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Draconia School of Mythology [Registration] V2

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Draconia School of mythology is a special school dedicated to teaching select students all about the mythological history and creatures that go unseen by humans in the world because of they're tendency to appear at night time. The school has been dedicated to protecting these mythological creatures from humans and keeping them hidden as well as they can. When a mythological creature appears you can guaranty a Draconian will be there to keep them out of harms way as best they can.

Of course, you have the odd quest that does not go exactly as planned and the Draconian's are forced into battle, be it against rouge creatures or humans who have managed to capture one. Either way it is then that the students rely on they're most trustworthy partner, the dragon that they were linked to at birth. If a Dragon dies, the Draconian linked to that creature also dies and vice versa. Each Dragon has its own powers and elements, they're own unique strategy's and they're own bond with the Draconian, be it that of mutual partners and friends or a more dominant approach.

The Draconian is the rider and controls the Dragons motives and actions, but through they're bond both aim for the same goal unless the will of one of them is strong enough to disobey the other. The rider can control the same element as they're Dragon and posses they're own fighting skills, but both partners help the other out and are never separated from each other by a large distance. Both partners will grow week if they are so far apart that they can not feel the other presence.

The school teaches a range of different students, they are of different ages, different species and different countries and travel far to be taught the mythological ways. They can be Elves, Anthros, humans and even those of a darker past. It is not limited to just those who are good and just, all students can choose they're own paths when they leave the school and aren't entirely expected to follow the rules whilst they attend it either, but punishment is all that is in store for those who break the rules.

The school is situated in the middle of large fields and forests, filled with mythological creatures that they have rescued. Rivers and Ponds patch the lush grass and there are even darker spots for the darker of mythological creatures. The sea is situated not too far from the school so that they can keep tabs on those who are too great and too big to be residence in the various ponds and rivers. It is a natural habitat in which they can live without being fed or properly looked after by the residence of the school.

As for the school itself, it is much like a castle…or a mansion. It does not bare any modern traits other than the students that attend it and is designed in a Victorian way. The girls and boys sleep separately in dorms which are linked to separate common rooms where both genders may meet and greet each other. The hall is lined with multiple tables for each separate house (there are four in total) and the classrooms are spread through out the building and the school grounds.

These students were born to tend to mythological creatures, be it in a good or bad way. They travel all over the world in order to help these creatures and are met with difficulty along the way, but they're main concern now is making a future for themselves in the mythological world, and don't think for one second that your school is the only source of people like you, there are many of your kind in the world and a total of four other school across the world. There will be conflicts and friendships with your own kind and you will be the one to trigger them.

Classes
Yes, don't think your getting away with not having any classes. Below is a list of the classes you will be taking and they're location within the school grounds along with the teachers who teach them.

Teachers​

Spoiler:


Other Characters to note

Spoiler:


Dragons

You're Dragons can look like anything, but they can't be over powering. They have the same element as you do so be creative. Whilst they are in doors with you they can transform into smaller beings of themselves, be this something that can walk at your side or ride on your shoulder, so you can take them anywhere. At night they will return to the fields where they are look after by the Turner family and protected by the McGlinchee twins.

Your Dragons were linked to you at birth and have lived with you through out your normal life and now your school life, this is what determined which school you went to (as will be explained below). You will work together with your Dragon and you basically aim towards the same goal unless the dragon disagrees with you strongly enough. The relationship you have is up to you. You can be best friends or take a more dominant approach (your Dragon control you or vice versa). Either way you are never too far apart or else you will grow week.

Elements
These are the elements you can choose from and both you and your dragon will control. But remember that you do not properly know how to use it yet so don't over power it. I do not want more than two people to each element:

Fire: Use the power of hot flames to physically attack your opponent. (ACC-M, Narutard, Silver Tail 1 SPACE LEFT)
Ice: Use the power of snow and ice to freeze your enemies in they're tracks. (Shadowfaith and Animadversion 2 SPACES LEFT)
Water: Use this watery power to drown your enemies and trap them. (Rena 3 SPACES LEFT)
Earth: Use this strong power to crush your targets. (Silver Tail, Gummy 2 SPACES LEFT)
Lightning: Use this energy to stun and shock those that oppose you. (Rena 3 SPACES LEFT)
Poison: Use this power to slowly damage your foes. (Lily, Trainer Kat, Sweet Dreams 1 SPACE LEFT)
Psychic: Use this power to air your friends, read minds and pick up objects. (Dactylus, Lemon Tea 2 SPACES LEFT)
Air: Use this power to slash and cut at your foes flesh. (Random Fan, Kansas, Shadowfaith and Sandslash 10 TAKEN)
Dark: Use the shadows to do your bidding. (Willt, Brad and Animadversion 1 SPACE LEFT)
Light: Use your healing powers to aid friends and blind enemies. ( Krainer Kat 3 SPACES LEFT)

Different Schools

Like I said before, you were linked to your Dragon and this determined your school. Well there are a total of five schools across the world and they are as follows:

Draconia: Located in America, this school's students are born linked to a Dragon.
Phenia: Located in Europe, this school's students are born linked to a Phoenix.
Kitsukata: Located in Japan, this school's students are born linked to a Kitsune.
Griffinia: Located in Australia, this school's students are born linked to a Griffin.
Unikata: Located in Affrica, this school's students are born linked to a Unicorn.

You will be visiting these schools as well as meeting they're students through out the RPG. YOU HAVE TO BE A MEMBER OF DRACONIA, THE OTHER SCHOOLS ARE JUST THERE FOR FUTURE REFERENCE.

Houses and Years

You will all start out in the same year regardless of age, one because it's easier and two because age doesn't matter when it comes to how well you act in both the RPG and in real life. But you will be split into houses, there are four in total and I do not want more than five per house. It works out equally for the amount that is aloud to join. If there are odd numbers, I may ask you to move around a little.

The houses are as follows along with a description of the qualities a student needs to enter the house. So work your character partially around the house you choose:

Fafnir: Brave and courageous, they would do anything for those they deem friends and would most certainly do anything to gain what they want in life. This house is lead by Mr Oliver Tolkien. (Silver Tail, Animadversion, Silver Tail(2), Shadowfaith (2), Sandslash 10- 2 SPACES)

Orochi: Power hungry and cunning, members of the Orochi house would do anything to have control or be noticed. This house is lead by Mrs Annette Hurfford. (Willt, Lily, Random Fan, Dactylus, Gummy, Sweet Dreams TAKEN)

Nidhogg: Smart and Patient, members of this house are clever and wise, but can also be very smug and cocky. This house is lead by Miss Adel Norman. (Shadowfaith, Lemon Tea, Trainer Kat, Kansas, Narutard, Rena and Thesis TAKEN)

Coca: Hardworking and kind, these Dracnonian's know the true meaning of friendship and kindness, but can be rather naïve. This house is lead by Mr Thomas Cooper. (Animadversion, Rena, Trainer Kat 4 SPACES)

If you are unsure of anything, PM me =D

NOTE: The maximum amount of people that can join this RPG is 28, the elements and houses are odd numbers, but we will be going by houses, so when the spots for houses are full then the sign ups are no longer. Note that houses do not have to be full for me to start the RPG, so don't worry.

Sign ups

Human:
Name: (Creative please, first and last name)
Age: (11–18)
Gender:
Species: (You can be anything within reason, if you don't think it will be accepted then don't put it, PM me if you are unsure)
Element: (Choose from the list)
House: (Choose from the list)
Description: (5+ lines)
Personality: (5+ lines)
History: (5+ lines)
Weapon: (Two maximum)
Other: (Anything else)

Dragon:
Name: (Be creative…nothing like Spot)
Gender:
Description: (I will allow pictures for this one)
Personality: (5+ lines)
Other: (Anything else)

Accepted

Shadowfaith: Kalima Noir, Element of Ice and member of Nidhogg
Shadowfaith: Kenai Magoichi, Element of Air and member of Fafnir
Animadversion: Fleur Blanche, Element of Ice and member of Coca
Animadversion: Seth Caanel, Element of Darkness and member of Fafnir
Willt: Rosalie Capp, Element of Darkness and member of Orochi
Silver Tail: Ka-to Touamua, Element of Earth and member of Fafnir
Silver Tail: Teishu Hyuu, Element of Fire and member of Fafnir
Lily: Lilia Cain, Element of Poison and member of Orochi
Random Fan: Kell Delovrits, Element of Air and member of Orochi
Dactylus: Evin "Sun Wukong" Kinsley, Element of Psychic and member of Orochi
Kansas: Zalisk Tiburon, Element of Air and member of Nidhogg
Lemon Tea: Renelle (Rena) Chagnue, Element of Psychic and member of Nidhogg
Trainer Kat: Luke Reynard, Element of Poison and member of Nidhogg
Trainer Kat: Jordan Reynard, Element of Light and member of Coca
Gummy: Clytemnestra (Chloe) Althea, Element of Earth and member of Orochi
Rena: Darya "Dasha" Kushinerova, Element of Lightning and member of Coca
Brad: Dante Xavious, Element of Darkness and member of Orochi
Thesis: James Fortunado, Element of Fire and member of Nidhogg
Narutard: Lyon Siegmund, Element of Fire and member of Nidhogg
Sweet Dreams: Cerulea Procella, Element of Poison and member of Orochi

Reserved
Rena: Ahnzieg Pavlyuk, Element of Water and member of Nidhogg
Sandslash 10: Solana Barkington, Element of Air and member of Fafnir

Denied
Master Trainer Empoleon: Ray Steele, Element of Light and member of Fafnir
Blue Pikachu: ???, Element of Lightning and member of Orochi
 
Last edited:

parallelzero

chelia.blendy
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Good. :<
I remembered I had two characters, so I'll post them both. You can disregard the second one if things start to look too full.

Human:
Name: Fleur Blanche (Which translates to "White Flower")
Age: 15 physically, technically 16.
Gender: Female
Species: Yuki-onna
Element: Ice
House: Coca

Description:
Fleur Blanche, being a girl of the physical age of fifteen, maintains that cute, vibrant look of youth while showing signs of a maturing woman. She stands at about 5'6", and is very thin. Her hair, while long enough touch her waist and as straight as a ruler, is an icy blue colour that matches the shade of her eyes and lips. Her bangs hang over her forehead, but stop a few inches above her eyes. Her skin is white as snow, and dangerous to the touch. It holds a devastating cold that even makes the air around her chilling, and prevents her from ever feeling any warmth. Her clothes, however, contain a special chemical that prevents them from freezing, and allows contact without the person touching them to freeze instantly. The lower half of her outfit consists of the following: a long black skirt that falls to just above her knees, pastel blue and black striped leg warmers that follow from her black snow boots up until just below her knee, white nylon material covering the exposed skin between the skirt and leg warmers. The upper part of her outfit is first composed of a black and pastel blue beanie on her head, a pastel blue and black striped sleeveless shirt that was made for warmth, pastel blue and black arm warmers that reach just beyond her elbows, and white nylon covering in between the arm warmers and the shirt. The nylon also covers her hands and finger, and she has black, fingerless gloves over top. The outfit is essentially the one on this doll, just with the nylon and obvious colour differences.

Personality:
Fleur, despite her rough past and her nature as a Yuki-onna, fits the bill of member of the Coca house quite well. She has learned to control her malevolent side, and only requires to feed on life energy once a month as opposed to once every few days. Because of her unique condition, and because she is the only one of her kind, she is often shunned by everyone. Even when she wasn't a monster she was shunned at school, and the beatings from her father never helped anything. This has left a bit of a scar on her ego, and thus she is often shy, nervous and skittish around people, despite the fact that she wants to get along with them. She feels like she's an unneeded threat and burden to everyone around her. Even so, she is quite the scholar, for she uses her studies as a distraction from the real world. In retrospect, she is also quite naive and easy to manipulate, since she has a little grasp on the real world, and her quest for friends would probably have her do anything. Once she gets used to people and breaks out of her shell, she is a fun loving girl with a hunger for souls- er, I mean adventure, and she can be quite goofy.

History:
Fleur was once a French Canadian human girl who lived with her father in Ontario. Her mother died when she was only three, leaving the man of the house to watch over his daughter by himself. He hated that girl, he blamed everything that was wrong with his life on her, and he eventually became a drunk because of it. With this, his sense of decency was thrown out the window and Fleur became subject to a beating at least once a week. All of this time, she was unaware of her purpose as a Draconian, as she had yet to meet the dragon she was linked with. She heard voices sometimes, however, from the pendant left behind to her from her mother, and she often talked. Despite this, she wore it at all times. On the night of her tenth birthday, after an unusually severe beating, one in which she bled and bled for hours, her mother's pendant began to glow furiously, a miniature blue dragon named Celsius appearing from the light. It explained to Fleur her purpose as a Draconian, and how they had been in each others hearts all this time. This gave her the strength to push forward, and so she did. She kept Celsius a secret from her father and continued with her usual, sad story of a child's life, taking the beatings until she turned fifteen.

As the year went by, her father's hate got stronger, and the beatings got worse. Out of absolutely nowhere, her father decided to take her to Japan for her fifteenth birthday, and he dragged her there against her own will. The first excursion they attended in Japan was a helicopter flight over some mountains. As if by her father's will, a blizzard began to kick up just below them, and the father then cut his daughter loose. He opened the helicopter door and pushed his daughter out, sending her plummeting into the cold, snowy blizzard below, screaming in a terrified manner until she hit the ground and a majority of her bones shattered. This was the end of the human Fleur, a version of her that would never be seen again. She felt her flesh and blood freezing as death began to take hold of her soul. At this moment in time, so many feelings of hate for and thoughts of revenge against her father swirled through her mind. She tried to cry, but the tear only froze upon penetrating the air. Her hate became her savior, as an inhuman woman had been watching the girl. This woman was the snow, she was the ice, she was the Yuki-onna, and she understood Fleur's feelings of revenge. The Yuki-onna, tired of her eternal life haunting the snow, decided to give the girl her soul. The last thing Fleur saw before passing out was this woman kneeling down in front of her, and kissing her upon the lips, the cold consuming her body.

Fleur awoke one week later, and the first thing she saw was her dragon, Celsius, staring down at her. This was the first time she had seen Celsius in a full sized manner, so she was quite shocked. The girl wasn't sure why, but her whole body was freezing cold, like there was no blood running through her veins to keep it warm. She sat up and looked around, finding she was in the middle of a snowy field amidst the mountains. Celsius urged her to have a look at herself, and gave her a small piece of reflective ice to hold. Fleur tried to cry at what she saw, but every tear froze upon touching her skin. She was no longer human, that much was obvious. Her skin, which used to be so full of colour was now snow white, so much that it blended in perfectly with the snow on the ground. The skin was ice cold to the touch, and she could tell that there was no blood pulsing through her veins. Her hair, eyes, nails, and lips had taken on a cold, icy blue colour that stood out against her skin, but not too much. She was still wearing her clothing, but they had become frozen solid thanks to the weather. After her examination was finished, her new identity, along with various instincts popped into her head. She was a Yuki-onna, a frozen spiritual being of which once was Fleur, destined to live trapped in this cursed form forever. Over the following few weeks, she became more comfortable with her new form. Most of her new lifestyle was instinctive. It wasn't required of her to eat or drink, but rather she fed upon the life force of the living. Normally it was animals, but once she came across a lost man, and tricked him into thinking she was a lost girl. After he was convinced of that, it was easy to take the life force she needed, leaving the man a frozen corpse to be consumed by the snow. She also found that her body was so cold, physical contact with most things was futile. Water froze upon contact, and she zapped a majority of the heat out of any living creature she touched. The only exception was Celsius, who she could touch and ride as much as she wanted without the dragon feeling uncomfortable. This life was a lonely one, however, and despite the knowledge that she was a danger to most people, she wanted to live amongst people once again. Celsius made her aware of Draconia, reminding her that her role of Draconian had not changed despite her new lifestyle, and that she would have to control herself upon doing so. Therefore, the two departed for the school a year after the incident, Fleur aware of all the things she'd have to do to stop herself from hurting others.

Weapon:
Fleur, for some reason, is capable of wielding an insanely large hammer with two hands. The shaft is white and 6' in length, while the head of the hammer is two sided, ice blue, and at least four feet long! She doesn't carry it around full sized, but instead can transport it via a charm she keeps in her pocket.


Dragon:
Name: Celsius
Gender: Female
Description: click. You imagination can hopefully fill in the rest.
Personality: Celsius, like ice, is quite cold indeed. Her responses are blunt, her concern for her Fleur seemingly non-existent, and she wants nothing more than to stay on task. Despite this, the two still get along quite well, and Fleur has gotten used to her dragon's constant lack of concern and rude comments. Celsius does have a positive side, she just tends to keep it hidden deep within her soul for the most part. Fleur believes that it's because of her own insecurities that her dragon acts this way, and that is quite possibly the truth of the matter, although there is no proof. The truth is, if the two had actually met each other a lot sooner, and if not for Fleur's freak fate changing event, they probably would be a lot closer emotionally and such, but alas that is not the case.


Human:
Name: Seth Caanel
Age: 17
Gender: Male
Species: Reaper
Element: Dark
House: Fafnir

Description:
Reapers are required to wear a standard colour scheme: black, and Seth does nothing but follow this standard. In fact, it oftentimes looks like he's afraid of any colour at all when placed near his body. He's approximately 5'11" tall, his messy, three inch long black hair making him seem a little bit taller, especially when his hood is propped up because of it. Despite popular belief, reapers do appear as living humans, not gruesome skeletons dressed in black cloaks. Well, the black cloak part is true, the skeleton part was probably fabricated because the face could not be seen. Therefore, Seth does indeed wear a black, hooded cloak with a grey string that ties it around his waist, and the entirety of the cloak goes down to his feet that wear black shoes. His hood is almost ALWAYS up, shrouding his identity in mystery. For the most part, only the dead know his eyes are blood red, or that his hair is black, or that he isn't that bad looking for a being associated with death itself. In fact, he has a few fansouls.

Personality:
At first glance, you wouldn't be able to identify Seth's true personality because he tries to keep himself hidden. Most wouldn't be aware that he is an extremely loyal friend, or that he has a soft spot for cute things, or that he has often stepped out of the line of his duty and prevented those about to die from being killed via murder or the like. No, nobody knows this about him, the just take care to stay the heck away from him because of how he appears. Seth is very ambitious, with his number one goal being to outgrow the shadow left behind by his father, who is regarded as one of the world's greatest reapers, and he'll do almost anything to to reach his goal. He has also proven to be very kind and sensitive, as displayed by his acts that have saved precious life in the past, although he was often scolded for such things. After all, his duty is to guide the souls of the dead. If he prevents death from occurring, who will he guide?

History:
Seth was born and raised a reaper, one who guides the souls of the deceased unto a new life beyond the physical chains of our world. His father was a reaper, and so was his grandfather, and the chain continues. It's just in his blood. Each reaper also doubles as a Draconian, and as such Seth grew up with his own dragon at his side almost twenty-four seven. Reapers live in various forms of homes, depending on their assigned location and their age. After Seth turned twelve, he had no choice but to leave his home and live on his own. He chose to live in a large mansion, as his living costs were paid for by his family. By day, he would keep himself cooped up in his windowless study, learning about the world, for reapers are not fond of sunlight. During the night, he was charged with guiding the souls in his assigned section, which was located in America. Also during this time, he would train with his dragon and work on his combat ability, aware of his destiny to attend Draconia. Upon departing for Draconia, he had to place his area in control of his father while he is away.

Weapon: Seth, stereotypically, carrying a pitch black scythe that stands at a height of about 6'.



Dragon:
Name: Razyr
Gender: Male
Description: click
Personality: Razyr is much like Seth, and a fitting steed indeed. They have been together since birth, and because of this, they have grown as close as two brothers would be. Unlike Seth, however, Razyr is a lot quieter and doesn't tend to ramble on about nothing. He is quite knowledgeable, and has a much firmer grasp on common sense than Seth does. Razyr, like his master, is also very keen on following rules with the odd rule that he's rather excuse himself from, such as with Seth and his occasional saving of a life. A lot of the time, Razyr is also lazy because he doesn't feel challenged, even when he really is being challenged. This often leads to squabbles between the two.
 

Rena

i WILL save this patient!
275
Posts
17
Years
May I pah-lease claim Lightning =DD? My sign-up will come soon on this post.

Human:
Name: Darya "Dasha" Kushinerova.
Age: 12.
Gender: Female.
Species: Slavic fairie/Rusalka.
Element: Lightning.
House: Coca.

Description: Darya is described as a young woman who will go far in her life. Her skin is a gaunt shade of a pale peach and is dotted with an army of freckles from head to toe. Conquering the cheeks is an everlasting tint of pink that always seems to flush whenever she is feeling embarrassed or timid. Her body shape resembles a tall and very thin stick. Darya's hair is a dirty white and is gracefully curled in a subtle way. It reaches down to her mid-waist and may sometimes be assembled into a messy, low bun. These two typical qualities of a Slavic fairie. Her bangs reach down, obscuring her murky olive-tinted eyes. These refined eyes always seem to be lacking a radiant gleam and are staring down an other individual's shoes. Darya's attire consists of an onyx camisole as the lowest layer. A black-and-white top resembling a school uniform layers the camisole. The jacket consists of a white collar with one single ebony stripe through it, one carefully sewed on jet black button and gently buttoned. The sides of the jacket are are adorned with a single stripe. Darya's lower attire corresponds in a stylish way. She has a pleated skirt that is a plaid pattern and are the opposite colors of black and white. The skirt reaches down to mid-leg and covers up a portion of her gaunt legs. Darya always wears sensible shoes and as she says "Good shoes take you to good place." The shoes are black old-fashioned penny loafers, and they cover her knee-high pure white socks that Darya wears. One single accessory, two silver earrings pierced into her ears. An old-fashioned outfit describes Darya from head-to-toe; smart, sensible, and mature.

Personality: Did I say that Darya's outfit describes her personality? Actually, Darya's appearance of smart, sensible, and mature to first look is just a facade. Darya actually is a typical, what humans call "dumb blond (no offense to any blonds here!)," even though she is not blond. Darya's many examples is that first, she has a short-term memory and doesn't remember important details that she should know well. Darya is prone to tickling; even when the "ticklers," are a foot away. Whenever an annoying laugh trickles the whole campus, you shall know that it's Darya Kushinerova. Darya has made a "dormhold," name in the campus, and most people know about her. While goodly or badly, Darya does not know, she just interacts with anyone and everyone and attempts to start up a conversation. Darya is clumsy, she trips over rocks, objects, and even air. She just stands up; and laughs. Darya is not the brightest on the campus, but she is loyal and very outgoing; the definition of a "true friend," as some people say. Sometimes, Darya is spunky and will say some censored things to everyone, but don't let that fool you, she is actually a very gentle girl. Darya's naive nature comes from her Slavic Fairie mother, who was left at the alter by her lover and her spirit turned into a Slavic Fairie. The fairies have much control of men, and beautiful singing voice. They are also fierce warriors. Unfortunately, Darya has only gained half of powers and has the whole appearence, while her mother's naive nature also passed down to her. A spunky, clumsy girl like Darya is easy to be manipulated by others and may cause some trouble around the campus. But really, all you have to do is to befriend Darya and she will do anything for you, a great friend in the same of friendship.

History: Darya's mother; Hyacinth is a typical Slavic fairie. She is a delicate fairy-like creature who has the power to create storms (hence Darya's lightning affinity.) Hyacinth lived in the country land of Serbia and roamed around the ponds, forests, and rivers. There she met a human man named Stavros. Stavros was a handsome young man, with a gaunt smile that made the ladies fall all over him. Although, Stavros was what the humans called "a player," that that had no effect on Hyacinth as she fell in love with the young man. It was the wedding day; Hyacinth, transformed into a beautiful woman and was waiting for Stavros on the aisle, though he never came. Hyacinth was devestated, as she let out a terrible scream that braced the entire country. Little did Hyacinth know, was that an embryo by the name of Darya Kushinerova was in her stomach, a young two weeks.

