Air Balloon on it.

    Also should I raise Eevee a little bit or just evolve into Jolteon?

    Here's the most-used Jolteon set:
    -Thunderbolt
    -Volt Switch
    -Hidden Power (Ice/Fire)
    -Shadow Ball/Signal Beam
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb/Choice Specs
    Ability: Volt Absorb
     

    WingedDragon

    Competitive Trainer
    1,288
    Posts
    11
    Years
  • Here's the most-used Jolteon set:
    -Thunderbolt
    -Volt Switch
    -Hidden Power (Ice/Fire)
    -Shadow Ball/Signal Beam
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb/Choice Specs
    Ability: Volt Absorb

    What about Light Screen or Substitute? Also would Air Balloon be good to use to at least slow down its ground weakness?
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • What about Light Screen or Substitute? Also would Air Balloon be good to use to at least slow down its ground weakness?

    Jolteon is too frail for supporting. The only viable Sub set Jolteon can use is this:
    -Substitute
    -Baton Pass
    -Thunderbolt
    -Hidden Power (Ice)
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Leftovers
    Ability: Volt Absorb

    Air Balloon should only be used if you intend to use Jolteon late-game, as it misses out the power that Specs or Life Orb provide if it does opt for Air Balloon.
     

    WolfMirage

    "Last Raven"
    174
    Posts
    13
    Years
    • Seen Nov 23, 2016
    all right heres what im thinking for a sand storm double team, im still deciding movesets.
    the pokes r:
    1) tyranitar
    ability sand stream
    2) garchomp
    ability sand veil
    3) gastrodon
    ability strom drain

    i thought gastrodon would be a good choice cause its ability strom drain can take care of any water threats
     

    Miss Doronjo

    Gaiden
    4,473
    Posts
    13
    Years
  • all right heres what im thinking for a sand storm double team, im still deciding movesets.
    the pokes r:
    1) tyranitar
    ability sand stream
    2) garchomp
    ability sand veil
    3) gastrodon
    ability strom drain

    i thought gastrodon would be a good choice cause its ability strom drain can take care of any water threats

    Mmm, it looks so far so good~ I guess if you haven't decided the movesets yet, you can try using a pokemon that can cover grass attacks like Skarmory, that it's electric and fire weakness is covered by your other pokemon already.
     

    WolfMirage

    "Last Raven"
    174
    Posts
    13
    Years
    • Seen Nov 23, 2016
    i was thinking of adding a nother poke with sand veil, u know a poke that hit hard and still as sand veil to make good use of sand storm
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • i was thinking of adding a nother poke with sand veil, u know a poke that hit hard and still as sand veil to make good use of sand storm

    Are you entering the Wi-Fi challenge?

    Anyway, Gliscor is another good Sand Veil abuser:
    -Earthquake
    -Acrobatics
    -Tailwind
    -Protect
    Nature: Adamant
    EVs: 252 HP/252 Atk/4 Spe or 124 HP/252 Atk/132 Spe or 12 HP/252 Atk/244 Spe
    Item: Flying Gem
    Ability: Sand Veil
     

    WolfMirage

    "Last Raven"
    174
    Posts
    13
    Years
    • Seen Nov 23, 2016
    yes i would like to in the future and PlatinumDude what natures would best suit the other 3 pokes i chosse
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • yes i would like to in the future and PlatinumDude what natures would best suit the other 3 pokes i chosse

    I'll probably go the extra mile and suggest some sets for your Pokémon from the get-go. You can adjust the moves to your preference:

    Tyranitar:
    -Crunch
    -Rock Slide
    -Low Kick
    -Protect
    Nature: Brave/Adamant
    EVs: 252 HP/252 Atk/4 SDef
    Item: Chople Berry/Focus Sash

    Garchomp:
    -Earthquake
    -Dragon Claw
    -Rock Slide/Substitute
    -Protect
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Yache Berry/Dragon Gem

    Gastrodon:
    -Surf/Muddy Water
    -Icy Wind/Ice Beam
    -Earth Power/Toxic
    -Recover/Protect
    Nature: Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Rindo Berry/Sitrus Berry
    Ability: Storm Drain
     

    WolfMirage

    "Last Raven"
    174
    Posts
    13
    Years
    • Seen Nov 23, 2016
    thank u PlatinumDude for the advice

    i would like to create a team for each of the weather effects users. im stuck on a rainy day team, for a rainy day team should i add Politoed for its drizzy ability or just teach one the pokes a rain making move

    and so far for the ice team i have chossen abomasnow, vanillish and i was thinking maybe metagross
     
    Last edited:

    WolfMirage

    "Last Raven"
    174
    Posts
    13
    Years
    • Seen Nov 23, 2016
    y do all my post keep on getting merged, the post above was made at different times, well what ever the problem is, i hope for great advice as always.

    please read my post above for my qustion
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • thank u PlatinumDude for the advice

    i would like to create a team for each of the weather effects users. im stuck on a rainy day team, for a rainy day team should i add Politoed for its drizzy ability or just teach one the pokes a rain making move

    and so far for the ice team i have chossen abomasnow, vanillish and i was thinking maybe metagross

    In the future, just edit your post. The reason why your posts got merged was because of the double-posting rule (I guess).

    Politoed is pretty much essential for a Rain team, due to its Drizzle ability. However, in simulators, Swift Swim + Drizzle is banned because of how overpowered that combo was back in the day. There's nothing wrong with that combo over at Wi-Fi, though.

    Vanilluxe isn't good in standard play because of its extremely shallow offensive movepool. Walrein is better suited on a hail team for its ability to stall things out:
    -Substitute
    -Protect
    -Blizzard
    -Roar/Toxic
    Nature: Bold
    EVs: 232 HP/108 Def/168 Spe
    Item: Leftovers
    Ability: Ice Body
     
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