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[Script] mew legendary battle script (music help in particular)

pokefreak890

The One that will make everything great
853
Posts
9
Years
    • Seen May 18, 2023
    hello so i made a mew legendary battle script and everything is working fine but i run into one problem i want to use the RSE legend music for the actual battle but it only shows up when i click on the mew but when im actually in battle it gives me a RSE trainer fight music and im not sure why also the sprite does dissapear but when i walk one step it shows up again and i can battle it and im not sure why as well this is what my script looks like if anyone can help me that would be great

    Spoiler:
     
    990
    Posts
    4
    Years
  • hello so i made a mew legendary battle script and everything is working fine but i run into one problem i want to use the RSE legend music for the actual battle but it only shows up when i click on the mew but when im actually in battle it gives me a RSE trainer fight music and im not sure why also the sprite does dissapear but when i walk one step it shows up again and i can battle it and im not sure why as well this is what my script looks like if anyone can help me that would be great

    Spoiler:


    • I don't remember much on this, but I think if you put "playsong 0x[XXX] 0x0" after "special 0x138", it will play THAT song in-battle. And also, maybe shift the "setflag 0x807" after the whole wildbattle scenario. Like this:
    Code:
    setwildbattle 0x97 0x46 0x0
    special 0x138
    playsong 0x[WHATEVER] 0x0
    setflag 0x807




    • And regarding the whole "sprite not disappearing properly" issue, have you properly set the Mew flag and the script flag correctly? Because you do need to set a flag for the said event after using the "hidesprite" command.
     

    pokefreak890

    The One that will make everything great
    853
    Posts
    9
    Years
    • Seen May 18, 2023
    okay so now the music does appear properly but the sprite itself dosent disappear this is what my new script looks like

    Spoiler:
     
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