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Pokémon Essentials Diamond and Pearl Moves & Abilities Project

Boonzeet

Pokémon Secrets of the Ages Developer
188
Posts
15
Years
  • I'll look into that bug you mentioned above. However, I'm not certain that I know how to replicate it, could you give some more detail?

    Cancelled footprint script -- completely incompatible. Now in the process of working on a script like in diamond/pearl that shows a circular shadow of any event with say a comment like "shadowable".

    Nearly finished items. 329 done so far.

    Busy adjusting all the GUI and replacing with DPPlt things, although this gui addition I'd only have included in the complete version.
     

    Maruno

    Lead Dev of Pokémon Essentials
    5,286
    Posts
    16
    Years
    • Seen May 3, 2024
    I hope you're keeping notes on how to implement these things, and not just throwing them all into a project. Some of us only want the notes, as we already have a project file.
     

    mad.array

    Eeveelutions... need more...
    140
    Posts
    16
    Years
  • Hi everyone.

    This might seem a bit sudden but I'm going to be stepping away from this project for several reasons. I realise a lot of you are just going to shrug your shoulders and throw obscenities my way, but I've been thinking about this for about a month. I'm going to list the reasons for those of you that haven't already disregarded this post. Please note that obviously this doesn't apply to everyone, just some.

    1.) Life. Let's face it, balancing a full time job, a social life (involving three circles of friends), a girlfriend, a health condition that gets worse when I'm stressed and a project that people are aware of and want fixes and updates for isn't going to be easy. However a few of those aspects of my life have gone through severe changes in the past few months and I'm finding my time is always spent helping someone, doing something for them or being told not to stress myself out and I'm getting less time to chill. As much as I thought I was superhuman, I'm not. Being sociable and productive is a difficult act to acheive.

    2.) People. I'd like to think that I never misled anyone. I always said that the Basic version of this kit was only partially complete so that people could dip their toes in the coding waters. Well after the first release I realised that no matter what method I use to prompt people into becoming more adept with RGSS, they're just going to ignore it. The first release had some bugs, this I am aware of. But the reporting of these was usually someone telling me what was wrong and wanting me to fix it in the next release. If you can't correct a few bugs then how can you add your own moves, items and abilities? The whole point of this being an Essentials upgrade was to allow people to absorb it into their own project and use the extra scripts, not to demand things that, once you have learned a bit of Ruby, you can do yourself.

    3.) Ideology. I'm a storyteller. I like to do this stuff to tell a decent story that people will care about hearing and playing. While I've been working on this project and reading the responses I've just lost the energy and the enthusiasm to carry on. There's no story here, it's just me feeding a starving mob some food that they could have caught for themselves but they haven't even tried, they've just held out their knives and forks, hoping that the microwave still works. I AM NOT YOUR MICROWAVE PEOPLE!! I've turned down other projects to do this, projects that I would have loved to have had a part in. But I said no because of my commitments to this.

    4.) Hassle. Yes, I have been hassled. Some people have been intent on getting in contact with me. I'm not a personal helpline. I live, I breathe and I quite like talking about non-games things to my non-games friends. Admittedly this is my own fault for giving out the wrong email, but I would have thought people would have tried the PC methods before resorting to typing obsessive/offensive comments through hotmail.

    5.) Scammers. Those of them who read this: 'You know who you are.' So many people have exploited me for so long that I can't even keep track of them. Hordes of people have said 'I can do this for you' and I've believed them, given them a copy of the most recent version of the project and heard fudge all from them after that. If everybody who'd said they could contribute actually DID we'd have been done here ages ago. That's not to say that I don't appreciate the help I have got, I just wish that 80% of the people who approached me hadn't been in it for their own interests and that they hadn't bent me over a table and done hideous primal things to me.

    I was going to write more but this is actually more painful to write than I'd have thought. I need to get away from this project. If anyone is interested in continuing this then contact me at [email protected]. My sincerest apologies to wichu, Shaggy_Typhlosion, Ty 101, Boonzeet & all of the people who had a genuine interest in learning from this experience. If I could go back and do things differently, I would. But Time Turners don't exist and i'm not Dr Emmit Brown. I just don't have the space/energy in my life at the minute for something of this scope. I'm so sorry.
     

    Boonzeet

    Pokémon Secrets of the Ages Developer
    188
    Posts
    15
    Years
  • I hope you're keeping notes on how to implement these things, and not just throwing them all into a project. Some of us only want the notes, as we already have a project file.

    Yeah, I'm writing notes about all the implementations.

    Hi everyone.
    ....

    Alrighty, just shortened that for the quote.

    Yeah, I can totally understand where you're coming from, and I've sent you an email. I'd love to take charge of this project, if that's alright with you? I've got a lot of enthusiasm into making this something it truly should be.
     
    401
    Posts
    19
    Years
    • Age 29
    • Seen Dec 4, 2016
    Noobs are a-holes some times, I took your idea of evaluating someones project to see if they are elligble for PEDAP for PokeDS. Its a fantastic way of handing out your ideas without the newbs swarming round you asking for more. You've put some great work into this project nonetheless, thanks ;D
     

    Fraot

    Researcher & Game Developer
    322
    Posts
    15
    Years
  • Thanks mad.array, thanks to you I learned a lot about scripting. Now I make my own item/moves effects. Also, I'm now implementing new features to my game and everything is for you, and for those people who helped you to develop that pedapp base.

    I hope yo see you again somewhere else...
     

    Boonzeet

    Pokémon Secrets of the Ages Developer
    188
    Posts
    15
    Years
  • man i dunno who did what to the battle system but the types are really badly messed up, trying to fix as best as I can.

    I've written up some nice things into the game, worked a little on the download script, and here's a nice screenshot of my mart edit:

    capture005.png


    I'm sorry but the tilesets will not be included in any releases. They are not for commercial use; nor are they allowed to be distributed without the owners permission. Most of you know what they are, anyway.
     
    1
    Posts
    14
    Years
    • Seen Oct 23, 2009
    mad.array has his reasons, i´m new here and my speciality is dp tilesets editing and creating, if i can help in anyway, my e-mail is [email protected], at this moment, i´m working on a basic dp tilesets kit.
     
    Last edited:

    mad.array

    Eeveelutions... need more...
    140
    Posts
    16
    Years
  • Right. I'm making a brief return before I go back to drinking dangerous amounts of coffee and forgetting the existence of certain consonants. The project isn't as dead as we may once have thought, thanks to the defibrulators of Boonzeet. He's taking over on Pedapp so be nice! Thanks for the messages (through various mediums... I'll keep the secret) It's nice to know that some people have learnt from it. Now I have to go back to taxes, employment conditions & Acceptable Behaviour Contracts. Reality sucks.
     

    Sion

    Somber Soul
    161
    Posts
    19
    Years
  • Thanks for taking time out of your personal life to contribute to all the aspiring creators out there.
    Your struggle doesn't go without thanks.
    I can't speak for everyone. But those are my sentiments.

    Thank you and Good Luck,

    ~Sion
     
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