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Pokemon Showdown OU's Help

6
Posts
8
Years
    • Seen Apr 22, 2016
    I need a tiny bit of help on this team.

    KingDino (Aerodactyl) @ Aerodactylite
    Ability: Pressure
    EVs: 252 Atk / 252 Spe
    Naive Nature
    - Ice Fang
    - Stone Edge
    - Earthquake
    - Aerial Ace

    KillingRobot (Magnezone) @ Choice Specs
    Ability: Magnet Pull
    EVs: 124 HP / 252 SpA / 132 Spe
    Modest Nature
    - Thunderbolt
    - Volt Switch
    - Hidden Power [Fire]
    - Flash Cannon

    Mole (Excadrill) @ Assault Vest
    Ability: Mold Breaker
    EVs: 64 HP / 252 Atk / 192 Spe
    Adamant Nature
    - Earthquake
    - Rapid Spin
    - Rock Slide
    - Iron Head

    HAES (Azumarill) @ Choice Band
    Ability: Huge Power
    EVs: 160 HP / 252 Atk / 4 Def / 92 Spe
    Adamant Nature
    - Aqua Jet
    - Waterfall
    - Play Rough
    - Knock Off

    SquishyBird (Talonflame) @ Life Orb
    Ability: Gale Wings
    EVs: 168 Atk / 252 SpA / 88 Spe
    Naughty Nature
    - Fire Blast
    - Brave Bird
    - Hidden Power [Ground]
    - Roost

    TankChomp (Garchomp) @ Rocky Helmet
    Ability: Rough Skin
    EVs: 44 HP / 40 Atk / 84 Def / 92 SpD / 8 Spe
    - Earthquake
    - Stealth Rock
    - Swords Dance
    - Outrage
     

    A Moon Gust

    Banned
    46
    Posts
    11
    Years
    • Seen Oct 23, 2023
    Uh, it is usually bad for a team to only have one water resist, and that resist is a slow water type. I suggest you have your Magnezone choice scarf with 252 speed 252 sp atk, timid. This is to have speed control to check water types faster than your Azumarill.
    Your Aeodactyl should be Adamant or Jolly
    That Talonflame set is bad, I don't see a reason to use special moves on it so try the one below.
    That Garchomp EV spread looks pretty random I don't know about that one either. I put a bulky and offensive spread below you can use.

    Also, if you are asking for help with this team it would be nice to justify your choice of pokemon, spreads, etc. It makes it easier for someone else to help.
    For example, I do not really understand that Excadrill spread. I do not think I am good enough to recommend pokemon changes though.

    Edited Sets:
    Spoiler:
     
    Last edited:

    srinator

    Guest
    0
    Posts
    See this is why you should write or give some explanation about a set or mon if its something different from the standard set and why you have used it here, otherwise all people are gonna do is suggest the standard ones, because we as raters now have no clue what your teams intention is or what its doing.
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Even though Assault Vest seems tempting on Excadrill, it's not worth it because Exadrill's Special Defense is terrible, even though it has high HP. A specially defensive spread is better for it:
    -Earthquake
    -Iron Head
    -Rapid Spin
    -Stealth Rock/Toxic
    Nature: Careful
    EVs: 252 HP/4 Def/252 SDef
    Item: Leftovers
    Ability: Mold Breaker

    Mega Aerodactyl should have a Jolly nature, as Naive doesn't do anything for it.

    Talonflame's Hidden Power Ground still does jack squat against Heatran:

    0 SpA Talonflame Hidden Power Ground vs. 248 HP / 192+ SpD Heatran: 100-120 (25.9 - 31.1%) -- 3.5% chance to 4HKO after Leftovers recovery

    While it does have a shot of 2HKOing offensive Heatran variants after Stealth Rock, Talonflame shouldn't be staying in on Heatran anyway, as it may go for a Stone Edge or cripple Talonflame with Toxic. Yes, Fire Blast hits Ferrothorn without triggering Iron Barbs, but Flare Blitz is still the better Fire STAB, since it works off of Talonflame's better Attack. Having both STABs come with recoil hurts, yes, but there's always the option to go with itemless Acrobatics; Roost also replenishes HP if Talonflame manages to get a free turn:
    -Swords Dance
    -Flare Blitz
    -Brave Bird/Acrobatics
    -Roost
    Nature: Jolly
    EVs: 252 Atk/4 Def/252 Spe
    Item: Sharp Beak/Sky Plate/none
    Ability: Gale Wings

    or
    -Swords Dance
    -Brave Bird/Acrobatics
    -Taunt/Will-o-Wisp
    -Roost
    Nature: Adamant
    EVs: 248 HP/252 Atk/8 Spe
    Item: Leftovers/none
    Ability: Gale Wings

    or
    -Brave Bird/Acrobatics
    -Taunt/Will-o-Wisp
    -Bulk Up/Will-o-Wisp
    -Roost
    Nature: Careful
    EVs: 248 HP/252 SDef/8 Spe
    Item: Leftovers/none
    Ability: Gale Wings

    or
    -Flare Blitz
    -Brave Bird
    -U-turn
    -Steel Wing/Tailwind
    Nature: Adamant/Jolly
    EVs: 252 Atk/4 Def/252 Spe
    Item: Choice Band
    Ability: Gale Wings

    This team struggles against bulky Water Pokemon. Replacing Aerodactyl with Lati@s or even Mega Sceptile provides the team with another Water resistance:

    Latias:
    -Draco Meteor
    -Psyshock/Hidden Power (Fire)
    -Defog
    -Healing Wish/Roost
    Nature: Timid
    EVs: 72 HP/184 SAtk/252 Spe
    Item: Life Orb

    Latios:
    -Draco Meteor
    -Psyshock
    -Hidden Power (Fire)/Surf/Earthquake/Defog
    -Roost/Defog
    Nature: Timid/Hasty
    EVs: 252 SAtk/4 SDef/252 Spe
    IteM: Life Orb

    or
    -Calm Mind
    -Draco Meteor
    -Psyshock
    -Roost
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb/Leftovers

    or
    -Draco Meteor
    -Psyshock
    -Hidden Power (Fire)/Defog
    -Trick
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Choice Scarf

    Mega Sceptile:
    -Leaf Storm
    -Dragon Pulse
    -Focus Blast/Hidden Power (Fire)
    -Earthquake/Protect
    Nature: Naive/Timid
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Sceptilite
    Ability: Overgrow

    or
    -Substitute
    -Giga Drain
    -Dragon Pulse
    -Focus Blast
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Sceptilite
    Ability: Overgrow

    To be perfectly blunt here, your TankChomp set is an outright mess. What's the EV spread trying to accomplish here? What KOs does it even avoid? TankChomp should focus on bulk alone and abuse Rocky Helmet + Rough Skin:
    -Stealth Rock
    -Dragon Tail
    -Earthquake/Fire Blast
    -Toxic/Fire Blast
    Nature: Impish
    EVs: 240 HP/176 Def/92 Spe
    Item: Rocky Helmet
    Ability: Rough Skin

    Swords Dance Garchomp should use max Attack/max Speed:
    -Stealth Rock
    -Outrage/Dragon Claw
    -Earthquake
    -Fire Blast/Swords Dance
    Nature: Naive/Jolly
    EVs: 252 Atk/4 SAtk/252 Spe
    Item: Lum Berry/Focus Sash

    or
    -Swords Dance
    -Dragon Claw/Outrage
    -Earthquake
    -Substitute/Stone Edge
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Salac Berry/Leftovers/Lum Berry
     
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