Once Darya was born, Hyacinth tried her best to care to Darya's need, but she hardly came close. Without a father, Hyacinth couldn't do to much to help care for Darya. So, Hyacinth sent Darya to a foster home, where Darya has lived up until she has recieved the letter. During all these Dreadful year, Darya was shunned in this enviroment, but still tried to remain happy and cheerful. Just like she is now. Ever since being through all of these, Darya has understood the true meaning of friendship. That is when she met Thalassa. Thalassa was a bright young girl who was friends with everybody, and by everybody I mean even Darya. She made Darya come out of her shell and become even more of what she is today. Although, the foster mother, Eurydice, kept Darya and Thalassa away from each other, thinking that Darya was a bad influence for Thalassa. Eurydice was biased towards many of the children, and Thalassa was one of her favorite children. So breaking the last bit of contact between the two friends, Eurydice sent Thalassa away to a caring family. Darya was devastated of course, but for the remainder of time she stood by the dark wall of the home. That is, until she recieved the letter from the Draconian School of Mythology.

Weapon: Darya weapon of choice is a smooth metal baseball bat that she had found once in the tool shed of the foster home. Darya has always enjoyed swinging the bat around. It is a smooth black color, though is "decorated," by many stripes and paint splatter of white. Providing an "artistic," site for the "victim," to adore. When carried around, it is stored in a white very long cashmere bag. Or sometimes, it is hanging on Darya's shoulder.

Dragon:
Name: Ariadne
Gender: Female

Description: Ariadne has always been a average European dragon. Base of it frail, almost seeming anorexic. Though can become quite powerful. Overlaid with chartreuse scales, that seems to be like a canopy of spikes, prodigious and adamantine. Wings with a downy texture of leather, though to diminutive to enable the use of soaring the skies. Once again, they are a viridian color, comparing to the scales of Ariadne as well. Maroon fabric is tied upon her leg, signaling an ownership, does it? Ariadne has many exotic colorings; shaped into blobs that seem very much like paint splatters. Shades of colorings include fuchsia, turquoise, and celadon. Ariadne has a crest on her stomach; it's composed of a diamond outlining a diamond, in a lemon shade. Spikes grace the back of Ariadne, going into a mountain pattern; one petite, one elevated.

Personality: Ariadne is soft-spoken, and down to earth. Only speaking her opinion if it is absolutely necessary, she prefers to stay quiet, and let others do the talking for her. Ariadne usually depends on other people to keep her going, a form of co-dependency, and if that person were to ever leave, Ariadne would break down, and lose her mask. That person is the same girl that is linked to her; Darya Kushinerova. Ariadne's strong-willed, ice-queen demeanor is all an act to cover up her dependant nature. She appears as cool, calm, collected, and downright stoic to new people. Ariadne is one of the few people that call's Darya "Dasha," a feeble childish nickname that has no connection to the name "Darya." Most people will say that Ariadne is the polar opposite of Darya; cool, calm, mature, and cunning. With this "cunning," nature, Ariadne can coax many people into doing what her hearts desires. Ariadne cares very deeply for Darya and always tries to protect Darya. Actually, the only reason that Darya is alive right now is because of Ariadne. While Darya is the only reason that Ariadne is alive.

Other: Darya's pet name for Ariadne is "Ariiiiiii," (with the long "I.")
 
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2,529
Posts
19
Years
Character I

Name – Kalima Noir

Title –White Fang

Gender: Female

Age: 19

Race –Anthro/ Elf
Typically and Anthro is a being who takes on the form of a half human half animal. In Kalima's case this is of a wolf. An anthro has many tales of how it came into being; Kalima's was one to talk about. Her father having been bitten by a werewolf when he was younger meant that he took on the same history. Her father then fell in love with a female elf and together they brought upon the birth of Kalima: A Lupine anthro.

Kalima's particular species has the build of a human, but the characteristics of a wolf, that being a pair of wolf like ears, the piercing eyes surrounded by a dark frame, claws, a tail sprouting from the lower back and sharp canines. This will be described in more detail in the appearance section.

Element - Ice

House - Niddhog

Gender – Female

Age – 17, Kalima (even though she is part canine and part elf) is measured in human years because of her tendency to age physically as a human does.

Appearance – Kalima's appearance is very compatible with her fragile name. She is tall and slender, with little to no muscle (which isn't much of a loss for her because it is profitable for her agile nature), this is down to her mother's racial traits, female elves were never known for their bulky figures and were always knows for their fragile and intoxicating beauty. Her skin is snow white, but not deathly so, in fact it adds to her beauty, but from afar many would think her to be a spirit or something otherworldly. Her eyes are a piercing amber colour, these in turn are narrowed and surrounded by black, much like that of a wolfs. Slender strands of Violet hair, specked with white fall like a curtain of silk to cover the haunting eyes, but most is kept at bay by a thick strand material of white material wrapped tightly around her forehead. Her hair however is not completely straight, it lays in a scrupled mass atop her head, jutting out in all manner of directions, the only straightness it has to it in fact, are the strands just behind her ears.

Accompanying her mother's trademark pointed ears are another set, only these are a set of pure, white wolf's ears. The ears are somewhat fluffy and mussed, but have a soft. Clean feel to them. Her mouth is home to two razor sharp canines, only present to the top row of her teeth, these fangs could easily draw blood without the slightest effort on Kalima's part and many could fall prey to her sharp fangs and quick reflexes. Another thing to note about her facial appearance are the two sets of red painted lines on each cheek, to Kalima's clan, these are a sign of a true and dedicated warrior.

Kalima's other racial traits are the scruffy looking white tail that juts out from her lower back and the clean claws that fit the tops of both her fingers and her toes, there are even places, such as her ankles, her elbows and the back of her neck in which tuffs of white fur poke out from her skin, giving Kalima's clearly beautiful appearance a slight edge to it.

Another thing to note about Kalima's appearance is the black, tribal tattoo that runs from her right thigh, all the way up to the left hand side of her neck. This is something Kali was born with, it was not given to her by anyone, so really speaking calling it a tattoo would be wrong, this is more of a birthmark to Kali.

Kalima wears a white, short sleeved top (in which the top two buttons are always undone) and a pair of loose fitting three-quarter length black trousers. Across her chest she has thrown a brown leather belt with a gold buckle which holds a great, brown sheath which holds her katana in place. Around her waste is a matching brown leather belt, like the one thrown around her chest. The outfit isn't very flattering, but Kalima does not care, it is not relevant to how well one does in battle. But for casual time's she does wear a white strap top underneath the long sleeved top, which is flattering to her upper body and is especially cool when in the summer days.

The bottom of her legs are wrapped in the same white material as is around her forehead and upon her feet she wears nothing but the same white material so that she is not held down by any sort of weight at the bottom of her body, though when not in battle, she does carry a pair of brown, clumpy boots which are held by a thick strand of string to the belt around her waist, just in case it comes the time to cross mountainous paths, the boots however have small holes in the front to allow her claws to poke through freely.

Like the bottoms of her legs, her forearms are also wrapped in material, only this time they are not white but black and finish off in a pair of tight fitting brown gloves, wearing these gloves does protect her knuckles from harsh blows, but her punches are not as effective when they are in this state. Like the boots, these also have holes in them for her claws to be set free, leading to more of a blow. Around her neck is a beautiful elven charm made of silver and shaped like a leaf, this was a gift from her mother to her and she wears it always.

Kali, being an anthro, can transform into her wolf form. It comes naturally, but her fighting skills are weaker. In this form Kali takes on the form of a roughish looking wolf. Light blue in colour wish deep Sapphire eyes. The wolf has the same curved carving of Kalima's sword running along its body and looks to be quite serine and friendly, or at least looks as if it could not be any trouble, but when it is angry it will sharply turn from being a serine looking canine to a menacing hell hound.

Personality – Kali was never much of a people person, always brushing up on her skills, never having time to socialize with others, too concentrated on getting her martial arts skills in top condition. The only one she treated with any sort of respect was her sensei. She spoke with him about her problems and was very open to him only; she remained closed to everyone else around her after leaving her parents. What was once a fun loving young child was transformed into an ice cold sculpture of a woman and because of this many people don't know what to make of her. Kali always puts her duty before anything else, including her life, to her putting her life in danger for a mission is no problem at all and to many it seems that she would even put the lives of others after her duty.

But Kali was not raised so harshly. She was taught to always put her duty first, but her first duty would be to protect the innocent souls around her, including that of wildlife, because of her anthro nature, the only place she feels safe and wanted is in the enclosure of the wilderness, if Kali were trying to rid her mind of something, it would certainly be done in the warm embrace of the wilderness. Kali may seem heartless and stone cold, but she does have a warm heart and emotions. In fact there is not a day that passes that Kali does not think of her parents and her little brother. She may not show much emotion to anyone else, but to the right people or when she is left alone, Kali can come across as a very confused and lonely young woman, she has tried desperately to find her parents and has not come close to anyone in case she has to lose them too. What Kali needs is for someone to share her pain and be there for her, but she has not found anyone yet who has wanted to even attempt to getting close to her.

Kali is a lone wolf and does not do well working as a team, but if it means that the job will be done and she can be on her way, she will put up with anything, but she will not be happy about it. Though very few people have witness it, Kali has been known to smile and laugh, but this is a rare occasion and consider yourself honoured that she will do it genuinely, not in a sarcastic sense as she normally does. By no means is Kali untrustworthy, she will do as told and will gladly put her life in danger for others, but not one person has been brave enough to befriend this one, but Kali is not incapable of being friendly, one just needs to spend the time to get to know her and gain her trust.

On first impression, Kali would seem to be ruthless and uncaring of anyone and anything. Completely un-befriendable and cold hearted. One would think that she would put the lives of other in danger to achieve her goal and even go as far as murdering someone in the process if need be. She seems to be a character no one would dare get close to her in case they mix with the wrong crowd. Her appearance does not help one bit either, her rather roughish and flustered appearance would drive off the toughest of character. She travels alone and asks for help off of no one, she is a character that young kids would find to be 'cool' in her own weird way and would aspire to be like because of her roughish and uncaring attitude, they would even try to talk to her and befriend her, but parents would drag them away and tell them never to get close to her again in fear that she may put them in danger. All in all, Kali is the silent wanderer; she comes and goes without a trace.

Weapons – Silver Fang: This is Kailima's most prized possession, a sleek, smooth Katana made of the finest silver. It is about three-quarter's of Kalima's body length and is as light as a feather, which also makes it fragile if used in an uncaring matter. The blade was designed to slice through enemy flesh gracefully without much force; the blade is sharpened enough so that Kalima does not have to use much force to be able to use her weapon. The silver blade is encrusted with sapphire, curving its way up the body of the sword to the hilt. The hilt is then made out of sturdy black leather which is encrusted with one singular sapphire in the centre. The history of this blade is a simple one; it was made for her by a friend of her senseis to fit Kalima's character perfectly. The Sapphires were taken from a rare stone found in the mountainous regions of the snow lands of Avalon, Kalima herself was sent to get this stone as a test of courage and strength, but little did she know that the sapphire would be used to make the weapon she would be attached to for the rest of her life.

History
Kali's 'life' began when she was six. Before this age, Kali had lived her life as any normal child would...well partially normal child. She had grown up in the snow lands of Avalon, a small plane of snow land completely surrounded with high mountains and snowy forests. She was home schooled by her mother, an elven woman from the forests of Malowind which lay far, far to the south of where she lived now. After she had fallen in love with a werewolf from the same forest, Deity fled from the forest, giving up her life to be able to be with the one she loved. You see if you were born an elf in the land of Malowind, you were not allowed to leave or else you would lose your immortality. But Deity had a baby on the way and she could not bear living a life of secrets around her people. The pair fled far, through many villages and overcame many hardships. Kali's mother had given birth to her along the way in an inn they had passed in a small village towards the centre of the land called Linderdale. The land was home to a small village of people who lived in the shadows of grand city to the west, not far from where they're humble village lay. Frederic, Kali's father, swore to them that he would return one day with an army of many to save them. The village elder mearly shook his head and lay a hand on his shoulder, instructing him to forget of the place and live life as well as they could with they're new born child. The family left the sorrowful people to they're mere existence, but till this day Frederic has not forgotten them.

