I was too excited, so I spent much time playing the game to finally complete the challenge. This last post will be interesting.
So, first of all, I needed to get past the Victory Road. I don't use Flash, because it's a very useless move, even outside the battle, exactly like defog in gen 4. However, this was one of the few mazes that made it really hard for me to actually complete and to get out. Very good, indeed. I liked the complicated Victory Roads in gen 3 and gen 4. Gen 5 is already a little easier. It was really hard because the trainers were strong and sometimes wild pokemon didn't let you run away. So, in the end I finally made it to the League. I could have created better movesets, but I decided to keep the HMs, to give a slight layer of difficulty. Last but not least, I was SEVERELY under leveled. You'll see the levels in the pics, but Wallace and Drake had pokemon at about level 55/60 while my team was around level 40/45, except a couple. I defeated most of the trainers in the game, but I decided not to go and level up my pokemon because that would have meant grinding. Instead, I preferred saving before each elite four to study their strategy and do my best with my team and, believe me, for Wallace it got me quite a lot.
Anyway, I thought I had to battle against Brendan at some point lol, but that didn't happen. So, I bought many things to get ready for the League and I went for it.
Sidney, the first one.
Not much trouble. My team did its thing and mainly SCILLA (Swampert) helped me a lot. I cured my team and went ahead.
Ester. It was kinda funny, I have to thank THE KEEPER (Kecleon) for a very nice sweep. The combo normal type + substitute + shadow ball did a VERY GOOD job. It basically easily eliminated half of Ester's team. For the rest, I just worked it around with my team. But the battle was relatively easy. It was really satisfying to watch, but especially I was glad to use Kecleon in a good and useful way. So, time for the next battle.
Glacia. From here, things got really really difficult and hard. I mean, LAURENTIUS (Camerupt) helped a lot, but not as much as I was wishing. I was obviously afraid of Saleo because they could have had a water type move, but looking deeper into it, I just found out they don't. Walrein does tho. I preferred using SCILLA (Swampert) instead, which had earthquake as well. It was definitely harder than the others and a little harder than expected, especially because LAURENTIUS (Camerupt) got more hit than expected.
Drake. Huh, this one was really hard. I didn't really have any super effective moves, but if I had, they weren't really good, I think it was also because of the level gap. The problem was indeed that I was taking too much damage. Shelgon used Protect, so that was a good way to develop some strategies, like predicting and using Howl to boost attack with THE GIANT (Exploud), but he didn't resist at all, so it was useless. I tried instead to use SCILLA (Swampert) with dive and it kinda worked. Obviously, the main problem was Salamence. To be honest, I was scared of Kingdra as well, because Juan's Kingdra had coverage against grass types with ice beam, that easily shot OSANYIN (Cacturne). So, I didn't use it at all.
I kinda managed to handle Altaria with LAURENTIUS (Camerupt) having Rock Slide or by THE GIANT (Exploud). Salamence was handled by SCILLA (Swampert). Time for the Champion.
Well, it took me a while to adjust to the right strategy, but my jolly was unexpected. Let me explain. Obviously, being a water type expert a grass type was a good thing. Well, not at all lol. OSANYIN (Cacturne) was almost completely useless. For two reasons: 1. almost every move could oneshoot it, 2. every single pokemon had a typing or coverage move against the grass type. In general that's why I prefer using an electric type as coverage type to the water type, but that was the challenge lol and indeed it was funny to find the right strategy. Anyway, the first thing I had to do was to give all I could to my pokemon to become stronger: a rare candy to SCILLA (Swampert) and one to OSANYIN (Cacturne). Then two Zincs and two Carbos to SCILLA (Swampert), who also had soft sand, and one HP UP to OSANYIN (Cacturne).
Wilord was the first pokemon. SCILLA (Swampert)'s earthquakes kinda did the job, unless some immediate change of the Wailord for Ludicolo, who was indeed one of the worst enemies.
I switched to OSANYIN (Cacturne) who got less damage than any other pokemon in my team. The problem? Ludicolo had double team, making sometimes really hard to hit and btw against a full water type, the only move my grass type pokemon did was a dark type one: faint attack. it also had blackglasses, so it had a boost for that move. Some hyperpotions and curative strategy and in the end I managed to win. Sometimes I used THE KEEPER (Kecleon) with substitue + strength against Ludicolo, but the it didn't too much damage.
Whiscash and Tentacruel were kinda easy. SCILLA (Swampert)'s earthquake oneshot Tentacruel, while it took more time and also some surf to defeat Whiscash. Those pokemon were kinda the easy part of the battle.
Milotic. Honestly? I thought he was my main problem, but it wasn't. It really wasn't. It has a pretty good moveset, but it's not used 100% properly (luckily lol) and SCILLA (Swampert)'s earthquakes and some cures from both me and Wallace made the thing longer, but my attacks hit Milotic quite hard. He used toxic on me, but I had cures for those.
Gyarados. Now this, THIS WAS MY NIGHTMARE. I really couldn't believe Gyarados could have been my main problem in this battle, but indeed it was. Let's be frank, almost all of my team could have been oneshot by every of Wallace's pokemon moves. Also yeah, the level gap was a real thing. Gyarados had surf, hyper beam, earthquake and dragon dance. Despite the dragon dances, it didn't really made too much damage to SCILLA (Swampert). The problem was hyper beam, but at least I had one turn more to do more damages to Gyarados or to recover HP. Unfortunately, the strategy was the same: surf + hyper beam, which was enough to faint SCILLA (Swampert). recovering HP after surf was basically a trap and I could only wish Gyarados could miss hyper beam (spoiler: at the try of my victory, it didn't happen lol). I used all of the other members of my team as repositioning and curative tools, basically. Then, the game changer solution arrived. Crazily enough, my level 38 ROSE (Corsola) resisted hyper beam, it allowed me to cure SCILLA (Swampert) and on a free switch, I used surf for the last time, finally winning over Gyarados. Honestly, my strategy with ROSE (Corsola) was to get a hit, resist and use toxic. It kinda worked for some Elite Four members, but in the last battle I didn't even check on the damage calculator for Corsola's damages because at level 38 I really thought it couldn't resist anything at all. Instead, it's thanks to its resistance to Gyarados' hyper beam that I managed to win. I am glad this happened, because even ROSE had a good role in the League, while I was expecting it to have none.
So, in the end I FINALLY did it!
So, yeah. Challenge completed!
HALL OF FAME: