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[Graphics] Tilemaps Corrupted

Acronell

www.poilkjmn.info
  • 65
    Posts
    16
    Years
    Working on some tilemaps for my Pokémon Ruby hack, and currently everytime I save a tilemap, whether in tmap or raw format, it becomes corrupted and the HxW is completely off.

    I have tried using both Hurricane and Nameless Tile Map Editor.

    Does anyone have any idea what I can do to keep a working tilemap?
     
    You could try esperance's Tilemap Creator, though it has some glitches with flipped tiles.

    If that doesn't work, would you be able to post the tileset that you're using and the outputted tilemap that you're getting from NTME?

    Thank you. I just downloaded TC and will give it a try once I get home.

    If it doesn't work out, I will post my ts and tmap.

    I've been out of the scene for too long
     
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