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When characters are "out of character" and it makes sense

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Old November 30th, 2013 (4:40 AM).
matt0044 matt0044 is offline
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Found this blog and I thought I'd make for an interesting thread. What are your thoughts on these "OOC" moments done right? Do you have any examples?
Pokemon: The Black & White Adventure: 14 year old Hilda is a Pokemon Trainer with a secret: she can talk to Pokemon. After setting off into Unova with her starter, she gets involved in the affairs of Team Plasma and becomes acquainted with N, a mysterious guy her age with the exact same abilities as her. While enjoying her life, a tangled web of mystery is weaved around her and the reveal may shock her beyond belief.

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Old November 30th, 2013 (8:37 AM).
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Pacifist Pacifist is offline
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I actually do agree with it, and i say more this kind of "out of character" moments is something that makes the story grow better and make the characters look more like real persons, because we aren't 100% consistent with our personalities so neither our characters should.
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Old November 30th, 2013 (10:25 AM).
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Nolafus Nolafus is offline
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The post makes a lot of sense. I'll have to agree with what it said. If your character was like a rock that didn't move to any emotion, that would get a little boring.

Like with everything else, however, you just have to remember to keep everything in balance. Don't go overboard with the emotions, because that makes your character seem scripted and fake. It's all a balance and I think that this post put it pretty clearly.
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Old November 30th, 2013 (10:44 AM).
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Incinermyn Incinermyn is offline
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Well, in the case of "The Legend of Korra," the characters are actually very complex as opposed to "Avatar: The Last Airbender," in which they weren't. Korra and her friends actually have lives and aren't on a fixed quest the whole time the show is going on. It chronicles a lot of stuff going on all at once in each episode, which adds a lot of intrigue to the storyline. So, the characters aren't really acting out of character as opposed to reacting differently to drastic situations. I mean, there's even a degree of normality that constantly gets disrupted by the antagonists and it's up to Korra (as the Avatar) to straighten things out.

In the case of general fiction, only one rule applys: keep your characters consistent. This isn't to say that they have to follow one strict personality trait, but rather that they shouldn't just suddenly change their attitude on a whim. For instance, my character Seraph Furlong is generally cocky and stuck up, but she has compassionate and aggressive side that sometimes comes out when her friends are in danger or she's in the thick of battle and doesn't want to die (she's a tribal outcast, so she's learned to fend for herself when she has to).
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