Fawful_X
Monster-hunting Red Mage
- 51
- Posts
- 8
- Years
- Seen Mar 2, 2018
It's just an egglocke where I can only use six eggs, onto the rules
*As a disclaimer I've had to play through the game up to a little after the Hau fight at the festival, since you don't get access to Festival Plaza (and thus eggs) until you get to the first pokemon center in the game.
Rules
-I get 6 eggs. I cannot use any pokemon in my party that are not among those six eggs.
-If it faints, I can't use it beyond certain conditions specified in the mercy rules segment.
--I nickname everything but that's to be expected of a nuzlocke tbh
-I can only add one heart of affection to each of my pokemon per Kahuna defeated (with the end of the evil team arc also contributing a heart of affection)
-Festival Plaza and EXP share are banned (unless I really need to grind my entire team for the latter)
-Battle Style SET (though I always play this way)
Mercy Rules
aka "wimping out"
-If a pokemon faints, I may use a revive on it and mark it on the status screen. I must lead with that pokemon until it faints, I cannot switch that pokemon out, and I cannot do anything that heals it. If it's forcibly healed, I must immediately deathbox/release it. For obvious reasons, my last surviving pokemon cannot have this "second wind" mechanic.
-If a pokemon is Level 1 or 2, it will not be "killed" if it faints (to account for the incredible weakness of freshly-hatched pokemon)
Meet the Team
Update 1
*As a disclaimer I've had to play through the game up to a little after the Hau fight at the festival, since you don't get access to Festival Plaza (and thus eggs) until you get to the first pokemon center in the game.
Rules
-I get 6 eggs. I cannot use any pokemon in my party that are not among those six eggs.
-If it faints, I can't use it beyond certain conditions specified in the mercy rules segment.
--I nickname everything but that's to be expected of a nuzlocke tbh
-I can only add one heart of affection to each of my pokemon per Kahuna defeated (with the end of the evil team arc also contributing a heart of affection)
-Festival Plaza and EXP share are banned (unless I really need to grind my entire team for the latter)
-Battle Style SET (though I always play this way)
Mercy Rules
aka "wimping out"
-If a pokemon faints, I may use a revive on it and mark it on the status screen. I must lead with that pokemon until it faints, I cannot switch that pokemon out, and I cannot do anything that heals it. If it's forcibly healed, I must immediately deathbox/release it. For obvious reasons, my last surviving pokemon cannot have this "second wind" mechanic.
-If a pokemon is Level 1 or 2, it will not be "killed" if it faints (to account for the incredible weakness of freshly-hatched pokemon)
Meet the Team
Spoiler:
I'd like to preface this with me getting every egg via Discord, so if you want me to credit you as anything else, just ask
Statrix the Timid Rotom
Egg from CoReV
Statrix's nature doesn't contribute very well towards the appliances, as base Rotom is squishy but fast and appliance Rotoms are slower and bulkier. Due to this, I likely won't touch the appliances unless I view it as necessary due to what I'll be dealing with or to try and fill in roles that have been lost due to my team incurring losses. Its ghost typing will also confer useful benefits early on, though as I'm not playing blind I know it won't be as effective against the big early fights such as Hala or Totem Raticate.
Muurg the Adamant Cranidos
Egg from CoReV
Muurg is... well, Muurg. He's a Cranidos with a nature that boosts its best attacking stat, so it stands to reason that the best thing he can do is hit hard. I don't really have much else to say about his beatstick tendencies, honestly.
Fen the Sassy Eevee
Egg from Saws
Fen's status as an Eevee gives him a ton of possibilities in regards to his place on the team, though aside from Flareon, most of what I'm considering gives him type overlap with another member. Due to this,
what I'll evolve him into depends heavily upon what my team is currently when I get to the point where I can decide between any of the four evolutions I have planned (which will come at roughly the end of Akala, for reference).
Plagis the Careful Spritzee
Egg from Sp33dcatz
Honestly, Plagis is the team member I probably have the least hope in due to the not-so-amazing nature she has making it emphasize its bulk over its stronger offensive stat. Other than that, though, I have little to say in regards to Plagis other than how I'll take care of her evolution after Akala is completed (I have way too much BP to spare for the trade evolution item, anyway)
Wollum the Timid Zorua
Egg from Mikazuki
He has good synergy with Plagis, Statrix outside of an appliance, and if I choose to go Sylveon, Fen thanks to Illusion, but other than that... honestly, I don't really have anything to talk about Wollum, other than I couldn't think of anything to name him so I just ad-libbed a name like I did with Muurg.
Cherub the Calm Phione
Egg from Geowlett
Phione has really balanced stats (for better or worse), which makes Cherub an earlygame crutch of sorts due to having above-average everything for the first island. Even then, it should be easily capable of working throughout the entire adventure as a specially-bulky special attacker.
The summary? My team has a heavy lean towards special-based stats, both offensively and defensively, with only Muurg really deviating by being a physical attacker. Naturally, things that are wrecked by special attacks will be easy as 1, 2, 3, but anything else will be a long and potentially brutal slog.
Statrix the Timid Rotom
Egg from CoReV
Statrix's nature doesn't contribute very well towards the appliances, as base Rotom is squishy but fast and appliance Rotoms are slower and bulkier. Due to this, I likely won't touch the appliances unless I view it as necessary due to what I'll be dealing with or to try and fill in roles that have been lost due to my team incurring losses. Its ghost typing will also confer useful benefits early on, though as I'm not playing blind I know it won't be as effective against the big early fights such as Hala or Totem Raticate.
Muurg the Adamant Cranidos
Egg from CoReV
Muurg is... well, Muurg. He's a Cranidos with a nature that boosts its best attacking stat, so it stands to reason that the best thing he can do is hit hard. I don't really have much else to say about his beatstick tendencies, honestly.
Fen the Sassy Eevee
Egg from Saws
Fen's status as an Eevee gives him a ton of possibilities in regards to his place on the team, though aside from Flareon, most of what I'm considering gives him type overlap with another member. Due to this,
what I'll evolve him into depends heavily upon what my team is currently when I get to the point where I can decide between any of the four evolutions I have planned (which will come at roughly the end of Akala, for reference).
Plagis the Careful Spritzee
Egg from Sp33dcatz
Honestly, Plagis is the team member I probably have the least hope in due to the not-so-amazing nature she has making it emphasize its bulk over its stronger offensive stat. Other than that, though, I have little to say in regards to Plagis other than how I'll take care of her evolution after Akala is completed (I have way too much BP to spare for the trade evolution item, anyway)
Wollum the Timid Zorua
Egg from Mikazuki
He has good synergy with Plagis, Statrix outside of an appliance, and if I choose to go Sylveon, Fen thanks to Illusion, but other than that... honestly, I don't really have anything to talk about Wollum, other than I couldn't think of anything to name him so I just ad-libbed a name like I did with Muurg.
Cherub the Calm Phione
Egg from Geowlett
Phione has really balanced stats (for better or worse), which makes Cherub an earlygame crutch of sorts due to having above-average everything for the first island. Even then, it should be easily capable of working throughout the entire adventure as a specially-bulky special attacker.
The summary? My team has a heavy lean towards special-based stats, both offensively and defensively, with only Muurg really deviating by being a physical attacker. Naturally, things that are wrecked by special attacks will be easy as 1, 2, 3, but anything else will be a long and potentially brutal slog.
Update 1
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