Months past until the family reached a land far from home. A small village at the very bottom of a huge mountain, this was Avalon. Here they raised they're anthro child who in time had become one with the ice around her. At the age of three, Kali let out a small sneeze which in turn turned to ice and from that day onwards, the couple knew that they're child was destined for much greater things. They did not know what, but they're child was not normal...but for the time being they treated her as any other. Kali played with the kids her age, learned of many myths and legends and grew to become an intelligent child who was one with nature. For her remaining three years she would wander from the village and climb a small part of the mountains, greeting animals and catching fish in the river that flowed down its centre without a fishing rod. The girl was wondrous, but was treated no differently to anyone else. Once a month her mother and herself were forced to lock her father in the basement for his transformation. Kali remembered crying every time over the awful sounds her father made, but her mother would hold her tight and promised her that her father would be back in no time at all, and to this the tears would stop flowing.

Yes, until the age of six her life was peaceful and meaningless, this was until one fateful morning a shadow walked down over the top of the mountain tops, shrouded in a shawl of material to hide his features from the cold. The figure used his cane to knock on the door of the quaint family and to this young Kali answered, looking up at the figure with confusion in her eyes. It wasn't before he asked if her parents were there, that Kali's ears perked and she ran off in side in search of her parents. They immediately invited the stranger in to escape the harsh cold and to this the man was eternally grateful. You see, the man could have easily had been a thief or worse, but Deity and Frederic were too kind to say no. Fortunately, the man was the complete opposite. He was a monk from the mountains who had heard tell tale that a creature of magic lived in the very village. You see even though the land is one of myths, legends and magic, it is very rare for one to come across a human (or half-breed) that could use magic, in fact it was a legend in itself.

He explained that the elder had been in touch with him by means of an eagle. The monk had travelled far over the mountain tops in search of this young magic user and wished to take her away so that he could train her in becoming more in tune with her abilities. Kali's parents knew that one day something would cross they're paths that would lead to them loosing Kali, but never did they think it would be this soon. But never the less there was little they could do, after all they were not one with magic so they could not teach her and if she did not learn, there was always a chance that her magic could destroy her one day by over powering her if she could not control it. They accepted and Kalima was given the day to bid farewell to her parents and after many tears, the young girl and the monk set off across the harsh mountains towards a temple in which Kali would learn to harness her skills and fight for what she thought was right.

The harsh mountainous range was her first test, it was hard for one so young to overcome the cold and the young one found herself riding atop the man's shoulders for a great deal of time, but he explained that when she had mastered her abilities, she could control even this bitter coldness. Upon arrival at the temple, Kali saw that it was not just her who had been summoned here, there was a mass of students. She had though magic was rare, but there were so many students! Her sensei explained that even though there were allot of people here, it was nothing compared to the millions of other people in the world. This was only a handful compared to that. Kali only rumpled her nose. The temple had trained many magic users, some much older and in tune with their abilities to her, but the monk explained that Kali was different, many of the pupils here did not possess such great opportunity as her, for Kali had other skills and abilities ready to be discovered.

Many years of hard training passed and Kali still remembers the first time she had been able to conjure an icicle in broad day light and still remembers her first transformation from human to wolf. She was not 14 and she sat before the monk elders waiting to go on a mission that would determine if she was ready to go out on her own or not. She had accumulated to being the top student in the temple because of her unique heritage. Her ability to go from human to wolf was outstanding and her speed surpassed anyone's. But this was a test of maturity and skill. She was to go back to her home village and find a special rock in the mountains of Avalon that was encrusted with Sapphires. Her heart leapt into her throat, she was to go back home? But her parents wouldn't know her in this form! But...she would get to see them again. She had little choice but to accept and the day after her kit was packed and she was making her way over the harsh mountains like she had done those may years ago. From the peak she could see the outline of her village, but first she was to gather the stone. Treading deep into the mountains, she found a cave glowing blue. Completely awe struck by its beauty, she did not realise the shadow creep up on her from the depths. She only just missed the gapping jaws of a sapphire snake that had slyly made its way upon her in hopes of a tasty snack. As quickly as she could, Kali dub into her pocket and retrieve a knife. Closing her eyes and concentrating she could see the vulnerable spots on the snakes body and with one quick and flawless move, she jabbed the snake just under its jaw line, paralyzing it. It seemed the snake was only protecting the Sapphires. Kali took pity on the creature and let it be. The effect would wear out soon enough and so she quickly gathered the rocks and made her way out.

Looking down from above, the village was closer than ever. But she could not bear it. For her parents to look at her will unfamiliar eyes, she bravely turned her back on her past and hiked over the snowy mountains once again, back to her future.

Dragon

Name: Diego
Gender: Male
Description: (I will allow pictures for this one
Personality: Diego is pretty much like Kali. He's loyal, very dutiful and mature. He doesn't like wasting time or doing pointless activities and is pretty much the same as Kali in the fact that he is rather cold and uncaring, if it weren't for Kali he would care for no one. He's calm, cool and colected and would much rather spend his time either doing missions or spending time with his only interest (Kali).
Other: (Anything else)


Character II

Name: Kenai Magoichi

Title: Quickster

Age: 17

Gender: Male

Species: Anthro

Element: Air

House: Fafnir

Description: Kenai has short dirty blonde hair with brilliant hazel eyes, which in combination give him an almost charming and boyish look. His hair is spiked up in all manor of directions and layered so that the bangs cup his face somewhat giving him an unkempt look. A pair of brown bound goggles lay atop his head to keep the unwanted mess out of his eyes and therefore strengthening his eyesight for shooting. He has slightly tanned skin and a healthy physique, not overly muscled or else he would not be able to jump as high as he can, but enough so as he can woo the women with. His normal attire consists of a baggy white top which always has the most part of his buttons undone to show off his toned chest. His lower half is covered by a pair of baggy blue jeans which are then tucked into a pair of clumpy brown boots with silver clasps and around his waste is an abnormal brown leather belt with a matching silver buckle. To protect his hands from getting damaged by holding his preferred weapon he wears a pair of brown leather gauntlets which cover his forearms and are fingerless to allow him more freedom in movement, these are then decorated with silver armour like substance which give Kenai that extra protection.

Kenai also comes prepared with a brown backpack with which he carries key accessories and his brown leather jacket in. The jacket is designed like a typical western one with multiple pockets and is tight fitting with silver clasps and only comes to around Kenai's waist. A brown belt is thrown across his chest so that he may hold is gun in place and around his forearm is a small tribal tattoo band; a rabbit tattoo is also located on his back which he rarely shows off unless it is warm weather and he takes his shirt off. Kenai's gun is a long barrelled, mahogany shot gun with which he carries ammo for in the small pouch at his hip or in his backpack. His most prized possession other than his gun is his brown cowboy hat which either sits neatly atop his head, or hangs around his shoulder blades by the string around his neck.

Now for his abnormal traits: He has a pair of long light brown hare ears that sprout from the top of his head and and a rather long tail sprouts from his lower back, this is light brown and black in tolor and at the tip splits into two parts. The tail is large enoughto wrap around his waste once. His feet are bigger than avarage and ar light brown in colour with fur replacing flesh. They are huge and can easily squash a full sized rabbit. His eyes are shraper than normal, making him a good marksman.

Personality: He's overconfident cocky and is very well in tune with the fact that he is a mythological savior. He hates being told what to do and always replies with 'I got it, I got it' that is until he manages to do something wrong and hops back to his teachers with is head bowed low apologising. He's very friendly and keen on getting to know people, especially the ladies. He's quite the charmer when it comes to the women and will never pass up the chance to flirt with a girl or two when given the opportunity, he fancies himself as a bit of a lady's man, but he doesn't do it in the smarmy and sleazy way most people do, in fact he manages to do it properly and has captured quite a few hearts along the way. He's charming and appears to be quite innocent, which in all fairness to him he is and doesn't really understand the fact that h hurts people when he flirts continuously, in fact he doesn't really mean to flirt, it normally just comes across that way, when in fact he's only being friendly.

Although he is quite the talker and can easily make friends, Kenai is quite sarcastic and likes to mock those he knows are weaker than him, which normally gets him into a little bit of trouble when it comes to those who are just as soar of looser 's as he is. He hates it when he looses and considers it a great blow to his pride and will normally sulk for a few hours until he regains his control and is ready to practice again. All in all, Kenai is a fun loving young man with all intentions of unlocking his full power and potential and will stop at nothing until he has achieved it. He's quite the mix of characters, but at the end he's still quite an innocent young lad.

Weapon: Long barreled shot gun.

Other: N/A


Dragon


Name: Taija
Gender: Female
Desciption:
Personality: Taija has a heart of gold and the patience of a sain to be able to put up with such a high spirit like Kenai. She's a mother figure to the young lad and though it can be a daunting task at time, she enjoys it and doesn't of him as a burden. She would protect him with her very being and would never let harm fall upon him if she could help him. She is a kind hearted and trustworthy spirit.
 
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293
Posts
17
Years
Human:
Name: Ray Steele
Age: 17
Gender: Male
Species: Half Human/Half Elf
Element: Light
House: Fafnir

Description: Ray is half Human and Half Elf. He has gold hair and gold eyes. Ray is about 6 feet 2 inches. He also has a medium athletic build. Since Ray is half Elf, he has long, pointed ears. Ray also has an X scar on the left side of his face. The origin of that scar was part of his rigorous training. Ray's skin is a medium tan color. He has piercing Gold eyes that can intimidate if directly stared at. Most of Ray's body is scarless and his fingernails are trimmed. Ray can be described as "handsome" or "good-looking."

He often wears a silver chain with a dragon on it and is almost never seen without it. Ray also wears two silver loop earrings in both of his ears. Ray also has a trimmed, clean-cut, goatee which compliments his slick, golden hair. He also wears a black t-shirt that has a picture of a White Dragon on it. Ray also wears Black jeans and White Sneakers and if you look on Ray's hand you will be sure to see a silver ring on his Right ring finger. It is a beautiful ring with Dragons cut into the design. Ray ALWAYS wears it. Ray also has a few scars on the back of his legs, but are often unseen. He has no scars on his arms or back.

Personality: Ray is a brave and strong-willed person, he always fight for truth and for what he thinks is right. He also doesnt mind arguing with someone. He also have extreme courage as well, considering that he will risk his life no matter the circumstance and save lives. Ray is also someone who never backs down from a challenge or run away from a fight. He can be considered kind and genrous at heart, but sometimes will not show his emotions. Ray is someone who gets down to business and who takes his job seriously. He does have a softer and more light-hearted side, but is shown occasionally. In the end though, Ray is someone anybody would want on their side.

History: Ray was born to a Human Mother and an Elf Father. His father was an alumnus at The Draconian School and is actually pretty well known among the teachers and students who know about the History of the school. Ray was born in a remote forest somewhere in The Ukraine. He lived with both of his parents and was a happy little boy. His father however, saw something within Ray and he knew that Ray was no ordinary Child. THen one fateful day, Ray's Mother died of a mysterious illness. His father who was saddedned and distraught from his wife's death, decided to move away from the forest and to America.

Ray and his father moved to the countryside and bought a farm with many acres of land. Ray and his father were pretty well off. On Ray's 10th birthday his father presented him a golden dragon egg. Many weeks later, it hatched into a beautiful baby dragon. Ray later named the dragon Thain. Ray's father taught Ray the basic rules and history of Dragon Riding. Ray also knew how to ride his dragon a little bit but not much. Then, another fateful day occured and Ray's father mysteriously disappeared and only a note was left. It said, "Ray, whhen you see this letter,I'll already be long gone. Don't worry about me,I will be fine."

Under that note, a Shortsword was found. That Shortsword became Ray's Main Weapon. Now 17, Ray decided to enter the Draconian Academy.
Ray also realised that he and Thain held the power of Light. He could use Light based attacks and could heal his teammates. Ray knew he had to learn how to control his powers and to find his father. Ray also knew his destiny as a Draconian and readily accepted it.


Weapon: Shortsword
Ray uses this Shortsword when he does Melee attacks and when he fights on top of his dragon. This Shortsword is a shiny silver color and has a picture of a sun with its ray of light designed on the blade It also has a golden handle on it.

Other: Ray is known to have an IQ of over 180, but rarely shows it due to his quiet personality.

Dragon:
Name: Thain
Gender: Male
Description: Thain is a beautiful and elegant dragon. He has golden scales and silver fangs. Thain also has beautiful silver eyes. If you take one look at Thain, you would think that he was something an angel created. Thain has Golden CLaws with Silver tips. Thain has a Skinny dragon body but with long, silver wings. He also has an Elegant voice but doesn't say much.

