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[Battle] Help with Magenta/Red Screen With trainerbattle [FIRERED]

Momoro

I'm gonna put some dirt in your eye..
269
Posts
4
Years
  • Hi 😀

    So, I put together a battle script for a trainer.

    Here's the script-

    Code:
    '---------------
    #org 0x246400
    faceplayer
    trainerbattle 0x0 0x9 0x0 0x8246500 0x824654C
    msgbox 0x8246561 MSG_FACE '"blah blah blah"
    end
    
    
    '---------
    ' Strings
    '---------
    #org 0x246500
    = blegh
    
    #org 0x24654C
    = blah blah
    
    #org 0x246561
    = blah blah blah

    The trainer will show the exclamation mark above their head, then walk over to you like normal- except, once they reach you, instead of talking, the screen becomes this:

    Help with Magenta/Red Screen With trainerbattle [FIRERED]


    Here are the Advance Map (1.92) configurations for the trainer:

    Help with Magenta/Red Screen With trainerbattle [FIRERED]


    If someone could help me out, I'd really appreciate it 😅
     
    Last edited:
    760
    Posts
    15
    Years
    • Seen today
    @Momoro

    Check a trainer script in one of the vanilla games. A regular trainer script always starts with the trainerbattle command. Other commands will cause this after the trainer approached you.
     

    Momoro

    I'm gonna put some dirt in your eye..
    269
    Posts
    4
    Years
  • @Momoro

    Check a trainer script in one of the vanilla games. A regular trainer script always starts with the trainerbattle command. Other commands will cause this after the trainer approached you.

    Thank you! It works perfectly now! I feel dumb 😅

    Again, thanks!
     
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