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If You Coulld Create A Move/Ability...

Gr8Person62

I do stuff.
179
Posts
20
Years
    • Age 34
    • Seen Oct 14, 2003
    All of my moves would be cheap anyway ^_^
    Besides, I can't think of any good moves that can be used strategically..
     

    Timbjerr

    [color=Indigo][i][b]T-o-X-i-C[/b][/i][/color]
    7,415
    Posts
    20
    Years
  • I will re-post everything I posted in the old one...

    Ion Storm- just a regular weather attack that powers up Electric attacks and weakens flying attacks as well as damages pokemon (except electric and ground-types) every turn

    Ninja Strike
    Type: Dark
    Power: 90
    Accuracy: 85
    PP: 15
    effect: aways attacks first, it raises your evasiveness. It's power and accuracy raises by 30% in the dark.

    and a few abilities...
    Sheer Power
    just like Speed Boost for attack power

    Defensive Nature
    Just like Speed Boost for defense power

    Mental Focus
    Just like Speed Bosst for Special stats...

    Supercharged
    When pok?mon enters battle, Ion Storm weather begins

    Mighty Rage
    Like a permanent Rage attack (attack power rises the lower the pok?mon's HP is)
     

    Frostweaver

    Ancient + Prehistoric
    8,246
    Posts
    20
    Years
  • Ability- Phase Shift

    The user of this ability has complete immunity towards direct attacks the first turn, and has complete immunity towards indirect attacks the second turn. This abililty keeps switching in this order.
     

    knives

    I R Intelligentz
    106
    Posts
    20
    Years
    • Seen Aug 31, 2006
    tmbjr said:
    I will re-post everything I posted in the old one...

    Ion Storm- just a regular weather attack that powers up Electric attacks and weakens flying attacks as well as damages pokemon (except electric and ground-types) every turn

    Ninja Strike
    Type: Dark
    Power: 90
    Accuracy: 85
    PP: 15
    effect: aways attacks first, it lowers the opponent's accuracy. It's power and accuracy raises by 30% in the dark.

    and a few abilities...
    Sheer Power
    just like Speed Boost for attack power

    Defensive Nature
    Just like Speed Boost for defense power

    Mental Focus
    Just like Speed Bosst for Special stats...

    Supercharged
    When pok?mon enters battle, Ion Storm weather begins

    Mighty Rage
    Like a permanent Rage attack (attack power rises the lower the pok?mon's HP is)

    SUPREEM CANNON (lowers enemys attack and defense power:150)
     

    Sturm

    Kurokoneko
    677
    Posts
    20
    Years
  • Move Set:
    Airborne Assault
    Type: Flying
    Power: 95
    Accuracy: 90
    PP: 10
    Range: One foe
    effect: More critical rate and sometimes Attack increase.

    Meteor Strike
    Type: Steel
    Power: 0
    Accuracy: 90
    PP: 5
    Range: All foe
    effect: Does 80% of damage to all foe.

    Barbaric Blow
    Type: Fighting
    Power: 10~250
    Accuracy: 30~100
    PP: 15
    Range: Random
    effect: Attack like crazy...sometime does a super strong blow or minimum damage to randomly foe.

    Snipe Attack
    Type: Grass
    Power: 90
    Accuracy: 100
    PP: 15
    Range: One foe
    effect: First turn hide in grass and second turn snipe from nowhere.

    Morale Boost
    Type: Fighting
    Power: 0
    Accuracy:
    PP: 15
    Range: Self
    effect: Increase Attack power and 10% more critical rate.

    Ability:
    Samurai Spirit
    After attacked by foe attack and defend increase.
    Focus
    When get attacked PP increase by 1 all move.
    Invisible Body
    Can be hurt only get attacked by non-physical attack.
    Mirror Armor
    Can be hurt only get attacked by physical attack.
     
    Last edited:

    Kyogre

    Owner:F.S. (Spike Razzor)
    19
    Posts
    20
    Years
  • Sturm said:
    Move Set:
    Airborne Assault
    Type: Flying
    Power: 95
    Accuracy: 100
    PP: 10
    Range: One foe
    effect: More critical rate and sometimes Attack increase.

    Meteor Strike
    Type: Steel
    Power: 0
    Accuracy: 90
    PP: 5
    Range: All foe
    effect: Does 80% of damage to all foe.

    Barbaric Blow
    Type: Fighting
    Power: 10~250
    Accuracy: 30~100
    PP: 25
    Range: Random
    effect: Attack like crazy...does massive damage or minimum damage to randomly foe.

    Snipe Attack
    Type: Grass
    Power: 90
    Accuracy: 100
    PP: 15
    Range: One foe
    effect: First turn hide in grass and second turn snipe from nowhere.