Personality: Thain is an outspoken and deceitful dragon. He also does whatever his Human Prtner tells him to do. He is protective of Ray. Thain also has that "badass" attitude. He likes to do things the violent way, but Ray usually tells him not to. Thain sometimes doesn't like to listen to reason and will often cause arguments between the two. In the end, the firends would usually make up and move on. Thain also spend a lot of his freetime sleeping and usually wakes when he is called upon by Ray. So Thain can also be considered very loyal dragon nonetheless.

Other: Thain is also quite fond of eating Goblins.






This is my RP Sample

This is an excerpt from a battle from Zelda Universe I haven't really participated in many RPs on this site.

Flame Demon ran down the first hall and that's when I trap set off. A barrage of chains covered his legs and started to drag him into the wall. His hands lit up and shouted "Phoenix Fists!" and melted the chains. He then ran down the next hall on the right. Flame Demon came upon another trap,but was ready for this one. Poison-tipped arrows shot out of the wall. Flame Demon dodged most of thm and sliced two of them in half with Red Glory. He came to what looked like a very large hallway. Flame Demon thought about his next move. "Hmm...I should wait and ambush the next fighter that comes in this way." Little, did Flame Demon know,this someone had watched him melt the trap and has tailed him ever since. Flame Demon knew in order to get to the room,he ad to knock off his opponents to reduce the competitin. Flame Demon spilit Red Glory into two daggers and crouched behind the corner. Flame demon knew that this was going to be a tough fight. It also began to worry him. "What if they're stronger than me?" or "What if I die?"Keigo then thought," That's nonsense,prepare for battle."

Flame Demon drew his blades and stared down his opponent. his opponent was a cat-like mage and seemed to used White Magic. "Well...if it isn't Keigo the flame demon." The mage said with a smirk. This pissed Flame Demon off big time and he charged at the mage only to be knocked back by a blast of light. "Damn." said Flame Demon as he quickly got up and slashed the mage with his daggers. Flame Demon then yelled, "Hellfire Blades!" as the flames covered his daggers. The Rogue ran up the wall of the chamber and did a 360-degree spin,thus making a flaming whirlwind.
The Mage crashed into the wall, however the mage was not phased much by the attack. Flame Demon glared at the Mage as the two fighters charged at each other, starting what would be known as one of the most epic battles of all time.
 
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54
Posts
16
Years
  • Seen Jan 19, 2009
Human:

Name: Rosalie Capp (( Rose – a – Lee // Cap ))
Age: 13
Gender: Female
Species: Vampire
Element: Dark
House: Orochi

Description:

Topaz fills her eyes with sheer brilliance and that is what stops you dead in your tracks. The contrast of her golden blonde hair against her pale, transparent skin is what makes you want her. The seemingly colorless shade in her smile and the gesture of approach brings to her. Then you are dead. Those are the three things she uses to kill mortals. Vampires, like carnivorous flowers, use their beauty to attract their prey. This technique works on the average human, but not most Draconians, for they know if there is no direst eye contact there will be no affect on you. She is easy to overtake if you do not gaze. Rosalie doesn't kill that many humans though, only the ones that will taste exceptionally well. (It took years but she has learned to keep the blood lust to a minimum.) She is about average height with most of her classmates and those her age. Her fingernails are kept long like a witches; they are painted a dark red color. Her fangs are not as long as normal vampires would; they are just a little bit long than a human. Her hair lies below half backs length, she has no bangs. Since she as a desire to feel above all else her cloths tend to be fancier than others; wearing frilly and elegant dresses even to the most dirty of classes. She likes wearing dark colors, things like red and black. She finds it more intimidating than lighter colors, but doesn't mind wearing lighter colors.

Personality:

Rosalie will blow you off in a style of sexy arrogance that will make you beg to be her friend. She likes no one, and only pretends to when there is something for her. Because of her extreme beauty and cool attitude she is easily one of the most popular girls in school. She is not a people person and likes to work solo. She has no friends, but many people who think they are her friend. She might hate everyone but they don't hate her, most find her very likable. If you are kind to her she doesn't care. If you betray her she'll get you back; sometimes with her bodyguard-ish "boy friends", but most of the time with her words. She'll burn you to tears before you can even say, "My hair is not ugly". She used to use her exquisiteness to attract humans. It takes three steps: Her eyes are what transfix you. Her hair makes you want her, and a 'come here' hand motion makes you approach her. If you don't look into her eyes then the effect will be useless. All students know this, except first years; she doesn't take advantage of them, however. Very rarely, and as difficult as it may seem, she can be sweet and maybe even sensitive.

History:

Rosalie was born into a family of cross-species. Her sweet and loving mom being human and good ole dad was a vampire. The day Rosalie was born was the day her mom died. Rosalie's father, Lucius Capp, convinced Rosalie that it was all her fault for her mother's death. It wasn't though. The truth is Lucius slaughtered her, because she bore a non vampire child.

Lucius was forced to do his own dirty work since Rosalie tainted with human blood. He put two vicious wounds in her neck. It is said the transformation to a vampire is the worst burning pain you will have for the rest of your immortal life. The torture has killed even the strongest men, so it was a phenomenon that Rosalie even survived.

Over the years of her life Rosalie was forced to heavily study everything about the vampire race. Everything from the history of the first vampires to why blood drinking is important, she learned it. Her father also told her from the age of one that vampires are the superior breed of the world and that someday the dream of their domination would be accomplished. Lots of vampires believe in that theory. The first account of the philosophy was recorded by Ausean the Gray in 3000 b.c. Since then a whole faction has been designed known as The Ehre. The sole purpose was designed to fight for what all the vampires have longed for. Rosalie and Lucius were profoundly involved with The Ehre. Rosalie has only killed a few times, though. She spent most of her time watching her father rip people to strings of meat. She isn't strong enough to kill grown adults, or people a few years older than her for that matter.

Vampires are supposedly impervious machines of immortality. That however has been deemed untrue by Rosalie. When she was eleven she watched her own father expire in front of her eyes. A dark December that was. A woman lich had the honor of taking his last breath; a woman that Rosalie had never met before. Rosalie found her familiar though. She even thought of the ghost as extraordinarily gorgeous, and that was something she had never said about anyone.

After her father's death Rosalie was taken in by a petite old woman. The lady, who went by the name of Juliet, was also a vampire, but Rosalie never found a spec of beauty in her. She, unlike every other vampire, did not feed on human blood. Though it was not as satisfying, she and Rosalie drank the juice of the animals. Soon Rosalie learned self-control when it came to eating. They devised a type of pills the contained dried blood in them for Draconia since most likely there would no animals roaming the hallways. She takes the capsules once a month; since she is immortal chowing-down is not a necessity.



Weapon:

Rosalie wields a small unadorned sword that is rarely ever used. Most of the time fangs are the weapon of choice. If she does use the sword though she is very skilled with it, the last thing you'll see is the shimmer of light, then darkness.



Dragon:

Name: Pryderi
Gender: Male
Description: Yay for pictures!


Personality: Pryderi is pretty much Rosalie in lizard form. It loves no one, including his owner. Rosalie uses a dictator like method of inspiring fear in Pryd, as she calls him, to make him obey like a monkey. He is ruthless and cruel to other dragons, and has no friends. Unlike Rosalie people do not seem to like him. He's dull gray color is not very attractive. He doesn't like working with Rosalie, she forces him to. He is agile but not the strongest dragon around.
 
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Gyro

-r o t a t i o n-
89
Posts
16
Years
Reserve me please? I promise I'll edit my sign-up later on!


Human:
Name: Kinazi Nekura
Age: 16
Gender:
Species: Anthro [Cougar]
Element: Dark
House: Nidhogg
Description:
Personality:
History:
Weapon:
Other:

Dragon:
Name: Kurasa
Gender: Male
Description:
Personality:
Other:
 

SilverTail

Noble Warrior of Woodsclan
1,215
Posts
18
Years
Ka-To Toamua and Ju-Ken & Teishu and Kitsuneko

Hope if it's ok if I make 2 characters. I do this as to have a little more variety &....'meat' to my posts. Please note that I can hold 2 characters perfectly well and not get confused or ignore one.

Human:
Name: Ka-to Touamua (Kay-Toh Toah-Muay)
Age: 17
Gender: Male
Species: Human/Earthmancer
Element: Earth
House: Fafnir
Description: Ka-to stands an enormous(for a human) 7' tall. He has long, silver-ish hair with a dark-grey fringe over his left eye. Bolth eyes are a dull onyx in color, while the rest of his face is unkown. This is because he wears a T-shirt with a high collar. The shirt and collar have a crimson, plate-like front, each side having a single zipper on the chest. The plate ends right before a neon green hoodie-pocket, crimson patches to either side of the pouch, while the rest of the shirt is a dark grey in color, minus the green patches on his sleeves. He wears a studded black belt holding up his dark grey pants, which have neon green pockets, and black cuffs and stripes along the thighs. The pants are bound with crimson bands and he wears dark-grey, metal-like shoes. To complete the outfit he wears crimson, almost-fingerless gloves. Almost due to the fact that the middle finger is fully covered with black material, which also covers the knuckles and cuffs. (you will never see his face. Ever.) Also expect to see him with a strange, orange-clad, japanese romance novel from time to time, especially when his collared-shirt is being washed.

Personality: Ka-to is very a very vocal person. Despite the fact that he dose not talk. At all. Ths however, dose not mean that he will not show his opinion, as he isn't afraid to stand up for who, or what, he believes is right. This gentle giant also loves romance, comedy, and cooking, as you can usually find him reading that orange-clad Japanese romance novel of his. The reason he reads the book could be one of many, be it the fact that the large crimon "R" on the back lables him as a pervert, or that he wants to find true love. we will never know. The only reason he dislikes the school is that he is not allowed into the kitchen to help cook, and is going to keep trying to get in there to help mix things up a bit. Ka-to has an uncanny ability to communicate through sounds, expressions, and motions when apart from his partner, although not everyone can pick up on what he means. If necissary he will write down his idea for everyone to read.

History: Ka-to was actually born and raised in Japan, but, due to his being bonded with a dragon, he was sent to Draconia. This is because his parents were Americans, who had moved to japan on a long, LONG term mission after graduating. A mission that actually took him six years of his life. During that time he was able to make friends, and learn bolth english and japanese, although he never talked. It was discovered one night at dinner that his dragon could talk for him, and since then he has been ka-to's 'interpreter' since. Ka-to helped them often before getting his letter to Dracoinia, and part of him wonders why it took them so long to get it to him, as he had returned from Japan to America when he was twelve.
His best classes are: care for magical creatures, survival, magic and elements protection against dark creatures.
He is moderately good in geography, skills and combat, and dragon flight and teamwork.

Weapon: A large hammer and any cooking utensil.
Other:
1: As ka-to is part earthmancer, he can change small sections of landscape by using quick movements and willing the earth and rock to move to his whim. He is not very proficient yet, even after years of practice, as the earth is stubborn and dose not like to be moved.
2: Although Ka-to dose not speak, he has a telepathic link with his dragon, who speaks for him when needed.
3: Ka-to's favourite teacher is Ms. Crawford.

Dragon:
Name: Ju-Ken
Gender: Male
Description: Ju-ken is 10 feet tall naturally, and is a dull grey in color with large yellow claws on his front legs, which are about human-length, proportioned to his body. Ju-ken has no back legs however, only a long, flexible tail with yellowed grey spikes at the end in a plus shape that can act as a claw of sorts. His wings span almost 12 feet, and the flight membrane is the same color as the spines, while the actual wing itself is the same color as his skin. He has an elongated muzzle and a single, reversed yellowed-grey horn that extends from his forehead to just above his nose. He has emerald eyes and his wings have three fingers each. Ju-ken can shrink small enough to curl comfortably on ka-to's head.

Personality: Ju-ken is more of a quick-witted dragon, ready to jump into almost anything head first. He can be very chatty when he's comfortable, but usually only speaks when ka-to neads to be heard. He also likes to sleep, but knows when it is time to be alert and awake, especially when food is involved. Ju-ken loves flitting around as a smaller dragon, and only goes into his larger form when it is absolutely necessary, or when ka-to has a class. Women beware as he is also a bit of a flirt and not above showing off his speed, agility, and grace when flying whenever he has a chance.

