Pokemon RPGM MV Ultimate Resource Pack V0.94 (12/14/18)
!RED ALERT!
Not sure how or why, but my top page babble seems to have disapeared, along with my first page of replies! So, here we goes...
12/14/18
The "Emergency Thread Fixing" update! Now at Version 0.94. did not plan on this update, but something wierd happened and my first page is gone, so I decided to add what I had already.
WHATS NEW?
~RSE Peds Finally added. Will add protags later.
~General renaming here and there, and condensed Gen 4 (HGSS and DPP) to get rid of ALOT of same Pokemon sprites.
~The biggest and best addition: Thanks to 4th Gen Matts HGSS Overworld character sheets, I converted all the Overworld Pokemon into MV format! They do fit with the Gen 3 Overworld characters well enough. No plans to convert the Gen 4 humans, this ws purely spur of the moment.
Due to life constantly kicking me in the Poke Balls all month last month, the Gen 3 Tiles are currently in hiatus.
~Disclaimer:
These are meant for Fan Games and other projects only. If you are stupid enough to use these for commercial purposes, you deserve whatever happens to you, but I did warn you...
~What is this?
A comprehensive set of Pokemon tiles, lifted from alot of sources, converted into RPG Maker MV format. Ret-2-go!
Includes Tilesets, Pokemon Sprites, Overworld Sprites, and a ton more! Covers Gen 1, 2, Beta 2 (you read that right), TCG, FRLG, and Gen 3 (minus the tiles for now).
~Where is it?
http://www.mediafire.com/file/x4l91xpk9lq7a1f/Pokemon_RPGM_MV_Ultimate_Resource_Pack_V0.94.7z/file
Its in a zip file. I use 7zip personally.
~When is it?
I try to update generally every two months. I will consider it done when I complete the Gen 3 Tileset (which is what I am on now)
~Why is it?
I got tired of looking for MV resources, so I took matters into my own hands. Everyone says they can easily do this, but noone ever shares to make the rest of our Fan Game Making lives easier! To that, I say NUTS!
~How is it?
Eh, purty expansive, if I can polish my own ego for a sec. Thanks to Irfanview, Paint.net, Alfreds Sprite Unpacker, and other various programs, this is pretty easy, except for the Tilesets. Gen 3 is proving to be a slight pain. >_<
~Who is it?
Thanks to VGMaps, Spriters Resource, Bulbapedia, and others for the sprites, as I would not have attepted this if the sprites were not readily available.
Also, I ported the DS sprites of the Pokemon into MV. The thing is all credit goes to 4th Gen Matt for making the Sprite Sheets in the first place. All I did was reverse engineer them. If I remember, he said they can be used for a project, but I am unsure if this is one of tose things he had in mind. If he has any problems (please dont, I love these!), I will take it down.
EXAMPLES
Gen 1 (RBYG)
Gen 2 SW97 Beta
Gen 2
TCG
FRLG
RSE (Under Construction)