    Morale Boost
    Type: Fighting
    Power: 0
    Accuracy:
    PP: 25
    Range: Self
    effect: Increase Attack power and more critical rate.

    Ability:
    Samurai Spirit
    After attacked by foe attack and defend increase.
    Focus
    When get attacked PP increase by 1 all move.
    Invisible Body
    Can be hurt only get attacked by non-physical attack.
    Mirror Armor
    Can be hurt only get attacked by physical attack.

    Kind of impossible to miss with any of them, I can understand Snipe but really. There all good none the less.
     

    AzureFlygon

    Master of all Shiny's!
    58
    Posts
    20
    Years
  • Try this one...

    Annihilation:
    power: N/A
    Acc: 40
    Effect: randomly faints one to two Pokemon from each player's team

    Spitfire:
    power: 55
    Acc: 95
    effect: may burn, 20 percent chance


    Downpowder:
    Power: 100
    Acc: 70
    Effect: may confuse, burn, paralyze, put to sleep, freeze, or poison opponent, 40 percent chance

    :cool:
     

    Groudon

    Owner:F.S. (Spike Razzor)
    40
    Posts
    20
    Years
  • Ultra AC (Ultra Autocannon)
    Type: Steel
    Power: 30
    Accuracy: 90
    PP: 5
    effect: Hits 2-5 time, damage can't be reduced by resistance. My knock over opponent and flinch or confuse it.
     

    Iveechan

    based on a paperclip
    1,383
    Posts
    20
    Years
  • Smite
    Type: Electric
    Accuracy: 20%
    Power: n/a
    Effect: When this attack hits, all Pokemon on the opponent's team faint except for Ground types. Only one Pokemon learns this move and it does not have mind reader or anything. This move is downright deadly in the hands of Smeargle...

    Maul
    Just a dark type Slash, can be learned by Sneasel, Absol, Crawdaunt, and my Ninja line.
     

    Groudon

    Owner:F.S. (Spike Razzor)
    40
    Posts
    20
    Years
  • Ninja Star
    Type: Steel
    Power: 70
    Accuracy: 90
    PP:15
    Effect:Speed of 2 (like extreme speed), 50% chance of critical hit. Always flinches on Critical

    This with Skymory and Kings Rock is crazy!
     

    AzureFlygon

    Master of all Shiny's!
    58
    Posts
    20
    Years
  • I got another one!

    Bubble Blast
    Type: water(duh)
    Power:80
    Acc: 90
    Effect: None

    Hammer
    Type: Steel
    Power: 65
    Acc: 95
    Effect: may paralyze (30%)
     

    TeNk

    Banned User
    97
    Posts
    20
    Years
  • Fire Fists
    AP: 60
    PP: 15
    Accuracy: 80%
    Effect: Continual burning punches ( 60% Chance of burn )
    ( I don't know what pp means ) :disappoin

    Sleep Cleanser
    Effect: is not effected by attack "Sing" (30% chance of fail)
    PP: 25

    Eek, Bad name, Bad effect, Bad move.

    Critical raise
    Ability: High Increase of Critical hit chance ( 20% more chance)
    PP: 5

    Polymorph
    Effect: Able to transform into any type of pokemon BUT keeps its usual stats.
    ( May have higher attack power on a attack depending on the pokemon it morphed into )
    PP: 5

    Sacrifice
    Ability: Both pokemon are lowered to one hp, and you may have one more move on your turn after using this. The rest of YOUR pokemon will have 1 hp.
    PP: 5

    Shrieking Howl
    AP: 20
    Accuracy : 100%
    Effect: Lower's opponents defenses
    PP: 30

    Demonic Flare
    Ability: Lowers opponent's defense GREATLY.
    PP: 15

    Runaway Attack
    Ability: Able to run even if paralyzed.
    PP: 20

    Pretty cheap attacks, eh?
     
    Last edited:

    Spike Razzor

    "Don't argue, you failed..."
    857
    Posts
    20
    Years
  • TeNk said:
    Fire Fists
    AP: 60
    Accuracy: 80%
    Effect: Continual burning punches ( 60% Chance of burn )
    ( I don't know what pp means ) :disappoin

    Sleep Cleanser
    Effect: is not effected by attack "Sing" (30% chance of fail)

    Eek, Bad name, Bad effect, Bad move.

    Critical raise
    Ability: High Increase of Critical hit chance ( 20% more chance)

    Polymorph
    Effect: Able to transform into any type of pokemon BUT keeps its usual stats.
    ( May have higher attack power on a attack depending on the pokemon it morphed into )

    Sacrifice
    Ability: Both pokemon are lowered to one hp, and you may have one more move on your turn after using this. The rest of the YOUR pokemon will have 1 hp.

    Shrieking Howl
    AP: 20
    Accuracy : 100%
    Effect: Lower's opponents defenses

    Demonic Flare
    Ability: Lowers opponent's defense GREATLY.

    Runaway Attack
    Ability: Able to run even if paralyzed.

    Pretty cheap attacks, eh?
    Nope, noo at all. And PP=Power Points, How many times you can do this move. The higher the damage and good effects, the less you can do it.
     

    TeNk

    Banned User
    97
    Posts
    20
    Years
  • Spike Razzor said:
    Nope, noo at all. And PP=Power Points, How many times you can do this move. The higher the damage and good effects, the less you can do it.


    Thanks Spike Razzor, Okay here are some more..

    Instinctive Rage
    AP: 70
    PP: 5
    Accuracy: 40%
    Effect: Reckless continual ( 5 turns ) attack
    Requirements: None

    Contaminated Water gun
    AP: 50
    PP: 10
    Accuracy: 70%
    Effect: Chance of being poisoned ( %20 )
    Requirements: Water Pokemon

    Graceful Dance
    Effect: Increases Defense greatly ( 40% increase for bugs, 30% increase for rest of the types.
    PP: 15
    Requirements: NONE

    Devastate
    AP: 150
    PP: 5
    Accuracy: 10%
    Effect: Adds 20 elemental damage if hit.
    Requirements: Level 60+ Ground pokemon

    Heavenly Strike
    AP: 90
    PP: 5
    Accuracy: 70%
    Effect: NONE
    Requirements: Electric pokemon only
     

    Spike Razzor

    "Don't argue, you failed..."
    857
    Posts
    20
    Years
  • TeNk said:
    Thanks Spike Razzor, Okay here are some more..

    Instinctive Rage
    AP: 70
    PP: 5
    Accuracy: 40%
    Effect: Reckless continual ( 5 turns ) attack
    Requirements: None

    Contaminated Water gun
    AP: 50
    PP: 10
    Accuracy: 70%
    Effect: Chance of being poisoned ( %20 )
    Requirements: Water Pokemon

    Graceful Dance
    Effect: Increases Defense greatly ( 40% increase for bugs, 30% increase for rest of the types.
    PP: 15
    Requirements: NONE

    Devastate
    AP: 150
    PP: 5
    Accuracy: 10%
    Effect: Adds 20 elemental damage if hit.
    Requirements: Level 60+ Ground pokemon

    Heavenly Strike
    AP: 90
    PP: 5
    Accuracy: 70%
    Effect: NONE
    Requirements: Electric pokemon only
    Nice! Very well balance. Keep it up.
     

    TeNk

    Banned User
    97
    Posts
    20
    Years
  • Spike Razzor said:
    Nice! Very well balance. Keep it up.

    Wow, thanks. Didn't think anyone would like my cheap attacks. I'm just adding a little bit more on this post.

    Acidic Wave
    AP: 20
    Accuracy: 80%
    PP: 20
    Effect: Paralyzes enemy.
    Requirements: Poison type ( TM )

    Incinerate
    AP: 50
    Accuracy: 60%
    PP: 15
    Effect: Burns enemy ( 50% chance )
    Requirements: Fire, Normal type ; ( TM )

    Shadow Scream
    Effect: Lowers opponent's defense greatly ( 90% )
    PP: 30
    Requirements: Ghost type; LEVEL 5

    Life leech ( Is this already an attack? I don't know so please tell me if it is )
    Effect: Depends on level. If Same level, you steal 5-20 life from your opponent. if Opponent is 3+ levels lower than you, you steal 20-30 life. If opponent is 3+ levels higher than you, you steal 1-10 life. ( Acc: 90% )
    PP: 30
    Requirements: Golbat, Crobat, Zubat, etc... Level 1

    Deep Skin
    Effect: Raises your defense GREATLY. ( 90% )
    PP:30
    Requirements: Level 15, Ground Type

    Black Virus
    AP: 30
    Accuracy: 95%
    PP: 5
    Effect: Targets all pokemon ( If their are more than one ). 95% chance of 30+ poision damage per turn.
    Requirements: Disaster type, Level 60+

    ( That one is cheap attack )

    Fire wall blaze
    AP: 70
    Accuracy: 70%
    PP: 5
    Effect: Burns Target for 10 turns if hit. 5 dmg per turn.
    Requirement: Fire pokemon ; Level 30+
     

    TeNk

    Banned User
    97
    Posts
    20
    Years
  • Here's one more :)

    Pocket Thieve
    Effect: Steals, if any, items hold by the opponent's pokemon.
    Requirement: Normal type

    Alienated Power
    AP: 30
    PP: 30
    Accuracy: 80%
    Effect: May confuse enemy ( 50% )
    Requirement:Unown

    Hyper Beam X
    AP: 100
    PP: 5
    Accuracy: 70%
    Effect: Porygon; ( Rare Tm )
     
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