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artificial RED | Complete 721 Pok?mon rombase | Update 12/08/16 | Version 1.1

Epsilon

Shiny Scizor
249
Posts
17
Years
  • [Update 03/01/16]

    All icon sprites are finally inserted! It's always a pain to get through that long Gen V with data inserting. Progress bar updated. Keep the PM's and comments coming! Who knows a fix for the one bug?

    And, a little video to show off the progress:
     

    Zef

    zef
    137
    Posts
    13
    Years
    • Seen Jan 18, 2017
    also i agree with the above poster, a version wtihout jpans engine would be great
     

    Epsilon

    Shiny Scizor
    249
    Posts
    17
    Years
  • Pretty sure the bug is because the new Pokémon do not have set habitats.

    aY3syxf.png

    Awesome, thank you! So simple, yet I didn't think of it. So, that adds proper habitat editing to my list I guess :)

    Edit: Just figured out how to do manual habitat editing and expansion thanks to this awesome post: http://www.pokecommunity.com/showpost.php?p=6263014&postcount=75
     
    Last edited:

    Epsilon

    Shiny Scizor
    249
    Posts
    17
    Years
  • [Update 05/01/16]

    It's finished: custom and expanded habitats for all 721 Pokémon! As far as I know, this has never been done before. I'll update the main post with screenshots, documentation and adjusted progress shortly.

    HuP94tn.png
    Jl8zwbm.png
    bzGLw7R.png
     

    pokefreak890

    The One that will make everything great
    853
    Posts
    9
    Years
    • Seen May 18, 2023
    This is awesome this definitely is going to be a base that everyone will enjoy
     
    36
    Posts
    14
    Years
    • Seen Oct 19, 2023
    Is there a simple way to disable the animated sprites? I'd like to use my own and I don't wanna have the trouble to make second frames for each one >.> Awesome work you've got going on here.
     

    Zef

    zef
    137
    Posts
    13
    Years
    • Seen Jan 18, 2017
    Is there a simple way to disable the animated sprites? I'd like to use my own and I don't wanna have the trouble to make second frames for each one >.> Awesome work you've got going on here.

    read the op lol
     

    Epsilon

    Shiny Scizor
    249
    Posts
    17
    Years
  • This is way tooooooooooooooo gooooood!!!! So excited for the beta. Is it almost there?

    I have decided I will first implement all the features, then I'll try to find a group of skilled beta testers, after which I will release a first version. So all in all, it will probably take a while.
     

    pokefreak890

    The One that will make everything great
    853
    Posts
    9
    Years
    • Seen May 18, 2023
    epsilon ill be a beta tester and also i know u know this already but make alot of backups now!!!!!
     
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