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Pokémon X hack: [WIP][Suspended] Pokémon Double XY - Alpha 2, to Coumarine City complete

  • 15
    Posts
    7
    Years
    • Seen Feb 12, 2025
    Development on this hack has been suspended. Thank you all for your support!

    [PokeCommunity.com] [WIP][Suspended] Pokémon Double XY - Alpha 2, to Coumarine City complete

    Pokémon Double X
    and
    Pokémon Double Y
    Alpha 2

    All battles in XY, converted to double battles, with a steeper, challenging level curve. From the maker of Pokémon Emerald: Double Edition

    [PokeCommunity.com] [WIP][Suspended] Pokémon Double XY - Alpha 2, to Coumarine City complete

    IMPORTANT: As SOON as you get Pokéballs, catch at least one Pokémon. The game will crash immediately if you enter a trainer battle with only one Pokémon present.

    Current features:
    - Doubled up all the way to Coumarine City and Ramos, (provisionally) complete!
    - Over 50 of the ~150 originally unencounterable Pokémon Pokémon added into the encounter tables. Never more than 8 per zone, and primarily replacing Pokémon that have already been seen in another area.

    [PokeCommunity.com] [WIP][Suspended] Pokémon Double XY - Alpha 2, to Coumarine City complete

    Changes from Alpha 1:
    - Made Burmy trainer on Route 3 not spam protect
    - Complete rebalance of previous trainers, specifically:
    - First gym and fights up to it made easier
    - Tierno first fight made a little easier
    - Second gym made easier overall (no longer serves the "Final Boss of Alpha" purpose)
    - Viola's Shuckle and Grant's Probopass made more annoying
    - ...causing the EXP curve to be only (hopefully) 10 levels higher than vanilla instead of nearly 20 by Grant.
    - Wild Pokemon have much higher levels, only a handful below trainers in the area, for easier grinding and easier team-switching

    Upcoming features:
    - The rest of the trainers in the game, doubled up.
    - Encounter every single Pokémon eventually, in one place or another.
    - Pokémarts stock more useful, doubles-centric items.

    [PokeCommunity.com] [WIP][Suspended] Pokémon Double XY - Alpha 2, to Coumarine City complete

    FEEDBACK WANTED ON:
    - How do you play romhacks like this? Do you try and battle every trainer? Do you use items in-battle? Do you switch up your team often?
    - The difficulty curve! Please test this and give me your thoughts. I missed the mark a bit by the sounds of it with Double Emerald, and was still a bit off in Alpha 1, I'd like to get lots more feedback this time round.
    - The Pokémon placements in the overworld

    Known bugs:
    Spoiler:
    Spoiler:


    I also recommend leaving the EXP Share ON, the game balance assumes you definitely have it on.

    [PokeCommunity.com] [WIP][Suspended] Pokémon Double XY - Alpha 2, to Coumarine City complete

    DOWNLOAD:
    Spoiler:


    Put the contents of the folder that tells you to onto the root of your 3DS' SD card, and with LayeredFS patching enabled, this can be used with a retail copy of X/Y!
    If using an emulator, dump your cartridge, extract its contents (I recommend .Net 3DS Toolkit), replace the files in the RomFS folder with the ones in my download, then recompile the game and run with Citra.
    If you don't want the wild encounters changed, simply remove the file in /romfs/a/0/1/ called "2".

    Save files from older versions should always work with newer versions, and even with vanilla XY! There should not be any conflicts when using the same save file with different versions.

    Thanks to Kaphotics for pk3DS, which is the lifeblood of this hack. Couldn't have done it without the tool whatsoever.

    [PokeCommunity.com] [WIP][Suspended] Pokémon Double XY - Alpha 2, to Coumarine City complete

    If you want to support my romhacks, you can buy me a coffee here! https://ko-fi.com/saiklex

    [PokeCommunity.com] [WIP][Suspended] Pokémon Double XY - Alpha 2, to Coumarine City complete
     
    Last edited:
    Thanks a lot for the time and effort you put on these games, the double challenge is fire 🔥

    IMO the difficulty curve is still not too challenging, but I feel it's because the EXP gaining is insane.

    Also I would add some interesting TM for double battles to be purchasable at the shop guy, such as Reflect, Light screen, Protect, Fake out, Follow me, Helping hand, and maybe some multiple target offensive moves like Electroweb, Rock slide, Dazzling gleam, Hyper voice, etc

    Will you give a shot to Double RO/AS or any Switch game?
     
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