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A Magical Girl Roleplay
Beyond the mortal realm lies the Astral World—home to the ethereal entities known as Angels, the selfless or self-righteous sentinels that watch over all of mankind. Life in the Astral World is dependent on Ether, a supernatural form of energy drawn from the hopes and dreams of people. To harvest ether, each Sanctuary assigns their Guardians with the task of exploring the dreams of humans to vanquish their Inner Demons.
Introduction
You assume the role of an inhabitant at Sanctuary #7. This particular Sanctuary is infamous for having the most inept, discordant and unproductive community. In fact, the standards are so low that a few demons take up residence at the Sanctuary—something that is both unprecedented and disgraceful among Angel society.
Due to the shortage of active Guardian, Sanctuary #7 could barely collect enough ether for life to flourish. In response to this ongoing drought, the Seraph overhauled the Sanctuary and its Divine Commandments. Every citizen was automatically promoted to Guardian, regardless of species and aptitude.
To deal with tepid attitudes, Guardians would be rewarded with Holy Tokens. This currency could be used to purchase special goods or get any hapless Guardian out of a bind. The value of these Tokens proved to be tremendous, and Guardians who save up their earnings could even obtain the title of Seraph for themselves!
Due to the shortage of active Guardian, Sanctuary #7 could barely collect enough ether for life to flourish. In response to this ongoing drought, the Seraph overhauled the Sanctuary and its Divine Commandments. Every citizen was automatically promoted to Guardian, regardless of species and aptitude.
To deal with tepid attitudes, Guardians would be rewarded with Holy Tokens. This currency could be used to purchase special goods or get any hapless Guardian out of a bind. The value of these Tokens proved to be tremendous, and Guardians who save up their earnings could even obtain the title of Seraph for themselves!
The Goal
Your Objective is to complete any and all Expeditions—this Roleplay's variant on missions—that are planned out by the hierarchy and posted on the Quest Board, while your Superobjective is to earn as many Holy Tokens as you possibly can by successfully completing expedition runs before the end. The Guardian with the most Holy Tokens will be rewarded with the elusive gift of omnipotence—whatever that means.
Expeditions strictly take place inside the dreams of humans, and the environments of these worlds reflect the psyche of the patient—humans with troubled or unstable minds present more dangerous terrains that require a Guardian to take more precautions.
Expeditions are typically separated into two phases: Investigation and Exorcism. During the Investigation phase, Guardians are tasked with exploration and reconnaissance, and Exorcism focuses on subjugating targeted hostiles. The production of ether and the amount of Holy Tokens distributed will be based on how well the Guardians performed as a whole. It is also possible to fail an entire expedition.
Sanctuary #7 will only have a maximum of 8 Expeditions before the Roleplay ends.
Expeditions strictly take place inside the dreams of humans, and the environments of these worlds reflect the psyche of the patient—humans with troubled or unstable minds present more dangerous terrains that require a Guardian to take more precautions.
Expeditions are typically separated into two phases: Investigation and Exorcism. During the Investigation phase, Guardians are tasked with exploration and reconnaissance, and Exorcism focuses on subjugating targeted hostiles. The production of ether and the amount of Holy Tokens distributed will be based on how well the Guardians performed as a whole. It is also possible to fail an entire expedition.
Sanctuary #7 will only have a maximum of 8 Expeditions before the Roleplay ends.
Favors and Curses
By purchasing goods like enchanted armaments or delicious meals, Guardians can obtain special bonuses known as Favors. Beyond in-game benefits like augmenting your character's abilities, favors can also provide extensions on Deadlines. Favors are exclusive for expeditions and you are able to conserve them for later use. There is no limit to how many favors you can use at once—save them all up for the tougher obstacles! Favors can only be obtained with Holy Tokens or by helping NPCs.
On the other end, Curses are placed on a character who breaks any in-game rule, fails an event or if they have really bad luck. Curses will be disadvantageous and many require you to write in unconventional manners—failure to comply to the conditions of a curse will result in penalties such as losing favors or even a permanent ban! Curses only affect a character that is out on expeditions and they can thankfully be removed through some good ol' benediction.
If these mechanics are too complicated or you simply dislike these elements, there is an option to participate without them.
On the other end, Curses are placed on a character who breaks any in-game rule, fails an event or if they have really bad luck. Curses will be disadvantageous and many require you to write in unconventional manners—failure to comply to the conditions of a curse will result in penalties such as losing favors or even a permanent ban! Curses only affect a character that is out on expeditions and they can thankfully be removed through some good ol' benediction.
If these mechanics are too complicated or you simply dislike these elements, there is an option to participate without them.
Deadlines and Duties
The main gimmick for this Roleplay, and it even correlates with the plot—how conveniently contrived! Whenever you decide to participate in an expedition, you have a set amount of time to respond to the last viable post or your character slot becomes forfeit. Under normal circumstances, you cannot reclaim your spot after failing to meet a Deadline.
Oh, what's this? Actual responsibilities? All these obligations are intimidating! Don't worry—so as long as you remain in Sanctuary, you will never be removed from play. While as a Guardian you are bound to your duties, there is technically nothing stopping you from skipping out on expeditions and other events that impose these Deadlines. Of course, there isn't a lot you can do in Sanctuary that will help progress the plot and your character will probably be belittled by literally everyone for how useless and irrelevant they are—but, hey, at least you'll exist!
Different species abide on different Deadlines, and certain missions or conditions may alter your set Deadline.
Oh, what's this? Actual responsibilities? All these obligations are intimidating! Don't worry—so as long as you remain in Sanctuary, you will never be removed from play. While as a Guardian you are bound to your duties, there is technically nothing stopping you from skipping out on expeditions and other events that impose these Deadlines. Of course, there isn't a lot you can do in Sanctuary that will help progress the plot and your character will probably be belittled by literally everyone for how useless and irrelevant they are—but, hey, at least you'll exist!
Different species abide on different Deadlines, and certain missions or conditions may alter your set Deadline.
Your Commandments
Thou shalt respect the GM's requests.
If there are any concerns or issues regarding anything, please contact me via Private Message or Discord.
Thou shalt respect the Rating.
The Rating is T. Please refrain from any explicit scenes of violence and profanity, and do keep the romance mild.
Thou shalt not usurp thy God.
Absolutely no Godmodding or Bunnying is allowed. If you miss a Deadline, your spot will automatically be freed up. However, do not mistake me as ruthless—if you are dealing with any real life hardships that are actively preventing you from writing, simply remember to inform me prior to your Deadline and not after. I will make sure to inform you of your Deadlines.
Honor thy fellow Guardians.
I'll leave this OOC thread open to both participants and readers, so please remember to be courteous.
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