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Hi all,
Okay here is my problem:
I want to make a certain route only contain shiny pokemon, so I put the following script as a 05 Level Script.
#dynamic 0x800000
#org @start
special 0x51
end
It works perfectly when in the route. But what the special does is making any Pokemon that will be encountered next appear shiny, also after the route has been left. And when encountering the first Pokemon on another route it's not intended to be shiny.
I don't have any knowledge of ASM hacking so I don't have any knowledge about how the command works. I just know it uses a some kind flag that is either turned on or off, but I have no idea which one or how to find it.
Can anyone help me with this?
Okay here is my problem:
I want to make a certain route only contain shiny pokemon, so I put the following script as a 05 Level Script.
#dynamic 0x800000
#org @start
special 0x51
end
It works perfectly when in the route. But what the special does is making any Pokemon that will be encountered next appear shiny, also after the route has been left. And when encountering the first Pokemon on another route it's not intended to be shiny.
I don't have any knowledge of ASM hacking so I don't have any knowledge about how the command works. I just know it uses a some kind flag that is either turned on or off, but I have no idea which one or how to find it.
Can anyone help me with this?