Vendily

Female
Seen 23 Hours Ago
Posted 4 Days Ago
1,057 posts
4.5 Years
So I have a postgame battle in which I want both the player and the opponent's Pokemon to all be scaled up or down to lvl 50. lvl 100 would work too, I just need to know how to set this so that all Pokemon temporarily become the same, preset level
Hi, I moved this thread to the Pokémon Essentials forum because it's a question.

Guess you could store the party in a variable and set the levels to 50, then restore the old party after the fact.

Before the battle
$game_variables[XXX]=$Trainer.party.clone
$Trainer.party.each{|pkmn|pkmn.level=50}
After the battle
$Trainer.party=$game_variables[XXX]
$game_variables[XXX]=0
I didn't really test it though so it might not work as is.