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I decided to make a thread that's different from the usual talk to something more technical. I was curious about PC's take on frame rate, and if most people are able to tell the difference between a 30fps game or a 60fps game.
So what's a frame rate you might ask? Well if you didn't take the time to google that here's a brief description from wikipedia.
If you want to know whether you can see the difference, compare this gif that I found for example. (Courtesy of NeoGAF)
One of them is near 30fps, while the other is near 60fps. Which is which?
note: If you still can't see the difference, try covering your hands on one of them for a while, and then into the other. If you still can't see the difference, there's still the possibility that your browser doesn't support gifs at a better frame rate. Also, it's normally easier to differentiate the frame rate while playing than just looking at a gifs. So try playing a 30fps game and a 60fps game if you can and see if there's a difference.
The answer is
Can you tell the difference between 30fps and 60fps?
And which one do you prefer? The "cinematic" feel of 30fps or the incredibly smooth 60fps?
Does frame rate matter to you at all in a game? Does it take away the enjoyment from you if the frame rate is low?
What kind of games do you think would NEED 60fps, all things considered?
Discuss.
So what's a frame rate you might ask? Well if you didn't take the time to google that here's a brief description from wikipedia.
Frame rate (also known as frame frequency) is the frequency (rate) at which an imaging device produces unique consecutive images called frames. The term applies equally well to film and video cameras, computer graphics, and motion capture systems. Frame rate is most often expressed in frames per second (FPS) and is also expressed in progressive scan monitors as hertz (Hz).
So frame rate has always been a hot topic amongst video games enthusiasts, and to some it's a pretty big part to their enjoyment in the game. When it comes to consoles, and handhelds to an extent, many developers and/or publishers sacrifice frame rate for better aesthetics, which upsets some people. The modern standard is 30fps but there are a couple if not a lot of games that support 60fps. But what about you?Frame rates in video games refer to the speed at which the image is refreshed (typically in frames per second, or FPS). Many underlying processes, such as collision detection and network processing, run at different or inconsistent frequencies or in different physical components of a computer. FPS affect the experience in two ways: low FPS does not give the illusion of motion effectively and affects the user's capacity to interact with the game, while FPS that vary substantially from one second to the next depending on computational load produce uneven, "choppy" movement or animation. Many games lock their frame rate at lower but more sustainable levels to give consistently smooth motion.
If you want to know whether you can see the difference, compare this gif that I found for example. (Courtesy of NeoGAF)
Spoiler:
One of them is near 30fps, while the other is near 60fps. Which is which?
note: If you still can't see the difference, try covering your hands on one of them for a while, and then into the other. If you still can't see the difference, there's still the possibility that your browser doesn't support gifs at a better frame rate. Also, it's normally easier to differentiate the frame rate while playing than just looking at a gifs. So try playing a 30fps game and a 60fps game if you can and see if there's a difference.
The answer is
Spoiler:
Left is higher frame rate
Can you tell the difference between 30fps and 60fps?
And which one do you prefer? The "cinematic" feel of 30fps or the incredibly smooth 60fps?
Does frame rate matter to you at all in a game? Does it take away the enjoyment from you if the frame rate is low?
What kind of games do you think would NEED 60fps, all things considered?
Discuss.