I have a few questions regarding hacking Fire Red:
1. Is there a way I could make the cyclying road (routes 16,17, and 18) a normal path? In other words, can I remove what makes the player move faster going down and slower going up, but it still be manditory to use the bicycle & keep the orignal tiles used?
2. In Ruby, Sapphire and Emerald there are bridges that you can walk on and walk under (Ex. route 119, shoal cave). However, when I try to copy this in Fire Red I come across a few issues:
A) When I use the movement permissions (0, 10, 3C (like in R/S/E)) I'm able to walk across the bridge, but when I go to walk under it, I end up back on top of the bridge.
B) When walking across, I can step off of the bridge to the area below.
Is there a way i can correct this and have it work like the Bridges in R/S/E? Or is it something ony possiable in R/S/E?
3. When I alter one of the pokecenters or pokemarts, it changes ALL of them (Say I remove the Computer in the Viridian City Pokecenter, It is removed from all others as well). Is there a way I can prevent this from happening? I've also noticed this happen to the gate houses on Route 2 leading in and out of Viridian Forest.
4. On occasions, after leaving a wild pokemon battle, and there is a trainer or other character on the screen, the game will freeze, I've noticed this mainly happens when i encounter a pokemon that is not normally found on that route in the normal game (ex adding a Zangoose to route 3). is there a way i can correct / prevent this?
Sorry for so many questions.