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[Graphics] Tilemaps Corrupted

Acronell

www.poilkjmn.info
65
Posts
15
Years
  • Working on some tilemaps for my Pokémon Ruby hack, and currently everytime I save a tilemap, whether in tmap or raw format, it becomes corrupted and the HxW is completely off.

    I have tried using both Hurricane and Nameless Tile Map Editor.

    Does anyone have any idea what I can do to keep a working tilemap?
     

    DrFuji

    [I]Heiki Hecchara‌‌[/I]
    1,691
    Posts
    14
    Years
  • You could try esperance's Tilemap Creator, though it has some glitches with flipped tiles.

    If that doesn't work, would you be able to post the tileset that you're using and the outputted tilemap that you're getting from NTME?
     

    Acronell

    www.poilkjmn.info
    65
    Posts
    15
    Years
  • You could try esperance's Tilemap Creator, though it has some glitches with flipped tiles.

    If that doesn't work, would you be able to post the tileset that you're using and the outputted tilemap that you're getting from NTME?

    Thank you. I just downloaded TC and will give it a try once I get home.

    If it doesn't work out, I will post my ts and tmap.

    I've been out of the scene for too long
     
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