SteCisGreendog
Iron Armour Forever
- 674
- Posts
- 5
- Years
- He/Him, They/Them
- Osaka, Japan
- Seen yesterday
Hi there, I'm SteC and this is:
The Basics
In the interim of my incomplete attempt on Emerald, this is my second go on the Solo Challenge with my good pal Aron. The same rules apply with the previous run; defeat all species of Pokémon in the region excluding those that appear outside of Kanto. In other words, Pidgey is essential to battle and win against, but Hoothoot... not so much. If the regional Pokédex was too easy (and not at all time-consuming) then the secondary challenge is to clear all existing Pokémon in the national dex up to Gen 3.
This time, the rules have been retuned to fit around the scope from my previous experience, mainly the following:
Path to Domination
The regions I intend to play in order.
Hoenn --> Kanto --> Sinnoh --> Johto --> Unova --> Kalos --> Alola --> Galar --> Paldea
The Rules
Detailed explanation of my playthrough in the spoiler box.
Notes
Just as before, a vanilla run with the starter hack available to me and nothing else. My Google spreadsheet is now updated to cover Fire Red and Leaf Green as well as the index covering dex #1 to the end of time. I only hope that I don't get stuck in the post-game shenigans for too long like before *cough*BattleFrontier*cough*, which significantly killed the momentum of wrapping up Hoenn. The thing is, I actually have some familiarity with the Kanto remakes long ago, stopping short on Fucshia City when my neighbour and I lost interest around 2005, and I cannot blame my PS2 for that. If I time this well, this could be done by the end of the winter holidays, so wherever you will be going on Thanksgiving and the new year, please stop by for a few minutes if you can. :>
![[PokeCommunity.com] Aron the World -- Episode 2: Khaos at Kanto -- FireRed and LeafGreen [PokeCommunity.com] Aron the World -- Episode 2: Khaos at Kanto -- FireRed and LeafGreen](https://i.imgur.com/Gc9Ok3Y.png)
The Basics
In the interim of my incomplete attempt on Emerald, this is my second go on the Solo Challenge with my good pal Aron. The same rules apply with the previous run; defeat all species of Pokémon in the region excluding those that appear outside of Kanto. In other words, Pidgey is essential to battle and win against, but Hoothoot... not so much. If the regional Pokédex was too easy (and not at all time-consuming) then the secondary challenge is to clear all existing Pokémon in the national dex up to Gen 3.
This time, the rules have been retuned to fit around the scope from my previous experience, mainly the following:
- catching and breeding another Aron for party use is fine, only if the hatched Aron can evolve and the original starter remains unevolved. Victories with Lairon/Aggron do not count
- completing the Pokémon League and beating the last legendary is the minimum requirement. Ideally the regional Pokédex must be beaten before the next region can be explored
- try to keep the 'caught Pokédex' count as small as possible until the Elite Four/Champion are beaten and post-game modes unlock
- other party Pokémon may be raised for the sake of competing in Double Battles, but not essential
- 'Eras' now ecompass each Generation a pool of games appear in while 'Parts' are reserved for each version. Don't think too hard about this - I wanted to change them into 'episodes' but I already made the title graphic, so there!
Path to Domination
The regions I intend to play in order.
Hoenn --> Kanto --> Sinnoh --> Johto --> Unova --> Kalos --> Alola --> Galar --> Paldea
The Rules
Detailed explanation of my playthrough in the spoiler box.
Spoiler:
1. Solo run as Aron - hacked in the game as a starter or traded - and use only that Pokémon without evolving it to defeat every type of Pokémon in the region's Pokédex at least once during a wild battle and/or trainer battle.
2. This challenge has several requirements that grow in scale of difficulty:
3. The challenge is completed when any of these requirements are met. Move on to the next Generation. This will be made up in several 'era' below with eligible games where Aron is featured:
4. Pokémon defeated from a previous Generation may not be carried over to each Era, but you may start from any Generation as long as you track your progress somehow. This is useful if you are starting this challenge for the first time, or only want to meet Requirement 2 for a specific region in mind (ie. Kalos, Galar).
5. Other Pokémon can only be caught for using specific TMs and HMs required to progress through the game. As for shiny Pokémon, you may catch them to keep as 'trophies' but no other purpose. Keep your Pokédex 'caught' rate as low as possible until the post-game criteria allows you to keep many Pokémon (ie. battle and contest facilities)
6. If your party has more than one Pokémon (see Rule 5.) then try to use Aron in every single battle. It must lead your party at all times. If Aron faints in a wild encounter, you must Run to end the battle and revive it. If Aron faints in a trainer or gym battle, switch to another party Pokémon and revive. Resets may be tracked. Be sure to save often.
7. Aron must NOT evolve. Cancel the evolution all the time until you give it the Everstone to hold. If Aron becomes Lairon, the challenge will fail. You MAY evolve your Aron when Requirements 1 and 2 are met (deemed as 'retired') and you are ready to move on to a new version. However, should you require an Aggron for your team, you may breed an Aron for an egg to hatch and raise; the original Aron must remain in its base evolution ragardless.
8. When starting over a new version or file, Aron should be a new Pokémon, appropriately low levelled as to keep game balance and remove the hassle of file transferring.
Example: hatching an Aron in Ruby/Sword and raising it to level 5 before trading to Sapphire/Shield is perfectly acceptable.
9. For games where Aron cannot be easily hacked as a starter (Parts 5 onwards...) you should try to get an Aron at the earliest possible chance, either by conventional trading (see Rule 8) or hacking so it becomes a wild Pokémon on Route 1. Start the challenge when it joins your party and move your original starter to a PC or release it.
