inb4gwfcores.
I lol'ed.
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But yeah, not really surprising imo. I personally don't agree, but the fact that it did force users to implement multiple checks/counters to help with it says a lot about it being overpowered itself. People say that it's easy to take down, but keep in mind you're generally being forced to run two steels, a random scarfer, and/or priority (Minus stall, but if a stall team had problems with Mence it's not that good anyways. Still, teams outside of stall really should have priority anyways, but I guess I'm mostly referring to Bullet Punch =3), and the fact that it put a minor centralization for team building in the metagame says a lot.