Other: ju-ken is gifted with the ability of speach along with the elemental abilities granted to him by his union with ka-to. He actaully has a very loud voice, which gets slightly squeaky when he shrinks, but is deeper when he is full sized.

second signup

Human:
Name: Teishu Hyuu (or "FoxFire, see history for details)
Age: 14
Gender: Female
Species: Anthro (Red Fox)
Element: Fire
House: Fafnir
Description: Teishu stands at about 5'2 and has deep crimson hair, a fringe of black hanging down to her chin, hanging halfway over her right eye, while the rest hangs down over her shoulders to her mid back. Her eyes are a deep emerald blue in color with slit-like pupils, and she has two crimson fox ears sticking out of her hair, with black tufts near the ends, just like her long fluffy tail, which is also crimson with a black tip(they were died from white). Teishu wears a black long sleeve shirt that ends just above her belly button, which has very wide cuffs(holding her arms horizontally they end at her waist) and has a single zipper zig-zagging up the outside edge of one sleeve, across the shoulders, and zig-zagging down the other sleeve for no apparent reason, other than it looks strangely cool. Another zipper adorns the front, going diagnally down from the left side of the collar to the right edge of the shirt. Speaking of collars she also wears a dark choker necklase with a single, black feather-shaped charm hanging from it. She wears a black skirt that completely covres her left leg, but leaves the right exposed by means of a slit. Running along the slit is a zipper, showing that it can close if needed. Under the skirt she wears fishnet stockings and black shoes with crimson buckles.

Personality: Teishu is a bit of a rebel. A bit meaning she'd be the first one to get in trouble if something happened. Very cunning though, so she can often get away before she's caught. She also has a bit of a mean streak from time to time, but it only means her pranks will be a bit more troublesome than usual. Although she is a troublemaker this dosn't mean she dosn't have a kind and brave side. Being part fox, along with being a girl, means she will protect those close to her with her life as if they were her own flesh and blood. Devoted and loyal, she is the first person you should turn to if you're in a pinch. Well, atleast when she's not in one of her 'moods' atleast, then it could be trouble. She is also quite the flirt, bolth to guys and girls.

History: Teishu was born and raised in America, while her parents were from, yup, you guessed it, Japan. Her mother was a kitsune, just like her, while her father was a human. The only reason she has a dragon is because her father had one. She grew up in a mythalogical community, so she had many friends who would go to the school when they were called. Thanks to her fire abilities and her foxy heritage, she was often called "FireFox" by some of her friends as a sort of code-name. She discovered when she turned thirteen that she was finding some of the girls she pulled pranks with...attractive to say the least. She has never told her parents this for fear of what they'd think, even though, unbeknownst to her, they already knew.(her mother was the same way) She has actually kissed a girl, and was shocked at how natural it felt, even if the other girl didn't feel the same way. Luckily, and ironically, her letter came the next day and she was shipped off to Phenia. She secretly hoped that she wont be outcast instantly if anyone finds out of her liking bolth genders, as she likes to be surrounded by a lot of people, but has come to terms since that whatever happens will happen.

Weapon: Claws and a crimson Ninja-to passed down in her family from mother to daughter.
Other: Straight as a spiral this one.

Dragon:
Name: Kitsuneko (meaning 'Foxcat' in japanese)
Gender: Female
Description: Kitsuneko stands at a comfortable 8 feet tall, and has a long slender build and is deep crimon in color, with an onyx underbelly and flight membrane to her 13 ft span wings. Her legs are lithe and muscular, showing her toned muscles very well. Her muzzle is long and slender, with a single horn protruding from the tip of her nose, it only being about 2-3 inches long. She has the same eyes as her partner and a ovular patch of pink-ish scales just below each eye, like a blush almost. Her claws are onyx in color and rather short, as all four of her feet are almost like human hands, but have three fingers and a 'thumb' instaid of four. She can shrink down small enough to rest comfortably across teishu's shoulders and back of her neck, which are her favourite perch.

Personality: Kitsuneko is almost the exact opposite of Teishu, as she is calm and collected for the most part, although she will often mess around or flirt herself. Kind and caring she looks out for other's intrests before her own. another thing, she absolutely loves flying, and, when not resting on teishu's shoulders she can usually be found flitting around her partner's head. She often tries to convince Teishu to jump on her back for a little flight practice outside of class.

Other: Kitsuneko cannot speak, but can communicate emotions between herself and Teishu, and vice-versa, along with feeling out the emotions of anyone within her sight that she chooses. This however, dose exaust her and she will often fall asleep if she dose it too often or for too long on another person. Free range with Teishu as they are linked. (this is not mind reading, she's reading their emotions.)
 
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Lily

◕ ‿‿ ◕ double rainbow.
3,329
Posts
19
Years
Pickles.


Human

Name: Lilia Cain
Age: 16
Gender: female
Species: human
Element: poison
House: Orochi
Description: A standalone girl, so to speak - small, lithe, but strangely resilient. Her hair is black and impeccably straight, falling short above her eyes and shoulders. Dangling strands are held up by a a simple white lily pin. She dons solely dark garments - loose black shirt that looks a tad too big on her, accompanied by a matching skirt, gloves and laced knee-high boots. Although her pale skin and delicately carved face suggests someone of an oriental background, Lilia's eyes are a muddy blue, with streaks of gray swimming within the murky color, giving her a perpetual gloomy, wishy-washy appearance. Despite her age, the adolescent looks to be around thirteen or so, given her petite stature.
Personality: Lilia is hardheaded and exceptionally intelligent, a combination that has done nothing but merit her scorn and envy. She is taciturn and will rarely talk to others out of shyness. She is by no means power hungry, but rather, sets extreme goals and drives to fulfill them, from grades to mastering a particular skill. Mostly she conveys apathy to surrounding students and teachers, always looking disenchanted and bored. Unfortunately, many misinterpret this as a sign of hostility and self claimed superiority. She simply doesn't interfere in problems she has no place in. At times, she likes going 'against the tide;' she will not hesitate to play as the devil's advocate just for her sheer enjoyment, and will often try to slowly crush her opponent. Overall, just a very quiet girl with big ideas.
History: Unlike many others, Lilia has actually had a fairly reasonable, normal childhood. She wasn't particularly malicious regarding her ability, although she did have a habit on threatening other children with it when things didn't exactly go her way. She grew up in a tiny, provincial town in one of the states, her parents having moved when she was little. Her parents never knew about her ability. She did have a younger brother who knew, but it was in her fortune that he knew how to keep a secret. She also had a close friend who knew, Evin, whom she met in fourth grade. When he moved, she was inspired by him to begin martial arts, or rather, kung fu, and to be more specific, Tibetan White Crane. It would not be until years later when she'd meet him again. Until she attended Draconia, her life was relatively quiet.
Weapon: Poisonous candies she keeps around. Mostly martial arts.
Other: n/a

Dragon

Name: Xiah
Gender: male
Description: Not your conventional dragon with two wings and a distinguished tail. Xiah is shaped more like a serpent, snaking through the sky. (Think: Haku from Spirited Away 8D) He is all black, similar to Lilia, with chips of silver scales flickering now and then. His eyes are an unusual glowing pink, and has a very protective aura about him.
Personality: He is deeply attached to Lilia, as she is to him. He has no known temper, and will always act rational. He remains faithful and obedient to Lilia, and has a sense of pride that often appears to be his biggest fault. Xiah has a playful side to him; he amuses himself by trying to make the silent girl utter a reaction or two. Other than that, he's a well behaved dragon, trustworthy and mindful of his duty.
Other: n/a
 
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Brad

The Paper Fastener
340
Posts
16
Years
Hey... its Hexagram, from SPPF. I signed up for it there, but it died...

Can I reuse my old sign up? Or should I make a new one?
 
350
Posts
17
Years
Human:
Name: Kell Delovrits

Age: 16

Gender: Male

Species: Anthro

Element: Air

House: Orochi

Description: Kell is a basic humanoid raccoon, though you don't see many of those around. His fur is a dirty brown and has grown wild, giving him a sort of look that shouted aloud he was from a bad background. As well, some spots of his fur are not all brown. His underbelly for instance is white, all the way up to his chin's underside. Like any raccoon, he has the black fur streaks across his eyes, as well as black fur upon his ears and back of his hands and feet. The last part of black would be found on his tail, where they ringed three times. All other parts of his fur are different shades of brown, and he even has deep dark brown streaks upon his back. He has brown eyes to match that fur.

As someone who usually spends a lot of time at home, he usually wears pants of any kind that were baggy enough to deem comfortable, as well as shoes. His shirt he did without, seeing it more as a bother to him than much else. Of course, going to a school such as Draconia, his clothing attire would have to change to something a little more fitting that still represented him. Simply put, all he adds to the mix is a black vest and calls himself worthy as being formal, though far from it.

Personality: A lot would say that he is careless, in which most times they may be right, but it would always turn out in the end as if he planned the whole thing, whether the outcome were good or not. Kell is not like his parents or the way they raised him. He has more of a competive nature and can usually think of nothing else but of ways to be better than all. Though he knows when he is flawed, it does not stop him from still trying to be better. Sometimes the things he ends up doing lead to major disasters. To fix the problem, he usually shrugs and turns away. Sometimes even points to someone else. People may not like him for this reason, but it was not all his fault. Part of this attitude he has is because of his dragon. Since Kell has been with his dragon for all of his life, he learned traits directly from her that he would have not from others such as his family. He and his dragon are currently on a mutual standpoint, but has been challenged in the past. On occasions, yes, he can get along very well with his dragon. But on others, things could turn out horribly wrong.

History: Kell was raised in the rural country hills of Lomaran, a small strip of land hidden and undetected between Louisiana and Texas. There were many of his kind is this place. Kell never turned out to be the most popular of anthros, but that was always because of his changing nature. When he was about nine years old, his dragon was already leading him towards other directions and actually had him question a religion his parents were into. So not only was he not popular among the anthros, but sometimes his parents would get on his case. They never explicitly got mad at him though. They may have been afraid of the dragon, even though at the time it was still not so strong to overpower them. Maybe they were afraid of what his dragon would eventually be capable of doing.

He ran away from home during his teen years but did not get very far. Though his dragon would persuade him easily enough, it was everything he had learned throughout his existence that made him change his mind. He knew logically that he would not make it in the world beyond Lomaran and was cursed to stay there for as long as he was different from the humans out in the real world. He went against his dragon's wishes and turned back. This was the first time he showed that he could overcome control over his dragon and it has been this way for a long time. He and his dragon were easily not the best of friends when it came to choices.

Weapon: Kell is equiped with two one-foot long daggers. The most he has ever used them for is for cutting fruits, though has trained with them when a time came when they would have to be put to a real test.

Other: None

Dragon:
Name: Dastra

Gender: Female

Description: Dastra is a little smaller than the average dragon, though still pretty tall. She can be measured up to seven feet in her height. Her scales are dark chocolate. Back in the days when she was more playful (days being when Kell was around five or six), she was always hard to find because of them. Her underbelly is a beige color. To describe her scales would be much like describing a pavement. They were hard as hard could get and always a pain to ride on. On many ocassions, Kell would walk away from her in a limp after a small flight. She was meant for comfort, and Kell knows this. That is why he tells himself he will only ride her if he really needs to, and now knows he definately will for his time in Draconia.

Personality: Though she used to be playful, her heart has turned cold. She is usually in a cruel mood and is always trying to find a way to toy with Kell's emotions. Anything he hates, she does or makes sure happens. It is a strange way of getting back at him, though for what reason is not clear. Kell treats it more as a brother and sister type rivalry relationship and tries to let it be, but Dastra does not help in the least. She keeps on poking at him whenever she has the chance and is always on the move with the next opertunity that would give Kell a hard time. With this personality, it is very easy to believe that she desperately wishes to be the dominant one over him. Kell promises not to let that happen very easily though. For now and forever, they are stuck with each other.

