Fotomac
Genwunner and proud of it
- 909
- Posts
- 9
- Years
- Seen Jan 9, 2023
INTRO
This is an idea I had after hearing about the Gen VI games Omega Ruby and Alpha Sapphire, the first ever 3DS remakes of earlier core series games. I thought to myself, "Why not make a Gen VI remake of Pokémon Red and Blue?" This remake will contain a lot of mechanics which debuted since FireRed and LeafGreen, and there will also be some nostalgia factor. It is my desire to build a team which will help me develop a quality and creative pair of Gen VI Kanto remakes which span three regions, one of which is on the other side of the globe!
Anyone who is interested, please feel free to sign up! Right now, I'm in need of maps, sprites, music, code, characters and stories for the third region... whatever you might want to do, let me know! (This also goes for those who may be interested in joining the engine team, which will work on Project Vulpix, the GameStudio-derived engine for this game.)
Artwork to come soon, and when it does, it'll reflect how the characters will look in the final product. For now, here's some background on these, to my knowledge the first ever fan-created Gen VI Kanto remakes.
BACKGROUND AND PLOT
In 1990, an ambitious businessman, Michele Giovanni, visited the Caribbean on a business trip. What he saw astounded him: a theme park with attractions featuring live dinosaurs! He asked how it was possible. "DNA cloning," said one of the scientists at the park. "We extract blood from old amber in which mosquitoes have been fossilized, and from that we extract the DNA and produce a clone which is grown in these laboratories."
Seeing a lot of potential in the cloning business, Giovanni recruited some of the park's best scientists to work for him from their own private laboratory on Cinnabar Island. Little did those scientists know that there was something else going on. Something bigger...
Five years later, a 10-year-old was about to receive a Pokémon License from Professor Samuel Oak, a renowned celebrity and Pokémon Professor who worked from a humble little hamlet called Pallet Town. The soon-to-be-newly-minted Trainer, upon receiving the call, went looking for him but couldn't find him in his lab or his grandson Blue's place. Not content with waiting, the youth decided to look around Route 1... only for the Pokémon Professor to intercept the Trainer-to-be. "Whew! That was close!" Oak said upon catching up with and dragging the stunned youth out of the grass before a flock of Pidgey could strike. "Wild Pokémon live in tall grass. You need your own Pokémon for your protection."
Suddenly remembering why he called the youth, he took his grandson's rival to his lab. The newly-minted Trainer was given a choice between three Pokémon, as was Blue. As the young Trainer was about to leave, having chosen, Blue issued a challenge and battled the surprised Trainer. After the battle, both Blue and the Trainer proceeded northward, where a world of dreams and adventures awaited...
FEATURES
- Not just adventures on Kanto and the Sevii Islands, but also a whole new realm called Albion, north of Kalos, where you can take on another set of Gym Leaders and find and obtain even more Pokémon.
- Horde Encounters, hidden Pokémon, and seemingly dead ends that lead to secret Hidden Grottos where more surprises await.
- Saffron International Airport, unimportant at first but later you can go from there to Albion.
- Various tasks to complete via Entralink for a wide variety of Trainers.
- A gradually expanding Pokédex, which will allow you to find out about Pokémon (up to 721 in all!) that even Professor Oak, in all his years of research, never knew about.
- New friends and new enemies with whom to battle.
- Even more!
PROGRESS
In its earliest possible stages.
- Background and plot
- Primitive map of Albion (may need refining)
ARTWORK
TBA.
CREDITS
This is an idea I had after hearing about the Gen VI games Omega Ruby and Alpha Sapphire, the first ever 3DS remakes of earlier core series games. I thought to myself, "Why not make a Gen VI remake of Pokémon Red and Blue?" This remake will contain a lot of mechanics which debuted since FireRed and LeafGreen, and there will also be some nostalgia factor. It is my desire to build a team which will help me develop a quality and creative pair of Gen VI Kanto remakes which span three regions, one of which is on the other side of the globe!
Anyone who is interested, please feel free to sign up! Right now, I'm in need of maps, sprites, music, code, characters and stories for the third region... whatever you might want to do, let me know! (This also goes for those who may be interested in joining the engine team, which will work on Project Vulpix, the GameStudio-derived engine for this game.)
Artwork to come soon, and when it does, it'll reflect how the characters will look in the final product. For now, here's some background on these, to my knowledge the first ever fan-created Gen VI Kanto remakes.
BACKGROUND AND PLOT
In 1990, an ambitious businessman, Michele Giovanni, visited the Caribbean on a business trip. What he saw astounded him: a theme park with attractions featuring live dinosaurs! He asked how it was possible. "DNA cloning," said one of the scientists at the park. "We extract blood from old amber in which mosquitoes have been fossilized, and from that we extract the DNA and produce a clone which is grown in these laboratories."
Seeing a lot of potential in the cloning business, Giovanni recruited some of the park's best scientists to work for him from their own private laboratory on Cinnabar Island. Little did those scientists know that there was something else going on. Something bigger...
Five years later, a 10-year-old was about to receive a Pokémon License from Professor Samuel Oak, a renowned celebrity and Pokémon Professor who worked from a humble little hamlet called Pallet Town. The soon-to-be-newly-minted Trainer, upon receiving the call, went looking for him but couldn't find him in his lab or his grandson Blue's place. Not content with waiting, the youth decided to look around Route 1... only for the Pokémon Professor to intercept the Trainer-to-be. "Whew! That was close!" Oak said upon catching up with and dragging the stunned youth out of the grass before a flock of Pidgey could strike. "Wild Pokémon live in tall grass. You need your own Pokémon for your protection."
Suddenly remembering why he called the youth, he took his grandson's rival to his lab. The newly-minted Trainer was given a choice between three Pokémon, as was Blue. As the young Trainer was about to leave, having chosen, Blue issued a challenge and battled the surprised Trainer. After the battle, both Blue and the Trainer proceeded northward, where a world of dreams and adventures awaited...
FEATURES
- Not just adventures on Kanto and the Sevii Islands, but also a whole new realm called Albion, north of Kalos, where you can take on another set of Gym Leaders and find and obtain even more Pokémon.
- Horde Encounters, hidden Pokémon, and seemingly dead ends that lead to secret Hidden Grottos where more surprises await.
- Saffron International Airport, unimportant at first but later you can go from there to Albion.
- Various tasks to complete via Entralink for a wide variety of Trainers.
- A gradually expanding Pokédex, which will allow you to find out about Pokémon (up to 721 in all!) that even Professor Oak, in all his years of research, never knew about.
- New friends and new enemies with whom to battle.
- Even more!
PROGRESS
In its earliest possible stages.
- Background and plot
- Primitive map of Albion (may need refining)
ARTWORK
TBA.
CREDITS
Spoiler:
Developed by
Atlantic Arts
Creative Department
Fotomac (producer/creative director)
looneyman1 (story personnel)
Caelem (story personnel)
Engine Department
Fotomac (coding, general; script testing)
Froakie34 (eventer)
Caelem (eventer)
amrahstihom (maps; coding, general)
Benamon (coding, battles)
Translation Department
Fotomac (names, Spanish and Italian versions)
italianspy (translator, Italian version)
Atlantic Arts
Creative Department
Fotomac (producer/creative director)
looneyman1 (story personnel)
Caelem (story personnel)
Engine Department
Fotomac (coding, general; script testing)
Froakie34 (eventer)
Caelem (eventer)
amrahstihom (maps; coding, general)
Benamon (coding, battles)
Translation Department
Fotomac (names, Spanish and Italian versions)
italianspy (translator, Italian version)
Last edited: