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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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Youji

Game Designer
602
Posts
16
Years
  • Well since I designed that for the Starter kit here...I think so^^. If not than poccil please PM me to remove that stuff and I'll do. And thanks for your help. I guess this can be helpful for everyone. I asked poccil to help me with a trainer that only fight at night so here you go. His original message:

    poccil said:
    Metroid P said:
    Is it possible to make trainers which are only fight at Night or Day?

    Yes, here is an example of a nightly Trainer:

    Event Page 1
    Trigger: Action Button
    Condition: None
    Code:
    @>[COLOR="#0000FF"]Conditional Branch: Script: Time.now.hour<6||Time.now.hour>=20[/COLOR]
      @>[COLOR="#000000"]Text: Halt!  Who goes there?[/COLOR]
      @>[COLOR="#0000FF"]Conditional Branch: Script: pbTrainerBattle(PBTrainers::POKeMANIAC,"Andrew",_I("Whoops..."),false,0)[/COLOR]
        @>[COLOR="#FF0000"]Control Self Switch: A =ON[/COLOR]
        @>
       : [COLOR="#0000FF"]Branch End[/COLOR]
      @>
     : [COLOR="#0000FF"]Else[/COLOR]
      @>[COLOR="#000000"]Text: I'm on guard for suspicious activity.[/COLOR]
      @>
     : [COLOR="#0000FF"]Branch End[/COLOR]
    @>

    Event Page 2
    Trigger: Action Button
    Condition: Self Switch A is ON

    Code:
    @>[COLOR="#0000FF"]Conditional Branch: Script: Time.now.hour<6||Time.now.hour>=20[/COLOR]
      @>[COLOR="#000000"]Text: Oh, sorry.  You may proceed.[/COLOR]
      @>
     : [COLOR="#0000FF"]Else[/COLOR]
      @>[COLOR="#000000"]Text: I'm on guard for suspicious activity.[/COLOR]
      @>
     : [COLOR="#0000FF"]Branch End[/COLOR]
    @>
     

    Youji

    Game Designer
    602
    Posts
    16
    Years
  • Well when poccil tinks so..

    Also I noticed that the battle Manu option is called POKeMON instead of POKéMON. If you want to change that, than go to the script editor and search PokeBattle_ActualScene. At Line 1561 stands _INTL("POKeMON"),. Simply exchange the 'e' with 'é'.

    Also like I promised here is playerbase0.png
    ec9a2c29c4.png


    Sorry that it isn't round at the left...

    Oh and so it looks in game by me actually:
    95f202edc1.bmp


    Oh and I forgot: Please add credit if you use any of my images.
     
    Last edited:
    386
    Posts
    17
    Years
    • Seen Aug 10, 2015
    Metroid P:

    A very good job. I am impressed on how versatile my Pokemon Essentials is.
     

    Shirayuki Mizore

    Pokemon Raptor is STILL going?
    195
    Posts
    16
    Years
  • :D

    I have been having event problems lately..Or more like, need help. :P

    I am trying to make it so After you pick your Pokemon and everything, you go to exit. but then Professor Oak remembers that he has a quest for you, to Find The Legendary time traveling pokemon, Celebi. He talks to you and everything, but I don't want him to say it again..I know it is switches...er, something, but I try everything and it never works..:P
     
    386
    Posts
    17
    Years
    • Seen Aug 10, 2015
    Could you please show us the event you tried to use (preferably as a link to an image)?
     

    Shirayuki Mizore

    Pokemon Raptor is STILL going?
    195
    Posts
    16
    Years
  • M'kay, hold on for a moment..

    (Post will be edited with links.)


    Nevermind. How do I COMPLETELY delete an event when it is done?
     
    Last edited:

    O.G. Duke

    a.k.a OmegaGroudon
    974
    Posts
    17
    Years
    • Seen May 18, 2016
    @Metroid P : Well, I already have all battle background and bases in my game^^
     

    MisterTdK

    Game Maniak
    19
    Posts
    17
    Years
  • MisterTdK:

    Just so you know: In the more recent releases, that error message would be replaced with a message asking whether to add the Trainer.

    I know, but that's the message I get all the time: "Can't find trainer RIVAL ????? , do you want to add this trainer now?"

    What am I doing wrong ( I am using your latest version )
     

    MR.GLITCH_KING

    ~ThaEmbacy~
    143
    Posts
    18
    Years
    • Seen Jul 3, 2008
    legend of awesome,
    anywhere
    preferably somewhere in the very begining
    maybe the intro add
    tab 1>Control switches>turn switch 000 on
    replace 000 with any non used switch
    where the event it
    on the right where it says conditions
    hit switch
    make it 000 is on (same as above)
    after the event turn the switch off
    then turn switch 001 switch on
    replace 001 with an unused switch
    make a new event page
    on the right
    under conditions
    if switch 001 is on
    and just leave that page blank

    lorem ipsum
    this is the script to add ur pokegear
    use thecall script event
    $Trainer.pokegear=true
    im not sure about calling the map tho sry
     
    Last edited:
    312
    Posts
    16
    Years
    • Seen Jul 16, 2023
    Mr. Glitch King, that doesn't delete the event, it just hides it.

    Legend of Awesome: There is a command in the event command list called "Delete Event" on the first page. That does the trick quite nicely.
     
    312
    Posts
    16
    Years
    • Seen Jul 16, 2023
    I bring back my old question: How do you add Pokégear, and a new one. My credits won't work. Here is the error given.

    Failed to load bitmap: 1
    RPGCache:52:in `load_bitmap'
    RPGCache:103:in `title'
    Scene_Credits:85:in `main'
    Main:39
     
    386
    Posts
    17
    Years
    • Seen Aug 10, 2015
    Lorem Ipsum:

    You will be sent a private message. That particular message shouldn't appear in the current release.
     
    312
    Posts
    16
    Years
    • Seen Jul 16, 2023
    poccil, I don't have the current release, and am not entirely sure on how to update (I have read notes.html).
     
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