Other: None
 

Dactylus

Your card has been declined.
173
Posts
18
Years
All of this, especially the history, was written at around 1 at night, so please excuse the lackluster. I just wanted to get it done. Like, really: please excuse the history. It's to the point, factual, and not at all entertaining. =p

Name: Evin "Sun Wukong" Kinsley (Eh-vin)

Age: 17

Gender: Male

Species: Human

Element: Psychic

House: Orochi

Description: Evin looks to be quite the casual rabble-rouser. Being seventeen – the liaison between a boy and a man – doesn't help to solve this anomaly. He stands 5'11, well-shouldered with a lithe form that seems perpetually relaxed and, paradoxically, perpetually coiled. His body, while lean, is hewn of long, sinewy muscles and seems to exhale an air of certitude, stepping with the strong, practiced steps of iron confidence. Evins face is fair-skinned and thin, with the look of a boy who knows his way around hard work and always has. Sullen brown eyes twinkle with veiled curiosity from under rough, rueful bangs the color of blood. In fact, his entire head of rebellious, seemingly ever-windswept hair is dyed a dark red, and drops messily down his visage. Apathy is carved into his features, but every now and then the curiosity hidden in those dark eyes will brush his lips, tugging one corner into a bemused grin. Or at least the beginnings of one.

A white (or other color), oft rumpled short sleeved dress shirt decks his toned torso, the collar button undone and the ends untucked. Black slacks, jeans, or cargo khakis (it all depends on his mood…you didn't expect the guy to wear the same clothes everyday…did you?) – not tight, not billowy – drop to dark converse sneakers. His wrists sport black leather bracers the size of ordinary sweatbands, and a tie of some hue and decoration almost always adorns his neck, it's beautifully done knot made less glamorous by being worn so loosely to the point where it sways nearer to his chest than his throat. Evin doesn't like to feel choked.

Personality: Few people can find specific reason not to like Evin, but many still do. While in actuality he's a very playful, jovial boy, the pressures of society and his training have led him to believe that such displays of emotion are superfluous and silly. Instead he blankets himself in traits that he has carefully cultivated through years of studying others. Evin rarely wears a true smile, but is not at all unkind to most. He maintains the sort of careless, "whatever" attitude that teenagers have become so apt at weaving, choosing to keep thought to himself and guard his tongue warily. This is not to say he is stony-faced and uncouth; not at all. He speaks, and laughs, and jokes – but mainly in the parameters he's set for himself. Quiet contemplation often sews his lips, an aspect developed through years of chi-gung, and one of the few outward exhibitions of himself that is actually true to the boy's nature.

Despite the years of training, Evin is no monk and does not pretend to be. Completely aware that he is, in fact, a seventeen year old bo- excuse me, a seventeen year old "man" as he would say -, he takes over opportunity to flaunt his athleticism.

History: Evin, from a young age, faced a touch of adversity. His father, an American diplomat, was killed overseas and his mother – wracked with grief and responsibility – could only plod on miserably as she tried to sustain herself and the four year old boy she loved so dearly. The only token left to his son was an ancient Chinese coin he had acquired many years ago when he had a post in Henan. Luckily, in their town, the mother and her boy came across a man at a grocery store. The boy, a young Evin, helped the man when one of his bags split just outside, and the ensuing small talk between the three left the man very interested in their predicament. He, Donald Galan, had faced a similar trauma as a youth and had only escaped it by finding a master in the beautiful art of traditional Chinese kung fu. Now a sifu (teacher/master) himself, Donald felt obligated to pass such a gift down.

Of course, Evin's mother was thrilled to have a place where she could leave her son while she milled about at her two jobs, and Evin took to the teachings of Hung Gar well – if slowly. Having little else to do, the child grew up in the school, training with his older kung fu brothers and sisters constantly. Of course, being so young, he did not get much out of it at first – but the foundation he was laying was as important to his future self as was his very birth. When he was in third grade, his mother was offered a job a few states away that could not be refused and so, with many good byes and thank yous and promises to see each other gain, the boy parted with his sifu. And so it was that he started fourth grade a stranger.

As luck would have it, and in the airport no less, Evin leaped at the feet of a thief escaping with an old man's wallet, who was then taken away by security. The old man, short and gangly, thanked the boy and glanced at the odd Chinese coin that had fallen from his pocket when he lunged. After what seemed like a moment of surprise, he smiled at the two and said he was new in America and, peculiarly, asked if the boy had any interest at all in learning the art of Tai Shing Pek Kwar; a branch of monkey kung fu. Of course plans were made and Evin began his training at once.

During fourth grade, though, the boy met Lilia. A girl only a few months younger than himself, she was fascinated by his martial arts and the two became fast friends, nearly inseparable. Unfortunately, all good things must come to an end and, when his mother died suddenly, Evin left the country with his legal guardian – his sifu.

From then, the boy learned Cantonese and performed his studies based on American home-schooling assignments, but the majority of his time was spent on his kung fu and body conditioning. His sifu explained that the coin held the spirit of an ancestral being, and, while they tried for many years to unseal the gate, eventually it was a passing man who heard their story that told them the coin was also one of luck, that any man who possessed it would tempt to fate to give him opportunity to open it. It all made sense now. All the things that had happened in order that brought Evin to China…it was the coin trying to open itself. Finally the three together managed to free the spirit, where it took on the newborn form of a dragon, seemingly linked to Evin. The two men aptly named it Ao Run, after the mythical dragon of the west whose descendant was forced to be a steed for the monkey king.

After years of intensive training, Evin returned to America to get a taste of American schooling before attending this strange "monster school" that had gotten a hold of him. There he met his old friend Lilia again and, interestingly, they began referring to each other as brother and sister.

Weapon: A northern-style staff, simple and unadorned, and a three-section staff. He brought these two for the sole purpose of continuing his training while at school. I edited out the broadsword cause I was getting tired of EVERYONE having some sort of sword or axe. =p

Other: Sun Wukong is the name of the monkey king, and it is Evins nickname. His powers were developed through his chi-gung training.


Name: Ao Run.

Gender: Male
.
Description: Just because I'm lazy and tired. http://eic.deviantart.com/art/Golden-Chinese-Dragon-67397890 Only, try to imagine him younger – less mature, if you will – and obviously smaller.

Personality: Ao Run is very much like a steed to Evin. A steed and a lantern. Although he enjoys basking in jokes about others, the dragon is very proud and very focused, often bringing Evin back around when he gets distracted or led astray too far from the task at hand. He enjoys following through with his bond-mates forms, twisting and writhing around the human in a dance only they understand.
 
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54
Posts
16
Years
  • Seen Jan 19, 2009
XD I finished my application before you could even say I was reserved. That wasn't as boring of a character to create as some of my others. I actually had fun. I hope I'm accepted. It's above just in case you didn't already guess.
 
2,529
Posts
19
Years
Rena: I'll reserve your spot. You have three days to finish.

Master trainer Empoleon: For one your description is too short for my liking, for a start what does he wear? Also you need to watch your grammar, your using too many full stops and for lack of better word it makes your sign up look a little 'bitty'. One more chance to edit but this time I need an RPG sample.

Wilt: Your sign up isn't half bad. I quite like your character, it is a little stereotypical of a Vampire, but you gave it your own touches. I will ask you not to make her over powering though because by the sounds of things she can stop most in they're tracks, please be aware that she goes to a school with strong willed and strong minded people so her magic will not work on them as well as humans, it is fine for her to be beatiful and have some NPC's that admire that, but be aware that people here study mythical being like her and know how to avoid her powers (not fully, but effectively). I will ask you to edit both your personality, description, history and dragons personality though. Your description and personality is too short, you could add the first three lines of her description to her personlity for a star. Describe what clothes she wears in the description. As for her history you may want to explain why she can control her hunger because from my knowledge of Vapires, they need to hunt and feed so it needs to be a good explination. Also you make her seem over powered by her History, could you dumb her down a little? I m ean its fine for her to have killed, but don't make it too much okay. Your Dragons personality is just to little, so if you could edit that as well. If you edit the above, then there is no reason why I will not accept you.

Gyro: Reserved for now. You have three days to get it up.

Silver Tail: I like your character, he's quite abnormal but familiar. Please be aware that this is your first year at school, which is why you got the letter, so could you edit that? Also I like the fact that your character speaks through his dragon (just thought I would add that in), but be aware that your Dragon cannot be with you all the time, as long as your willing to work with that, it is fine (your dragon won't be far from you, but still.) Now you need to edit your personality, it is just a little too short. Edit those small details and your accepted. Also about having two characters, I'm afraid you will have to wait to see how many people join up, if they fill the spots then you cannot have a second character, on the other hand if they do not I see no problem. Do as Animaversion did and put your second character under a spoiler tag for me, please.

Lily: =D Hallo Lileh! Like I could turn you down XD. Accepted.

Brad: No worries, use your form from SPPF but you will have to change your element because dark is taken, but the house is Reserved

Random Fan: Good, accepted.

Dactylus: As allways, accepted.
 
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Scarlet Weather

The Game is Afoot!
1,823
Posts
17
Years
Can I get a reservation for Nidhogg with Fire? I can't type a sign-up right this minute. 0.o

Can I get a reservation for Nidhogg with Fire? I can't type a sign-up right this minute. 0.o

Alright, minute's up! Prepare to be completely underwhelmed amazed!


Name: James "Gale" Fortunado

Age: 17

Gender: Male *begins playing "macho man"*

Species: Anthro Ram (mountain goat)

Element: Fire

House: Nidhogg

Description: Gale is taller than most in his class, and possesses two distinctive features which mark him as different than the human members of his class: a pair of long, curling horns extending from his skull and a small, goatlike tail barely visible from beneath the folds of his shirt. Well, maybe his hooves and his reverse-jointed legs are also giveaways. Most people assume that Gale is some sort of Satyr. To those people, Gale would like to point out that Satyrs have much smaller horns and usually don't walk around the school wearing modified khaki slacks, thank-you-very-much. Anyone unfortunate enough to voice the opinion that these differences are negligible will likely be on the receiving end of a withering glance from Gale's dark brown eyes, followed by a particularly swift kick to their face or nether region. Gale is also rather fond of his short, wispy, brown goatee, and anyone dissing it will quite possibly find themselves locked in pitched combat. To disguise his rather hairy chest, Gale wears a red T-Shirt, which is covered by a large, red windbreaker with two paralell white stripes running from his shoulders down to the end of his sleeves. His hair, which he allows to grow wild in keeping with his family's traditions, is pure white and extends almost past his shoulders. His face is otherwise ordinary, with the exceptions of the paralell black stripe tatoos on either cheek. His build is fairly heavyset, as is fitting for a ram, or, in Gale's case, an anthro offshoot of the minotaur family.

Like most anthros, Gale has a secondary form. However, he is able to halt his "transformation" halfway between both states in order to achieve a form that resembles a sort of ram-like minotaur when he is sufficiently angered. In this state his face lengthens, becoming more goat-like in appearance, and his goatee grows slightly. In addition, his white hair changes, as streaks of red appear in it. The redness of the hair indicates Gale's anger prior to transforming- if he was mildly frustrated, the streaks will be barely noticeable and more orange or pink in color than red. A burning hot anger, on the other hand, will cause his hair to turn fiery red in its entirety. In this form, the tatoo marks on Gale's cheeks lengthen to become a series of swirling patterns along the length of his cheeks, nearly covering most of his face and adding to the barbarian image this form presents. His horns, which are ordinarily grey, darken and become black. In addition, Gale's shoulders hunch slightly and his size slightly increases, as well as his strength. This form, however, is extremely volatile because the transformation was halted before it could be completed, and in this state Gale can neither fully control his physical strength or his power over flames. To reverse this transformation, Gale or someone nearby him must chant the lines "Aries' horns are broken now". Since Gale doesn't have complete control of this form it is usually sealed by a mark placed on his palm, a series of dots resembling the Aries constellation. In times of stress, Gale can remove this seal himself by chanting "The horns of Aries break free". In a life or death situation, this form will often manifest itself without Gale's consent.

Gale's "true" form is that of a young ram with red-orange fur, which stems from his elemental abilities, with a large golden bell around its neck. In this form Gale retains his flame control abilities, but is unable to utilize them to the extent that his human form can. Gale refers to this state as his true form, since he was born as a sheep.

