Introduction
This script was designed to automatically launch an RPG Maker XP game into fullscreen without the player having to use ALT+ENTER.
Normal Version: This version automatically takes the player into full screen in Test play and Actual play.
begin
if not $full
$showm = Win32API.new 'user32', 'keybd_event', %w(l l l l), ''
$showm.call(18,0,0,0)
$showm.call(13,0,0,0)
$showm.call(13,0,2,0)
$showm.call(18,0,2,0)
$full = 1
end
end
Disabled Version: This version automatically takes the player into full screen Actual play, but is disabled in Test play.
begin
unless $DEBUG and not $full
$showm = Win32API.new 'user32', 'keybd_event', %w(l l l l), ''
$showm.call(18,0,0,0)
$showm.call(13,0,0,0)
$showm.call(13,0,2,0)
$showm.call(18,0,2,0)
$full = 1
end
end
This script was designed to automatically launch an RPG Maker XP game into fullscreen without the player having to use ALT+ENTER.
Normal Version: This version automatically takes the player into full screen in Test play and Actual play.
Spoiler:
begin
if not $full
$showm = Win32API.new 'user32', 'keybd_event', %w(l l l l), ''
$showm.call(18,0,0,0)
$showm.call(13,0,0,0)
$showm.call(13,0,2,0)
$showm.call(18,0,2,0)
$full = 1
end
end
Disabled Version: This version automatically takes the player into full screen Actual play, but is disabled in Test play.
Spoiler:
begin
unless $DEBUG and not $full
$showm = Win32API.new 'user32', 'keybd_event', %w(l l l l), ''
$showm.call(18,0,0,0)
$showm.call(13,0,0,0)
$showm.call(13,0,2,0)
$showm.call(18,0,2,0)
$full = 1
end
end