10. This challenge may be stacked with another Pokémon challenge (ie. Nuzlocke, item restrictions, etc.) for extra difficulty and maybe a more memorable experience.
2. This challenge has several requirements that grow in scale of difficulty:
Req. 1 - use Aron to defeat every Pokémon in encounters at least once, including version exclusives, legendaries and mythicals. You MUST make the effort to track defeated Pokémon within that Generation
Example: rival's starter, legendary birds, Mewtwo, Oddish (FR), Bellsprout (LG)
Req. 2 - Regional rules; use Aron to defeat all the Pokémon in the chosen region's Pokédex
Example: 151 Pokémon in Kanto Pokedex (play FireRed OR LeafGreen, or preferably both to see everything that the versions offer)
Req. 3 - National rules; use Aron to defeat all the Pokémon up to the specific Generation across multiple versions
Example 1: 386 Pokémon up to Gen 3 (play Emerald AND FireRed OR LeafGreen)
Example 2: 721 Pokémon up to Gen 6 (play any of the older versions including X AND Y)
Example: rival's starter, legendary birds, Mewtwo, Oddish (FR), Bellsprout (LG)
Req. 2 - Regional rules; use Aron to defeat all the Pokémon in the chosen region's Pokédex
Example: 151 Pokémon in Kanto Pokedex (play FireRed OR LeafGreen, or preferably both to see everything that the versions offer)
Req. 3 - National rules; use Aron to defeat all the Pokémon up to the specific Generation across multiple versions
Example 1: 386 Pokémon up to Gen 3 (play Emerald AND FireRed OR LeafGreen)
Example 2: 721 Pokémon up to Gen 6 (play any of the older versions including X AND Y)
3. The challenge is completed when any of these requirements are met. Move on to the next Generation. This will be made up in several 'era' below with eligible games where Aron is featured:
Era 1. Gen III Ruby, Sapphire, Emerald, FireRed, LeafGreen
Era 2. Gen IV Diamond, Pearl, Platinum, HeartGold, SoulSilver
Era 3. Gen V Black, White, Black 2, White 2
Era 4. Gen VI X, Y, OmegaRuby, AlphaSapphire
Era 5. Gen VII Sun, Moon, UltraSun, UltraMoon
Era 6. Gen VIII Sword, Shield, BrilliantDiamond, ShiningPearl inc. expansions
Era 7. Gen IX n/a (Aron is not available... yet)
Era 8. Gen I/II ???
Era 2. Gen IV Diamond, Pearl, Platinum, HeartGold, SoulSilver
Era 3. Gen V Black, White, Black 2, White 2
Era 4. Gen VI X, Y, OmegaRuby, AlphaSapphire
Era 5. Gen VII Sun, Moon, UltraSun, UltraMoon
Era 6. Gen VIII Sword, Shield, BrilliantDiamond, ShiningPearl inc. expansions
Era 7. Gen IX n/a (Aron is not available... yet)
Era 8. Gen I/II ???
4. Pokémon defeated from a previous Generation may not be carried over to each Era, but you may start from any Generation as long as you track your progress somehow. This is useful if you are starting this challenge for the first time, or only want to meet Requirement 2 for a specific region in mind (ie. Kalos, Galar).
5. Other Pokémon can only be caught for using specific TMs and HMs required to progress through the game. As for shiny Pokémon, you may catch them to keep as 'trophies' but no other purpose. Keep your Pokédex 'caught' rate as low as possible until the post-game criteria allows you to keep many Pokémon (ie. battle and contest facilities)
Example: Aron can use Cut, but not Fly. Catch a Scyther that can learn Fly and Cut to save space for Aron's moveset.
6. If your party has more than one Pokémon (see Rule 5.) then try to use Aron in every single battle. It must lead your party at all times. If Aron faints in a wild encounter, you must Run to end the battle and revive it. If Aron faints in a trainer or gym battle, switch to another party Pokémon and revive. Resets may be tracked. Be sure to save often.
7. Aron must NOT evolve. Cancel the evolution all the time until you give it the Everstone to hold. If Aron becomes Lairon, the challenge will fail. You MAY evolve your Aron when Requirements 1 and 2 are met (deemed as 'retired') and you are ready to move on to a new version. However, should you require an Aggron for your team, you may breed an Aron for an egg to hatch and raise; the original Aron must remain in its base evolution ragardless.
8. When starting over a new version or file, Aron should be a new Pokémon, appropriately low levelled as to keep game balance and remove the hassle of file transferring.
Example: hatching an Aron in Ruby/Sword and raising it to level 5 before trading to Sapphire/Shield is perfectly acceptable.
9. For games where Aron cannot be easily hacked as a starter (Parts 5 onwards...) you should try to get an Aron at the earliest possible chance, either by conventional trading (see Rule 8) or hacking so it becomes a wild Pokémon on Route 1. Start the challenge when it joins your party and move your original starter to a PC or release it.
10. This challenge may be stacked with another Pokémon challenge (ie. Nuzlocke, item restrictions, etc.) for extra difficulty and maybe a more memorable experience.
Notes
Just as before, a vanilla run with the starter hack available to me and nothing else. My Google spreadsheet is now updated to cover Fire Red and Leaf Green as well as the index covering dex #1 to the end of time. I only hope that I don't get stuck in the post-game shenigans for too long like before *cough*BattleFrontier*cough*, which significantly killed the momentum of wrapping up Hoenn. The thing is, I actually have some familiarity with the Kanto remakes long ago, stopping short on Fucshia City when my neighbour and I lost interest around 2005, and I cannot blame my PS2 for that. If I time this well, this could be done by the end of the winter holidays, so wherever you will be going on Thanksgiving and the new year, please stop by for a few minutes if you can. :>
First part of FireRed is... heading down your town!