Personality: Most people think it odd that someone as hot-tempered as Gale was sent to Nidhogg instead of Fafnir. No doubt these thoughts stem from Gale's annoying tendency to turn anything said to him into a personal insult, and respond with violence. These people neglect the fact that Gale's chosent method of attack in these situations, turning himself into a ram and headbutting the unfortunate student from behind, is always calculated, and don't take notice of the fact that while Gale does indeed get angry at the drop of a hat, he is able to calm his anger incredibly quickly. His anger, indeed, seems quite unnatural when the other facets of his personality are considered. Gale, like most Nidhogg students, is extremely intelligent, able to comprehend various magical concepts which most people take days to understand within a few hours study. In addition, he is quite adaptable, able to respond to most situations quickly and without incident. Still, his "bad temper" causes most people to rub him the wrong way and uninentionally, pun intended, "get his goat". Considering this, it isn't hard to see why Gale is slightly antisocial, not really willing to make friends easily. When he does form a relationship with someone he can stand to be around, he tends to be more willing to make concessions for real or imagined slights.

Gale is particularly mistrustful, the main quality that cemented his entry to Nidhogg. That is, he does not accept everything people tell him as the truth simply because they are in a position of authority. He prefers to test theories and evaluate them himself before accepting anything as fact. Because of this, he sometimes annoys teachers by asking what they term as "unnecessary questions" about how to test what he has just learned. It should be noted that while this doesn't apply to things such as magical skills, it does apply to such things as "all monsters are evil" or "the only way to accomplish this is through this means". His dream is to become a scientist of magicks, researching methods of accomplishing various tasks through magic for minimal effort. This "scientist" mentality is at direct odds with his uncontrollable temper.

History: Gale was born to a family of goats. Literally. The Fortunato family have been living in the Rocky Mountains in the form of a herd of mountain goats for over three hundred years. The family had been living in secret, attempting to avoid their rivals. As members of the "Zodiac" clans, their legends say that they were once minotaurs which wished to escape their horrifying existence as half-man, half-bull, and so researched a spell that would completely transform them into humans. The spell, while it did suceed in transforming them, turned them into goats instead. Content with their new life, they immediately left the minotaur clan. It is said, however, that the remaining minotaurs cast a curse on them by invoking the power of their patron constellation, Taurus, that would leave a seed of "hot-blooded rage" in the clan, and send it traveling through their line until they destroyed each other. In order to counteract this, the Fortunatos used the power of their own patron constellation, Aries, to seal this anger. It is this anger which later was reborn into Gale's body, and the reason his parents tatooed his cheek and marked his palm with sealing spells designed to keep the immense physical power of this minotaur form in check.

Gale first met his dragon when he was five years old, roaming the mountains. He had taken human form for the first time and, unused to walking with two legs, had fallen into a pit. His cries for help attracted a beast that appeared to be a yeti, who attempted to eat him. Suddenly, the yeti found itself grappling with a large, red lizard-like creature which sent streams of flame running across it. Gale was enchanted, and rushed up to it to hug it. The creature introduced itself. "Nice ta meet ya, mutton-breath. The name's Gaspar. Now let's talk a bit about your education..." Apparently, the dragon had been following Gale for several years, waiting for an oppurtune time to introduce himself.

Within twelve years, Gale had learned three things from his family.

1) He was cursed with an unreasonable anger, kept in check only by a series of seals which would gradually weaken and lead to his eventual transformation into a raging beast.

2) The only way to forestall this would be to make a pilgrimage to the local shrine of Aries, located on the other side of the country, and invoke the power of the stars to exorcise the curse.

3) He could do this only when he graduated from high school, after proving himself a sucessful guardian of Mythos.

Given the options, it's small wonder that Gale is now attending Draconia.

Weapon: Gale's primary weapon is a large battle-ax known as "Ares", not to be confused with the similarly-named constellation. The axe is usually slung over his back, and is large enough that Gale must wield it with two hands. The blade and handle are both made from fireproofed metal ore, meaning that Gale is capable of channeling his flame-based powers through the axe. He is also capable of wielding a longbow, but tends to only take it into situations where he knows that ranged combat will be required. When he transforms, Ares turns into the "tongue" of the golden bell around his neck. When Gale enters "minotaur form", the same spell that causes Ares to shrink when he returns to his true form causes it to increase in size and weight. Despite this increase in mass, Gale still cannot wield Ares in minotaur form without causing more damage to his surroundings and allies than his intended target.

Other: As a further method of keeping Gale's temper in check, the bell around his neck when he's in ram-form causes those who hear its chimes to relax slightly, calming them down and taking the edge off their anger.


And now for the dragon!

Name: Gaspar

Description: Clickie this 'cause I'm lazy. Gaspar is actually fairly small when at max size, only coming up to Gale's shoulder. He can, however, shrink himself to the size of a cricket and hide in Gale's hair.

Gender: Male *continues playing Macho Man, replacing the "man" with "dragon"*

Personality: Put simply, Gaspar is a jerk. A big jerk. This is the kind of dragon who will steal your girlfriend, wreck your car, take your cash, steal your new puppy, step on your iPod, and THEN swallow everything you had in the fridge. And all within twenty minutes. He doesn't particularly care about the feelings of others, and says whatever he feels like saying- an annoying habit since due to the fact that he hides in Gale's hair, most people think that the sheep-man is the one insulting them. He does consider Gale his friend and will go out of his way to protect people, but only so he can razz them about it later. Put bluntly, this dragon ain't the person you want to be spending time with. Unfortunately, Gale is stuck with him, and so the two have developed a love-hate relationship and actually seem to enjoy working together on occasion. But not very often. Sometimes he'll stop driving Gale or whoever else is around for him to annoy crazy long enough to impart surprisingly wise-sounding advice or information, but in the meantime he's impossible to spend time with unless you've been forced.

Other: In addition to standard fire-breathing abilities, Gaspar is capable of changing his entire body into fire for short periods. In this state he is impervious to harm from normal weapons, but anything that can put out a fire will hurt him and possibly kill him. It's probably for this reason that he's afraid of water.

RP Sample (Taken from Pokemorph Liberation Force by Kansas):

Travis glared at Brad as he left via the window, apparently forgetting about his remaining injuries. "Idiot! Even with a Max Revive, you're not going to be full operational for another week!" He yelled at his impulsive colleague. Really, that Charizard was way too impulsive. Not that Travis didn't have a similar problem with following orders if they conflicted with his overall goals, but this Brad guy seemed to be one who did it just for the sake of being his own boss. Still, Travis knew that somewhere in that oversized, scaly dragon head of his there had to be some sort of reason for acting all superior. In the meantime, it seemed as if he had some free time between this mission and the next. He considered what to do, before making his decision. He'd probably better talk to Clove first- after all, it had been a bit since the two had seen each other last, and he was anxious to catch up on what had been happening in his spiny friend's personal life. Besides, talking with Clove would probably help him with his ultimate goal. Without meaning to, Travis allowed his memories to whisk him back to a treasured moment. For five minutes he saw himself standing beside a river, flipping through a legal pad as his Smeargle sat beside him. This Travis was slightly different. He lacked the white fur that the current Travis had gone to such great lengths to disguise, and therefore felt comfortable walking around in a T-Shirt and shorts. His feet were completely bare, since they lacked the stubby claws and odd shape of Travis's current paws. Most strikingly, his long, paint-tipped tail was absent and his hair was no longer shockingly white, instead being a deep, rich brown. Beside him sat his partner, a Smeargle, who gazed with rapt attention at the river in front of them before turning to a canvas on the ground beside him every so often and dabbing it with the end of his tail, slowly recreating the scene in front of him. Travis smiled. They were good memories. But then came the scenes he didn't want to remember, the ones that made him wake up screaming at night. Bolts of thunder striking Andre... him convulsing on the ground... a scream, probably Travis, but he wasn't sure... and the laughter of a cruel tyrant. His eyes narrowed with rage, Travis kicked out as hard as he could, suceeding in damaging part of the wall.

"Kid."

It was a rocky voice, and Travis instantly knew who it was. He turned slowly to face Brock, who was still staring at him from the column of rock he was trapped in. "Stun spore wore off already? I'm impressed," Travis admitted.

"I'm resistant. I've been hit with it more times then I can count, and I think I've built up some immunity at this point," the Golem-morph admitted.

Travis grinned slightly, ready for the oppurtunity to begin conversation. "So, why aren't you trying to kill me then?"

"What would be the point?" Brock responded. "If I kill you, I won't be any less trapped."

"Clever," Travis conceded. "But someone like you... I'd think you would try for the kill anyway. One less enemy for your regime."

Brock shook his head, and then, to the utter surprise of Travis, continued. "You're wrong about why we did this. I can't speak for the others, but I joined this because I happened to be privy to some information about the government of our country. It was weakening. The bureaucrats were taking away land and money from the people, and the country was slowly but surely going to seed. People didn't realize it, but the taxes were gradually getting higher and higher. The economy was about to go bust. I realized that if I didn't do something, we would have had hysteria. A riot in the streets. In the worst-case scenario, the country could have been taken over completely. I didn't want to let that happen, so I decided to take power. By force if necessary. My goal was to create a utopia in which nobody would go hungry. Surely you can understand that? I only took this form to help people. It was necessary to use force to overcome all. Please, understand." Travis turned and started in surprise. Seeing this reaction, Brock continued. "You could help us, you know. You and your friends have power, talent. We need more people willing to help. I understand Whitney in Johto could use someone with your talents-"

"Shut up."

Brock stared. Travis had seemed like the type of kid who would play around before, but this face... it was like staring into the eyes of a wild beast. Travis spat on the floor in front of Brock's feet before continuing. "You have no idea what you're talking about. You say you wanted to create a 'utopia', right? Well, the word utopia means nowhere anyway. You've been trying to create something that cannot exist. As long as humanity remains, utopia is impossible. And as for saving people, you have no idea what you've done." The anger in Travis's voice continued to mount, and he fixed Brock with a frenzied stare as he continued. "In the name of this nowhere-land you're trying to create, my people were enslaved, my home was burnt, and my best friend was killed. In order to return things to the way they were, I've sacrificed humanity. Honestly, when everything is over do you think I'll even be accepted by the people I'm working to save? My dreams, my life..." he paused, and a tear rolled down his face, "The person who meant the most to me. You took them all. All I have left is the ability to fight. So I'll keep fighting you until the last drop of blood spills from my body. And when I can, I will kill you." He stopped abruptly, then finished. "It's no good wasting words on you. You've never watched your best friend die in front of you. You haven't held him to your chest as his life ebbed away. Never seen your world crumble into pieces. You say that you did this to save people. Well then, explain why the only thing you've given to me is heartache." He turned to leave via the window, when Brock's voice stopped him. "What?" he snapped.

"Kid," Brock was breathing heavily, "I'm not going to live much longer. From the moment that dragon-kid trapped me completely, I've been building power. I meant to take him out with me."

Travis stared at the trapped leader. "You mean..." he gasped.

"Bingo." Brock's voice was growing fainter. "I'm too far to cancel the attack now, but I can hold it off for another minute or two. Listen closely: There's a box in the back of the room. Take it, and give what's inside it to your leader. And kid?" his face paled, "Hurry."

Travis began to follow the leader's orders, then stopped. "Why are you doing this?"

"Because you defeated a gym leader," Brock replied. "And as a leader, it's my duty to confer something on you. Now go!" He began hacking as a strange glow started to surround his body.

Travis wasted no time. He raced to the back of the room, grabbed the box, and ran to the window. "Everyone! Get the hell out! He's gonna blow!" he shouted. Then he was out the window.

Brock closed his eyes for the last time. "Good luck, kid..." he murmured. "You'll need it..."

For a moment, the gym leader of Pewter was himself again. The man that had been trusted by many, and respected by all. But that moment was cut short when...

Self-Destruct

There was a flash, rocks flew about, and Brock of Pewter City was no more.

Travis walked up to Clove slowly, holding a small, wooden box in his hand. "Brock's dead," he said flatly. "He committed suicide. Self-Destructed and blew away most of his internal organs." He opened the box, and tossed a small, grey object to the ground in front of Clove's feet. "He told me to give you this," he stated.

The object winked from the soil. The Pewter City boulderbadge.

Dusting himself off, Travis glanced around at the others. "There's a few more things in the box, papers and such, but they're all in code. We'll need to send them in to headquarters to see if they can crack it. In the meantime, looks like we've got another mission. So, what's the plan for Vermillion?"
 
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