Fair enough. I do have a few more question if you don't mind answering them
1) which version of unity are you guys using? the 3d version of pokemon for unity is on some obscure variant of the 2017 version
2) will the battle system work like a certain mainstream games engine, v17 or v18 of essentials?
3) what's the best way for an observer to assist? I'm new to unity as a whole but I'm willing to learn and help with what I've learn with using essentials