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Need help on a fantasy theme team

11
Posts
8
Years
    • Seen Oct 27, 2015
    I wanted to build a team that's fantasy based, I'm not too much into competitive (so please leave Smogon tiers outta this), I just want to make a fantasy themed team for casual that also works perfectly, presently I just have:

    Delphox
    Nickname: Delphius
    -Psychic
    -Toxic
    -Flamethrower
    -Shadow ball
    Timid
    EV: 252 SpA/252 Spe/6 HP
    Item: Life Orb
    Ability: Blaze

    Aegislash
    Nickname: Galaxia
    -Sacred Sword
    -Night Slash
    -Iron Head
    -King Shield
    Adamant
    EV: 252 Atk/252 HP/6 Def
    Item: Expert Belt

    Gardevoir
    Nickname: Mage
    -Hyper Voice
    -Psychic
    -Focus Blast
    -WoW
    Modest
    EV:252 SpA/252 Spe/6 HP
    Item: Gardevoirite/Choice Spec
    Ability: Synchronize

    Honchkrow
    Nickname: Nightingale
    -Brave Bird
    -Dark Pulse
    -Aerial Ace
    -Steel Wing
    Nature is undecided
    EV: 252 HP/252 Atk/6 SpA
    Item: Zoom Lens
    Ability: Super Luck

    Golurk
    Nickname: Golem
    -Phantom Force
    -Earthquake
    -Heavy Slam/Dynamic Punch
    -Stone Edge
    Adamant
    EV: 252 Atk/252 HP/6 Def
    Item: Assault Vest
    Ability: No Guard

    Who should the 6th be?
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Shadow Ball doesn't let Delphox do much. If you really must use a coverage move, it's either Grass Knot to hit Water Pokemon hard, or Dazzling Gleam to hit Dragons harder (it also lets you do something against Houndoom, which walls Delphox otherwise):
    -Calm Mind
    -Fire Blast
    -Psychic/Psyshock
    -Grass Knot/Substitute
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Life Orb/Salac Berry
    Ability: Blaze

    or
    -Fire Blast
    -Psyshock
    -Dazzling Gleam
    -Switcheroo
    Nature: Timid/Modest
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Choice Scarf
    Ability: Blaze

    Night Slash is useless on Aegislash because Dark and Ghost have redundant coverage together. The rule of thumb here is to go with the type that has STAB, and Aegislash has STAB on Ghost. Better takes here:
    -Shadow Ball
    -Iron Head/Flash Cannon/Shadow Sneak
    -Sacred Sword/Shadow Sneak
    -King's Shield
    Nature: Quiet
    EVs: 244 HP/12 Def/252 SAtk
    Item: Leftovers/Weakness Policy

    or
    -Substitute
    -Toxic
    -King's Shield
    -Shadow Ball
    Nature: Modest/Timid
    EVs: 252 HP/252 SAtk/4 SDef (Modest) or 252 HP/4 SDef/252 Spe (Timid)
    Item: Leftovers

    or
    -Iron Head/Shadow Claw
    -Shadow Sneak
    -Sacred Sword
    -King's Shield/Swords Dance
    Nature: Adamant
    EVs: 252 HP/252 Atk/4 SDef
    Item: Leftovers/Weakness Policy

    Gardevoir must always run its Mega Stone, as it's outclassed without it. Always use Psyshock as the Psychic STAB so Gardevoir doesn't get walled by things like Chansey. Not using Mega Gardevoir will make Hyper Voice useless.:
    -Psyshock
    -Hyper Voice
    -Focus Blast
    -Will-o-Wisp/Taunt/Calm Mind
    Nature: Timid/Modest
    EVs: 24 HP/232 SAtk/252 Spe (avoids the 2HKO from Latios' Psyshock)
    Item: Gardevoirite
    Ability: Trace

    Honchkrow is better off as a pure physical attacker, as doing so will make it make the most out of its Moxie ability, which is superior to Super Luck (and Insomnia to an extent). Relying on critical hits is an inconsistent strategy. Scope Lens is the item that boosts critical hit ratios, while the Zoom Lens increases accuracy only if the holder goes last. Honchkrow is also frail, meaning it can't make use of Zoom Lens effectively. Aerial Ace is very weak (unless it's being used by Mega Aerodactyl), while Fairies are hit harder by Brave Bird than by Steel Wing:

    252+ Atk Life Orb Honchkrow Brave Bird vs. 252 HP / 252+ Def Aromatisse: 242-285 (59.6 - 70.1%) -- guaranteed 2HKO after Leftovers recovery

    252+ Atk Life Orb Honchkrow Steel Wing vs. 252 HP / 252+ Def Aromatisse: 190-224 (46.7 - 55.1%) -- 10.9% chance to 2HKO after Leftovers recovery

    Here's a much better set below. It's meant to serve as a mid/late-game attacker:
    -Sucker Punch
    -Brave Bird
    -Superpower/Pursuit
    -Roost/Pursuit
    Nature: Adamant
    EVs: 252 Atk/4 SDef/252 Spe
    Item: Life Orb
    Ability: Moxie

    Phantom Force is a relatively unreliable attack for offensive purposes, as the opponent can switch to Normal or Dark Pokemon to take the hit. The only Pokemon who can make truly use of this attack are Trevenant and Gourgeist, as they can use it to stall for Leech Seed recovery. Assault Vest also is a mediocre item on Golurk because it doesn't have the best bulk, and the Special Defense boost from Assault Vest is wasted because Golurk's weaknesses to Ice, Grass, and Water are primarily special and it still takes massive damage from those regardless. Golurk makes a neat Stealth Rock setter, a hazard this team lacks. Heavy Slam and Stone Edge don't let Golurk hit anything noteworthy either:
    -Stealth Rock
    -Earthquake
    -Shadow Punch
    -Thunder Punch/Dynamic Punch
    Nature: Adamant
    EVs: 252 Atk/4 SDef/252 Spe
    Item: Colbur Berry/Passho Berry
    Ability: Iron Fist/No Guard

    or
    -Earthquake
    -Shadow Punch
    -Ice Punch
    -Zen Headbutt
    Nature: Adamant
    EVs: 252 Atk/4 SDef/252 Spe
    Item: Choice Band
    Ability: Iron Fist

    As this team stands, having roughly half the team being very vulnerable to Pursuit is a bad thing. Having something that actually resists Dark should help. I don't know what specifically can take this slot, though.
     
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