Ahh...I keep looking and trying to figure this out but I don't know a ton about hex editing and I know that's kind of a problem but I get the general idea of it...so, exactly what offsets and values would I have to alter in order to make my own? Like, I saw that the first one had a 7A in it, which is Mr. Mime's number in hex, but then like how would I be able to change everything else, like its nickname, and then be able to implement that into a script? Because I'm also looking at the actual script in the game and I'm not see where the data is getting pulled from.